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Thread: Smoke and Blood Mod Thread (Last Update: 28.02.10 - Blood Mod for NTW ;) )

  1. #1
    Ordinarius
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    Default Smoke and Blood Mod Thread (Last Update: 28.02.10 - Blood Mod for NTW ;) )

    Battlefield Smoke Mod 4.1

    by Mech_Donald and Peacekeep3r


    (Update: 28.02.10 - BSM 4.1 for Darthmod to be compatible with the latest Darthmod version
    and a small Blood Mod for NTW. Thanks to demowhc for help and testing )




    I'm glad to present you the new version of my Battlefield Smoke Mod. It has taken a long time to finish this. But i think the end result is worth a try. I have made some fixes (to bright fire effects for instance) and added new effects you'll like.


    This version also should not work perfectly with other mods, that changes the following db files:


    • projectile_tables
    • projectile_impacts_tables
    • projectiles_explosions_tables
    • particle_effects_tables


    If you are using such a mod you will surely miss some effects or the mod won't work. If you have a request for me to make this version compatible to other mods, please let me know and i will do what i can.

    You need LtChambers fantastic Mod Manager to get this mod to work. This is surely the safest method to run the BSM without any troubles. -------------------------------------------------------------------------------------------------------------------

    So what's new this time?


    First, the smoke mod is not compatible with the bloodmod standalone! So use either the BSM or the Bloodmod!
    Please get sure you load BSM above all other used mods to get it to work.




    This time there is no video introducing BSM 4.1 (yet). I have made one, but Youtube has blocked it, because i used musics youtube won't show.

    Update #2: I've replaced the last music track with another one and uploaded the video again. Now it works on YT! Just enjoy!




    Sorry for the bad quality, but youtube has a problem with large video files. Everytime i upload a file with > 200 MB, youtube shows me an upload error.

    -------------------------------------------------------------------------------------------------------------------


    Changes with 4.1:


    Battlefield Smoke Mod full Version 4.1 (Includes the entire pack of mods, except Soundmod. needs Mod Manager)

    Improvements:

    • new smoke textures for muskets, cannons and building destruction
    • changed musket smoke color
    • enhanced explosions
    • better naval cannonfire from far distance
    • added fire and smoke after ship explosion
    • more dense and moving smoke on building destruction
    • reworked blood effects
    • reworked ground fire after explosive shell hit
    • added canister and shrapnel smoke trails
    • added roundshot smoke trail for naval cannons
    • new fuse smoke on landguns

    Fixes:

    • brightness of ground fire adapted
    • Smoke illumination eleminated
    • Fire on ships is brighter now
    • carcass fire brightness adapted


    The rar archive contains 2 mod files.

    - mod_BSM_4_Full.pack -> the main BSM mod file

    - mod_NoTrails.pack -> optional: removes the musket and cannonshot trails for more realism


    Download in the attachment (BSM_4_1_for_patch_1_5.rar).

    -------------------------------------------------------------------------------------------------------------------


    Battlefield Smoke Mod Medium Version 4.1 (Includes the entire pack of mods, except Soundmod. Needs Mod Manager)

    Improvements:

    • same as for full version 4.1 except lingering smoke taken from Light version.

    The rar archive contains 2 mod files.

    - mod_BSM_4_1_medium.pack -> the main BSM mod file

    - mod_NoTrails.pack -> optional: removes the musket and cannonshot trails for more realism


    Download in the attachment (BSM_4_for_patch_1_5.rar).

    -------------------------------------------------------------------------------------------------------------------


    Battlefield Smoke Mod Light Version 4.1 (Does not include full effects, less lingering smoke, less amount of particles, etc for better performance, no Soundmod included, needs Mod Manager)

    Improvements:

    • new smoke textures for muskets, cannons and building destruction
    • changed musket smoke color
    • enhanced explosions
    • better naval cannonfire from far distance
    • added fire and smoke after ship explosion
    • reworked blood effects
    • reworked ground fire after explosive shell hit
    • added canister and shrapnel smoke trails
    • added roundshot smoke trail for naval cannons
    • new fuse smoke on landguns

    Fixes:

    • brightness of ground fire adapted
    • Smoke illumination eleminated
    • Fire on ships is brighter now
    • carcass fire brightness adapted

    Some effects are not included in the Light Version, because it's a too heavy loss for the fps.

    The rar archive contains 2 mod files.

    - mod_BSM_4_1_Light.pack -> the main BSM Light mod file

    - mod_NoTrails.pack -> optional: removes the musket and cannonshot trails for more realism

    Download in the attachment. (BSM_4_for_patch_1_5.rar)




    -> There is also an adapted version of BSM 4.1 for The Rights Of Men, Darthmod and Imperial Splendour. <-



    -------------------------------------------------------------------------------------------------------------------



    The Blood Mod v1.2 for Empire TW (Blood Only - No Smoke, not the enhanced version of BSM 4.0)

    Improvements:

    • added blood puff for musket and cannshot hits
    • it's now compatible with the Mod Manager by LtChambers

    Download http://www.filefront.com/14466007/Ba..._1_2_fixed.rar for Mod Manager and as patch packed file. Both versions are included in the rar archive.



    The Blood Mod v1 for Napoleon TW (Blood Only - No Smoke, just an adapted Blood Mod 1.2 for NTW)

    Improvements:

    • added blood puff for musket and cannshot hits
    • this file is a patch packed file. That means you don't need a ModManager.

    Download in the attachments. Thanks goes to demowhc for testing and uploading the necessary files to alter them.

    -------------------------------------------------------------------------------------------------------------------

    Features Battlefield Sound Mod: (Additional immersion - Sound Pack)


    1. New! slower marching music
    2. musketsounds with more bass
    3. New! added musket sounds, thank you chudolf!
    4. 7 different marching fifes and drums songs, thank you Gilad Pellaeon!
    5. cannonfire sounds with more bass
    6. puckle gun sounds with more bass
    7. 2 different files, one for WeaponSFX only and another for fifes'n drums only
    8. Mod Manager compatible


    RS:
    http://rapidshare.com/files/21512904...ldSoundMod.rar



    Thanks goes to chudolf, who sends me the soundfiles!

    Thank you goes also to GoodKnight for the download links!

    Enjoy!



    Version history:

    Spoiler Alert, click show to read: 


    Battlefield Smoke Mod full Version 4.0


    • increased performance for musketsmoke
    • different groundhit effects for landguns
    • different building hit effects for cannons
    • new puckle gun muzzle flash and groundhit effects
    • new and enhanced blood effects
    • new smoke trails and lingering smoke for rockets
    • new rocket explosion effects
    • reworked explosion effects with ground fire
    • new carcass ground fire effect
    • reworked ship explosion
    • cannonball trail effects
    • optional tracer remove mod for more realism
    • includes enhanced Bloodmod v1.2


    Battlefield Smoke Mod 4.0 Medium Version

    • same as for full version 4.0 except lingering smoke taken from Light version.


    Smoke Mod full 3.1

    • slightly increased performance for musketsmoke (more performance is not possible yet)
    • more dense musketfire smoke
    • added wind for musketsmoke
    • better cannon smoke (for landguns and shipcannons)
    • added wind for cannonsmoke
    • better building hit smoke
    • includes Bloodmod v1.2

    The download contains all 4 different versions of the BSM 3.1 and you can find it in the attachment!


    • BSM_3_1_FULL_all_cannons_MM.pack

    Full effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.

    • patch_BSM_3_1_FULL_all_cannons.pack

    Full effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.


    • BSM_3_1_FULL_for_Puckle_MM.pack

    Full effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.


    • patch_BSM_3_1_FULL_for_Puckle.pack

    Full effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.


    Smoke Mod full 3.0

    • slightly(! don't expect a miracle !) increased performance for musketsmoke
    • reworked dense smoke for musketsmoke (harder to see through)
    • thicker musketfire smoke
    • new building destruction smoke (changed color, more dense)
    • smoke lifetime for burning buildings and fortwalls increased, more dense
    • longlife and bigger building hit smoke
    • bugfix for howitzer smoke
    • new mod patch file for compatibility with the Mod Manager by LtChambers

    Smoke Mod Full 2.9

    • changed ship smoke-color
    • reworked ship cannon distortion effects
    • added blood hit puff
    • includes Bloodmod v1.2

    Smoke Mod Full 2.8

    • handgrenade explosion reworked (more white smoke)
    • reworked ship deckfire distortion
    • reworked cannonfire distortion
    • reworked smoke columns for moving ships
    • changed color for burning ship smoke
    • added distortion for ship explosion effect
    • destructed building smoke reworked

    Smoke Mod Full 2.7


    • reworked handgrenade explosion
    • reworked ship deckfire
    • better, darker, smoke columns for shipfire
    • new ship explosion effect

    Smoke Mod Full 2.6


    • better musket hit blood effects (smaller, darker, more realistic)
    • better explosions of explosive frag grenades (no more firy sparks, explosion flash added)
    • ship onboard fire reworked
    • smoke of ship on fire reworked

    Smoke Mod Full 2.5

    includes:

    • new blood effects for bullethits

    Smoke Mod Full 2.4


    1. better musketfire
    2. better musketsmoke effects
    3. long-lasting, ascending battlefield smoke
    4. better cannonfire effects
    5. better ground hit effects for cannonball and explosiv ammunition
    6. ship cannon fire effects much improved
    7. blood effects enabled for roundshot hits

    ---------------------Light Version----------------------------------

    Battlefield Smoke Mod 4.0 Light Version

    • different groundhit effects for landguns
    • different building hit effects for cannons
    • new puckle gun muzzle flash and groundhit effects
    • new and enhanced blood effects
    • new smoke trails and lingering smoke for rockets
    • new rocket explosion effects
    • reworked explosion effects with ground fire
    • new carcass ground fire effect
    • reworked ship explosion
    • cannonball trail effects
    • optional tracer remove mod for more realism
    • includes enhanced Bloodmod v1.2



    Smoke Mod Light v1.7

    • more dense musketfire smoke
    • added wind for musketsmoke
    • better cannon smoke (for landguns and shipcannons)
    • added wind for cannonsmoke
    • better building hit smoke
    • includes Bloodmod v1.2

    Some effects are not included in the Light Version 1.8, because it's a too heavy loss for the fps.


    The download contains all 8 different versions of the BSM Light 1.8 and you can find it in the attachment!


    • BSM_1_8_LIGHT_all_cannons_MM.pack

    All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.

    • patch_BSM_1_8_LIGHT_all_cannons.pack

    All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.


    • BSM_1_8_Very_Light_all_cannons_MM.pack

    Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.


    • patch_BSM_1_8_Very_Light_all_cannons.pack

    Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.


    • BSM_1_8_LIGHT_for_Puckle_MM.pack

    All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.

    • patch_BSM_1_8_LIGHT_for_Puckle.pack

    All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.

    • BSM_1_8_Very_Light_for_Puckle_MM.pack

    Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
    • patch_BSM_1_8_Very_Light_for_Puckle.pack

    Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.

    Download in the attachment.


    Smoke Mod Light v1.7

    • new building destruction smoke (changed color)
    • smoke lifetime for burning buildings and fortwalls increased
    • bugfix for howitzer smoke
    • longlife and bigger building hit smoke
    • new mod patch file for compatibility with the Mod Manager by LtChambers

    Smoke Mod Light 1.6

    • changed ship smoke-color
    • reworked ship cannon distortion effects
    • added blood hit puff
    • decreased lifetime for lingering smoke for better performance
    • includes Bloodmod v1.2

    Smoke Mod Light 1.5

    • handgrenade explosion reworked (more white smoke)
    • reworked ship deckfire distortion
    • reworked cannonfire distortion
    • reworked smoke columns for moving ships
    • changed color for burning ship smoke
    • added distortion for ship explosion effect
    • destructed building smoke reworked

    Features Smoke Mod Light 1.4


    • reworked handgrenade explosion
    • reworked ship deckfire
    • better, darker, smoke columns for shipfire
    • new ship explosion effect

    Features Smoke Mod Light 1.3


    • better musket hit blood effects (smaller, darker, more realistic)
    • better explosions of explosive frag grenades (no more firy sparks, explosion flash added)
    • ship onboard fire reworked
    • battlefield smoke lifetime slightly increased

    Features Smoke Mod Light 1.2 with Bloodmod


    • battlefield blood mod

    Features Smoke Mod Light 1.2 for better performance!


