i was just thinking about it, and it sound like it could work. But i know right now its literally IMPOSSIBLE to mod ETW, but its just a thought (and hopefully a possibility)
i was just thinking about it, and it sound like it could work. But i know right now its literally IMPOSSIBLE to mod ETW, but its just a thought (and hopefully a possibility)
Last edited by Whitey5150; March 09, 2009 at 04:35 PM.
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
No offence but the ability to represent a nation's fleet is far better than to represent singular ships or even pirate fleets.
Moved
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
Quite frankly I can see this as a very good idea. When we get the modding tools we can make a modded version of empire; where you can play as different piraters; and can hire "mercenaries" or something at certain ports.
We can also put the East India Trading company in it; being a protectorate of Britain. Whitey, if you are interested in designing this with me, I'd be honoured to... although you avatar scares the crap out of me.
Last edited by Whitey5150; March 09, 2009 at 01:49 PM.
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
The East India was nothing like protectorate. Their trading posts were british territory and the company was subject of Britain.
A pirates' faction will be stupid cause you can't build fleets without land regions income. You will have to put the pirates conquer regions like landlords. That's just stupid.
Last edited by Whitey5150; March 09, 2009 at 04:29 PM.
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
Maybe you can create your own Pirate Fleet and sail around the Caribbean, select one of the hundred pirate flags, start a fleet and small town and your off:
You can also meet some famous pirates: Calico Jack, Blackbeard
The factions I guess would be:
Britain
France
Dutch
Spain
America
New Greneda
Denmark (They owned the Virgin Islands until WWII)
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
Oh, and btw were the Bahamas a Spainish-ruled colony?
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
No it was a British Colony
Though American forces sieged the islands during the Revolution.
The East India Trade Company was part of Britain
Sweden believe it or not as well had a colony in the Caribbean, but left.
So:
Playable:
Pirates
America
Spain
Britain
France
Dutch
New Grenada
Non-Playable:
Natives
Rebels
Emergent:
Denmark
Sweden
Prussia (I think they did have some ambitions on the Caribbean)
If you want a Pirates mod, your gonna need alot of settlements
well theres the undead pirates also, which would be a big issue. You could either max out their hit points, or literally make them invincible (which sounds just stupid) and plus, theirs no specified name to call them.
and if its possible, see if their skin changes from normal to undead during night battles (also a big issue) if not, maybe disable the night battles feature to that faction.
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
Not sure if its worth bringing up but in the game "Sid Meier's Pirates!" they have pirate haven settlements. Perhaps you could have them dotted around the map as the pirate factions bases? They could be very basic like the Gibraltar region in ETW, just a region capital and a port. Also if your going to have multiple pirate factions some could be protectorates of the various nations in the game as a way of loosely representing the letters of marque? Just some thoughts anyway.
true, perhaps some unmarked islands could be forts,or safe havens for the pirates.
well, theres the sinagpore pirates (Which could simply be called Pirates of Singapore) the Undead pirates (not sure yet) and normal pirates.
and i wonder how big the map should be? should it from the coast of central america the north-east coast of south america, or should it be Cuba to the northeast coast of south america? or should it be something different?
Definition: "Love" is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tril-light scope. - HK-47
To implement pirates faction you need to capture money or goods with the captured ship to get income. This game doesn't support this function by now. Otherwise the pirates will have to be landlords too.
Pirates:
Pirates of the Black Pearl (Barbossa)
Pirates of Jack Sparrow (Jack Sparrow)
Singapore Pirates (Sao Feng)
The Dutchmen (Davy Jones)
New Orleans Pirates (Gentleman Jocard)
Spanish Treasure Fleet (Eduardo Villanueva)
Famous Pirates: Calico Jack, Blackbeard, Long John, etc
Factions:
East India Trade Company or Britain (Lord Beckett)
Spanish Empire
French Empire
Dutch Empire
Emergent:
Kingdom of Denmark
Swedish Empire
Kingdom of Prussia
that's all I got and this:
I hope this would help you
I personally i think it would just be better to have the Black Pearl roaming around as a special frigate, which you can capture.
Same goes for Britain, allow them to recruit the Interceptor, an incredibly fast and manoeuvrable frigate!
Things to do with PotC just not actually in PotC...