hey guys, has anyone modded sharpe or his chosen men into Empire total war yet? If so, could you please tell me because I am desperate to have him in!! Thanks a lot,
Matt
hey guys, has anyone modded sharpe or his chosen men into Empire total war yet? If so, could you please tell me because I am desperate to have him in!! Thanks a lot,
Matt
The British have the green coats already. so he is in there "technically" but i don't think there is a mod about HIM yet.
I guess the "Expansion" for ETW will be "Napoleons Empire Total War" so that should include the "Peninsula War" + the "Napoleonic Wars (1799-1815). Only time will tell
Well if Sharpe and his men are to remain true to the series then they'd have to miraculously evade being shot by anything and have ALL french units, especially cavelry, simple run around in circles before routing at the mere sight of them...
Forget Richard Sharpe. I would be happier if they could make the Riflemen behave right. They really should use their superior range. It would be great if they would stay out of musket range automatically. Run, turn, fire, run. In pairs if possible.
FatBaron
PS: Should be possible though to alter the facial texture to make all officers look like Sean Bean.
already working on it
Just managed to put a seperate unit/model/texture in the game called "sharpe's rifles" as above, but now with it being seperate, I can make changes to the texture of it, without affecting the normal green jackets unit. Guide to create a "new" unit (as in a new model to be referanced unit tables) is in the modding workshop forum.
I was actually toying with removing the green jackets unit, and have a 1 recruitable unit for the 60th rifles (red collars) and a 1 recruitable unit for the 95th rifles and then having the sharpes rifles as a seperate but better version (with faces for sharpe, harper, harris and hagman).
Sounds great.
Be sure to post updates
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