    1. better musketfire (same as full)
    2. better musket smoke effects (less particles, shorter lifetime)
    3. ascending battlefield smoke (less effects, shorter lifetime)
    4. better cannonfire effects (less particles, shorter lifetime)
    5. better ground hit effects for cannonball and explosiv ammunition (same as full)
    6. ship cannon fire effects much improved (less particles, shorter lifetime for smoke)
    7. blood effects enabled for roundshot hits

    -----------------------Blood Mod----------------------------------------


    Blood Mod v1.1


    • Musket hit blood effects reworked (smaller, darker, more realistic)

    Blood Mod v1


    • Blood for infantry, hit by cannonball roundshots
    • Blood for infantry, hit by musket bullets!





    Some vids older versions...



    BSM 4.0


    Comparison between vanilla and BSM 3.1



    Video for v2.6:http://www.youtube.com/watch?v=7pFqc7vvfHE

    http://www.youtube.com/watch?v=M9qyZ...e=channel_page

    http://www.youtube.com/watch?v=A1Zn2...eature=channel


    And THANK YOU to everyone who helped me to make the mod better! Especially to LtChambers and R4nd0M for his Pack File Manager and Mod Manager, Gilad Pellaeon for the additional music files, Hinkel for introducing the mod to the TWC Community and LochKopf for testing version 3.1 and Peacekeep3r for the additional textures and beta testing 4.1!!


    Installation!

    First, make sure, you have no other, older Version of Battlefield smoke mod or Blood mod installed.

    Winrar is needed to extract files from *.rar archive.

    You can get it here: http://www.win-rar.com/
    You need also LtChambers Mod Manager: http://www.twcenter.net/forums/showthread.php?t=240335

    The mod is compatible with LtChambers excellent Mod Manager. Just extract the modfile into your ">your steam folder<\steam apps\common\empire total war\data" folder and activate it with the Mod Manager.
    Thanks to LtChambers for his help!
    Please note! If the mod doesn't work, you can try to change the loading priority in the Mod Manager.

    Have fun!
    Attached Files Attached Files
    Last edited by Mech_Donald; August 15, 2015 at 05:47 PM. Reason: BSM 4.1 smoke color changed to more white

  2. #2
    Nack's Avatar Biarchus
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    Default Re: The Battlefield Smoke & Sound Mod

    Great mod!

    The links to the videos don't work though.

    EDIT: Now they do, thanks
    Last edited by Nack; March 14, 2009 at 06:20 PM.

  3. #3

    Default Re: The Battlefield Smoke & Sound Mod

    I followed the install instructions but I couldn't hear the drums playing, I've only played one battle.

    Definitely a needed mod.
    Last edited by Fenon; March 14, 2009 at 06:19 PM.

  4. #4
    Ordinarius
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    Default Re: The Battlefield Smoke & Sound Mod

    Quote Originally Posted by Maximus Tiberius View Post
    Great mod!

    The links to the videos don't work though.
    Thanks for the note!

  5. #5
    Baron Thunder-ten-tronckh's Avatar Senator
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    Default Re: The Battlefield Smoke & Sound Mod

    A) Compatibility - will we be able to play MP?

    EDIT:
    By the way. Love the music. Actually. love love love the music/drummer thing brilliant.
    nos ignoremus quid sit matura senectus, scire aevi meritum, non numerare decet

  6. #6
    Alkarin's Avatar Praepositus
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    Default Re: The Battlefield Smoke & Sound Mod

    yes you will be able to do MP with the mod. i did. but dont reccomend smoke mod part for MP laggy as hell lol (4v4)
    You look great today.

