I suppose I should also announce my new improved 'soundtrack' here.
It consists of short tunes with lots of ambient sounds - like wind, birds and other animals, bottles, town atmosphere etc. - instead of the constant music.
Fancy layout --->
Download v. 2.1
http://www.mbrepository.com/modules/...id=10&lid=1085
I don't really like soundtracks. All that music can become rather annoying. But no sound is also too plain.
So I made an 'anti-soundtrack' with ambient sounds, with the purpose of creating a medieval atmosphere.
What will you hear?
Overland map and scenes:
Simple, faction specific tunes, followed by soundeffects such as:
wind howling, wooden carts, glasses and bottles (at the taverns) etc.
Animals - sheep, wolves, birds, bats...
Battle:
Only a few tunes, mostly pads to set a certain mood - and sounds of
Wind blowing, birds,
heavy breathing (male) and
heart pounding...
Experience the joy of killing a man to the sound of chirping birds in the air
How to install:
Spoiler Alert, click show to read:
Credits:
TheWitcher (a member at Taleworlds forum - not the game) for ideas and use of sounds. Thanks!
MrRoy for technical assistance on installation.
Technical stuff:
Spoiler Alert, click show to read: