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Thread: the Armory

  1. #1

    Default the Armory

    CAVEAT! Gamefront only keep files for 60 days, unless downloaded. so i leave it to TWC to take care of these files from now on!



    here is some of the items i made for various mods that did not make it, most stuff has never been released.
    Spoiler Alert, click show to read: 
    indo-persian Dhal shields:

    Spoiler Alert, click show to read: 


    a few Takouba swords, Mali Empire:
    Spoiler Alert, click show to read: 


    a Mughal helmet:
    Spoiler Alert, click show to read: 


    heavy flyssa, moroco. designed to punch through chainmai:
    Spoiler Alert, click show to read: 


    gurade(?), ethiopia:
    Spoiler Alert, click show to read: 


    shamshirs/scimitars:
    Spoiler Alert, click show to read: 

    "islamic" heavy axe:
    Spoiler Alert, click show to read: 


    and a few unit rosters, including layered .psd texture templates.

    Romano-Britons, 7th century:
    short explanation of the roster:
    Spoiler Alert, click show to read: 
    Combrogi - Britons(fellow countrymen):
    Safwywyr - javelin/spear men
    armour: no armour
    shield: nice painted shield.
    weapon: javelin and spear.

    Marchog Safwywyr - mounted javelin/spear men
    armour: no armour.
    shield: nice painted shield.
    weapon: javelin and spear.

    Picelwyr - pike men
    armour: none
    shield: none
    weapon: pikes

    Pagens - peasants:
    Saethwyr - shooter man
    armour: no armour.
    shield: no shield.
    weapon: bow and knife.

    Amaethwyr - farming man
    armour: no armour.
    shield: no shield.
    weapon: stick and stick.

    Teulu - Household troops:
    Ceffylwyr - skirmish men
    armour: leather cuirass on maile hauberk, helmets, cloaks.
    shield: fancy painted shield.
    weapon: javelins and sword

    Llong Ryfel - fighting men
    armour: metal cuirass or good maile hauberk, fancy helmets, cloaks.
    shield: fancy painted shield.
    weapon: sword

    Urddo yn Farchog - (heavy cavalry)
    armour: metal cuirass on maile hauberk, fancy helmets, cloaks.
    shield: fancy painted shield.
    weapon: spear/lance and sword.

    Mintai - cohort/troop of men(trained professionals):
    Mintai Saethwyr - troop of shooter men
    armour: no armour, cloaks.
    shield: no shield.
    weapon: bows and knives.

    Mintai Amddiffyniad - defensive troop
    armour: initially no armour upgrade to maile and helmet, cloaks.
    shield: painted shield.
    weapon: spear.

    Mintai Ymosodol - offensive troop
    armour: initially no armour upgrade to maile and helmet, cloaks.
    shield: painted shield.
    weapon: sword.

    officers:
    Llywodraeth - Command
    armour: leather cuirass on maile hauberk, helmets, cloaks.
    shield: fancy painted shield.
    weapon: javelins and sword


    Anglo-Saxons. 7th century:
    short explanation of the roster:
    Spoiler Alert, click show to read: 
    Fyrd(levy) units:
    Gebur - lowliest "free man".
    armour: no armour.
    shield: simple shield, no boss.
    weapon: javelins and axe.

    Kotsetla - "middle class" farmer.
    armour: initially no armour, upgrade with cloak and helmet.
    shield: bossed simple shield, upgrade with covered bossed shield
    weapon: axe

    Geneat - rich farmers.
    armour: initially no armour, though has cloak. upgrade with helmet.
    shield: bossed covered shield.
    weapon: spear and saex.

    the 2 upgrades are not really meant to be armour upgrades, just wealthier people.

    Ceorls - free men
    armour: padded and helmet.
    shield: fancier bossed covered shield.
    weapon: spear - long saex.

    Thanes:
    Spear Thanes
    armour: maile hauberk and helmet w/nasal guard, cloak.
    shield: nice painted shield.
    weapon: spears.

    Sword Thanes
    armour: maile hauberk and helmet w/nasal guard, cloak.
    shield: nice painted shield.
    weapon: swords.

    Eorls Thanes
    armour: maile hauberk and helmet w/nasal guard, cloak.
    shield: nice painted shield.
    weapon: spears - swords.

    Kings Thanes
    armour: padded and maile hauberk and helmet w/nasal guard, cloak.
    shield: nice painted shield.
    weapon: spears - swords.


    Briton Celts, ca. 200bc.-100ad.
    a partial and generic roster without cavalry or characters.
    Spoiler Alert, click show to read: 
    there are some shield textures for which there are no models, the ones on the right:
    Spoiler Alert, click show to read: 
    .
    the roster is designed to have an equipment reform that supposedly occurred during/after the Gallic wars 58-51bc. the reform is from pointy to port style helms and spindle shaped to round shield bosses. the upgraded unit also has somewhat heavier armour combined, while there is still a crazy bare chested guy.
    slingers; young men/boys, no beards or Torcs.
    Spoiler Alert, click show to read: 

    javelineers, young men, no beards or Torcs.
    Spoiler Alert, click show to read: 

    spearmen, experienced warriors wearing Torcs, shields and some helmets. some bare chested, also when upgraded.
    Spoiler Alert, click show to read: 

    swordsmen; basically the same as spearmen, but with swords...


    Generic Slavs, ca. 9th century.
    this is not actually a roster, it is the items used to generate the Slavic roster of WotN.

    as a moding resource everything is free to use by anyone for any moding purpose what so ever. no permission required, no support given.
    Last edited by absinthia; June 08, 2013 at 05:51 PM.
    Hr. Alf han hugg til han var mod, Han sto i femten Ridderes Blod; Så tog han alle de Kogger ni Og sejlede dermed til Norge fri. Og der kom tidende til Rostock ind, Der blegned saa mangen Rosenkind. Der græd Enker og der græd Børn, Dem hadde gjort fattig den skadelige Ørn.
    Anders Sørensen Vedel

  2. #2
    dragonsign's Avatar International Brigade
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    Default Re: the Armory

    okey okey, you will get some rep..... greedy "#"€#

  3. #3
    Horsa's Avatar Artifex
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    Default Re: the Armory

    + Rep.

  4. #4

    Default Re: the Armory

    coolness

  5. #5

    Default Re: the Armory

    i oew you some anyway

  6. #6
    John-117's Avatar Ordinarius
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    Default Re: the Armory

    id give rep but i am unable

    btw, is that vacus lux lucis mod gonna be up any time soon?
    Save a stripper, read a Playboy!
    Upon the invention of the internet, the Earth's rotation has been propelled solely by English teachers rolling in their graves.








  7. #7
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: the Armory

    My friend Absinthia your work quarandes that you will be tiered to count the reps sooner than you think!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  8. #8
    jml322's Avatar Tiro
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    Default Re: the Armory

    This is some great stuff!!! I have serious jealousy issues... which I hope to compensate with a load of more tutorials, questions, and practice, practice, practice...

    JML322
    "Accept the challenges so that you can feel the exhilaration of victory." George S. Patton

  9. #9
    knight of virtue and valor's Avatar Praefectus
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    Default Re: the Armory

    Those are great, plus rep!
    "WE WILL SMITE THE INVADERS FROM OUR SKIES! Though they sweep over our lands like the sands of winter, never again will we bow before them; never again endure their oppression; never again endure their tyranny. We will strike without warning and without mercy, fighting as one hand, one heart, one soul. We will shatter their dreams and haunt their nightmares, drenching our ancestors' graves with their blood. And as our last breath tears at their lungs; as we rise again from the ruins of our cities...they will know: Helghan belongs to the Helghast." -Scholar Visari

  10. #10
    KoRnflakes's Avatar Senator
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    Default Re: the Armory

    +rep
    Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann

  11. #11

    Default Re: the Armory

    updated with:

    some slavic axes
    Spoiler Alert, click show to read: 


    some bearded axes:
    Spoiler Alert, click show to read: 
    Hr. Alf han hugg til han var mod, Han sto i femten Ridderes Blod; Så tog han alle de Kogger ni Og sejlede dermed til Norge fri. Og der kom tidende til Rostock ind, Der blegned saa mangen Rosenkind. Der græd Enker og der græd Børn, Dem hadde gjort fattig den skadelige Ørn.
    Anders Sørensen Vedel

  12. #12

    Default Re: the Armory

    excellent i owe you loads of rep anyway

  13. #13
    paradamed's Avatar Praepositus
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    Default Re: the Armory

    Those weapons look sharp and realistic! I liked them!

  14. #14
    Copperknickers II's Avatar quaeri, si sapis
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    Default Re: the Armory

    Mughal helmet is amazing, as i have already said. It is a shame you decided to quit modeling, we need a modeler for Rise of the Mughals and your work would have added a big selling point.
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

  15. #15
    Horsa's Avatar Artifex
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    Default Re: the Armory

    Those Axes are beautiful + rep again.

  16. #16

    Default Re: the Armory

    Quote Originally Posted by Copperknickers View Post
    It is a shame you decided to quit modeling
    well, as you can see i did not quit modeling. i simply had to cut down on the various moding projects i was involved in.
    the mughal helmet is not quite finished and there are a couple more i would like to make. they sure had some wicked cool helmets, those mughals. helmets are a bit more tedious to skin, compared to mainly flat surfaces like swords, axes and shields.
    that in mind, i still intend to make those dhal shields we talked about earlier and probably some talwar swords.

    any way

    here are some shamshirs/scimitars that still requires some more work - The Great Conflicts
    Spoiler Alert, click show to read: 

    "islamic" heavy axe - The Great Conflicts
    Spoiler Alert, click show to read: 


    cheers
    the friendly arms dealer of TWC.
    Last edited by absinthia; July 12, 2009 at 10:08 AM.
    Hr. Alf han hugg til han var mod, Han sto i femten Ridderes Blod; Så tog han alle de Kogger ni Og sejlede dermed til Norge fri. Og der kom tidende til Rostock ind, Der blegned saa mangen Rosenkind. Der græd Enker og der græd Børn, Dem hadde gjort fattig den skadelige Ørn.
    Anders Sørensen Vedel

  17. #17
    Horsa's Avatar Artifex
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    Default Re: the Armory

    I'm gonna have to owe you rep...

  18. #18
    Copperknickers II's Avatar quaeri, si sapis
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    Default Re: the Armory

    Quote Originally Posted by absinthia View Post
    well, as you can see i did not quit modeling. i simply had to cut down on the various moding projects i was involved in.
    the mughal helmet is not quite finished and there are a couple more i would like to make. they sure had some wicked cool helmets, those mughals. helmets are a bit more tedious to skin, compared to mainly flat surfaces like swords, axes and shields.
    that in mind, i still intend to make those dhal shields we talked about earlier and probably some talwar swords.
    Great news! Out of interest, how long does it take to make one of those weapons, roughly?
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

  19. #19

    Default Re: the Armory

    Quote Originally Posted by Copperknickers View Post
    Out of interest, how long does it take to make one of those weapons, roughly?
    between coffee and cigarettes, 2-3 hours i would say. unless i already have a model that can be easily adapted.
    for skins i use images of actual weapons and replicas. so the most part of the job is to edit the model shape so that the uv-map easily can be scaled to fit the texture.
    Hr. Alf han hugg til han var mod, Han sto i femten Ridderes Blod; Så tog han alle de Kogger ni Og sejlede dermed til Norge fri. Og der kom tidende til Rostock ind, Der blegned saa mangen Rosenkind. Der græd Enker og der græd Børn, Dem hadde gjort fattig den skadelige Ørn.
    Anders Sørensen Vedel

  20. #20
    Copperknickers II's Avatar quaeri, si sapis
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    Default Re: the Armory

    And you use milkshape i presume?
    A new mobile phone tower went up in a town in the USA, and the local newspaper asked a number of people what they thought of it. Some said they noticed their cellphone reception was better. Some said they noticed the tower was affecting their health.

    A local administrator was asked to comment. He nodded sagely, and said simply: "Wow. And think about how much more pronounced these effects will be once the tower is actually operational."

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