  7. #7
    Hilarion's Avatar Vicarius
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    Default Re: The Battlefield Smoke & Sound Mod

    So will using the Light version of the Smoke mod still cause an FPS drop over using the vanilla smoke?

  8. #8
    Choki's Avatar Domesticus
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    Default Re: The Battlefield Smoke & Sound Mod

    GREAT WORK!!! There is to many smoke but is a great mod

  9. #9
    Ordinarius
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    Default Re: The Battlefield Smoke & Sound Mod

    Quote Originally Posted by lord_vamp View Post
    So will using the Light version of the Smoke mod still cause an FPS drop over using the vanilla smoke?
    Yes, because some new effects are used now and existing effects were reworked. But it's a good choice. I've made the performance as good as possible for the good look you have with this mod.

  10. #10
    Hilarion's Avatar Vicarius
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    Default Re: The Battlefield Smoke & Sound Mod

    Quote Originally Posted by Mech_Donald View Post
    Yes, because some new effects are used now and existing effects were reworked. But it's a good choice. I've made the performance as good as possible for the good look you have with this mod.
    I'll have to hold off then, since I get low FPS as it is. But the sound mod looks great, downloading it now.

  11. #11
    Black_Rider's Avatar Biarchus
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    Default Re: The Battlefield Smoke & Sound Mod

    Great mod, thanks.

  12. #12
    Nordmann's Avatar Senator
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    Default Re: The Battlefield Smoke & Sound Mod

    Definitely worth downloading, and even easier to install as a pack file. Great work.

  13. #13

    Default Re: The Battlefield Smoke & Sound Mod

    WOW! What an awesome, awesome mod/s! +REP

  14. #14
    Nuxes's Avatar Civis
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    Default Re: The Battlefield Smoke & Sound Mod

    I downloaded the full version and the smoke works fine, but I'm only hearing the default sounds. Is there some audio setting issue?

  15. #15

    Default Re: The Battlefield Smoke & Sound Mod

    Ok played again and I did hear the new drum music, it's a bit strange having a flute playing without any flutes, a later mod I hope (I want a flute player, I don't know why but it's the main thing I want). I think maybe one of the sets of drum music doesn't work or is very quite, I thought I could hear something faintly but I could have been imagining it.

  16. #16
    Ordinarius
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    Default Re: The Battlefield Smoke & Sound Mod

    Quote Originally Posted by Megalos View Post
    WOW! What an awesome, awesome mod/s! +REP
    Thank you for +rep!!

    Quote Originally Posted by Nuxes View Post
    I downloaded the full version and the smoke works fine, but I'm only hearing the default sounds. Is there some audio setting issue?
    No, probably everything works. I've just increased the bass of the weapons. I can hear the difference. But maybe it depends on the sound system you use.

  17. #17
    Baron Thunder-ten-tronckh's Avatar Senator
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    Default Re: The Battlefield Smoke & Sound Mod

    B) Can you run vanilla it drops the FPS alot, or if you wish to play MP and don't want the lag (as shawn the sheep said)?
    nos ignoremus quid sit matura senectus, scire aevi meritum, non numerare decet

  18. #18
    Nuxes's Avatar Civis
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    Default Re: The Battlefield Smoke & Sound Mod

    Quote Originally Posted by Mech_Donald View Post
    No, probably everything works. I've just increased the bass of the weapons. I can hear the difference. But maybe it depends on the sound system you use.
    I think some people are having sound problems, there's a thread here:
    http://www.twcenter.net/forums/showthread.php?t=231870

  19. #19

    Icon10 Re: The Battlefield Smoke & Sound Mod


    Most excellent! Was playing "The British Grenadiers" in my head before this ....You cured me!

    Great work on the smoke, well done!
    Last edited by Sethva; March 14, 2009 at 10:08 PM.

  20. #20
    Hilarion's Avatar Vicarius
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    Default Re: The Battlefield Smoke & Sound Mod

    Just finished installing the sound mod. It works great- except for my American soldiers marching to the "British Grenadiers." Is this just something I'll have to live with?

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