Before I close PFM and open TSV in the 4th instructions I need to save the mod pack right, because that mod pack is the same mod pack that you attached in your post earlier but without the db\factions_table.
Before I close PFM and open TSV in the 4th instructions I need to save the mod pack right, because that mod pack is the same mod pack that you attached in your post earlier but without the db\factions_table.
You save after import in step 3.
I want to know if now this tool is too updated or not.
what almost every tool in this site crashes always.
the only thing works so far is "EsfEditor 1.4.6"
Hello can anyone walk me through the installation of any of the new fall of the samurai mods by Radious? I'm new to mods, and have no idea where to begin. I have tried to follow the steps given on here, and tried searching over the web and still haven't had any luck. I'm not sure exactly what I may be doing wrong. So if anyone is very knowledgeable of the mod installation process and has the time to walk me through it I would really appreciate it!
Hi there,
When I try editing my loc file i get an error box saying "Illegal loc file: doesn't have a byte order mark".
Why does this happen and how can I solve it? Thank you.
Last edited by Oppresso Liber; May 31, 2012 at 09:06 AM.
How can ı solve this problem
This error appears when looking into units_tables
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Common.DBFile..ctor(PackedFile packedFile, TypeInfo[] type)
at PackFileManager.DBFileEditorControl.Open(PackedFile packedFile)
at PackFileManager.PackFileManagerForm.packTreeView_AfterSelect(Object sender, TreeViewEventArgs e)
at System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e)
at System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv)
at System.Windows.Forms.TreeView.WmNotify(Message& m)
at System.Windows.Forms.TreeView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
PackFileManager
Assembly Version: 1.5.3.1
Win32 Version: 1.5.3
CodeBase: file:///C:/Users/C%20A%20/Downloads/PFM(1)/PackFileManager.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Common
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/C%20A%20/Downloads/PFM(1)/Common.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Latest PFM 2.15 from here http://www.twcenter.net/forums/showthread.php?t=494248
Hey all I modified a dds file specifically the euro_line_infantry_diffuse.dds . I moded the file to apply to Gran Colombia: euro_line_infantry_gran_colombia_diffuse.dds . I tried adding this dds to the textures directory in the models.pack file, but every time I select "add file" it puts the new dds in something other than the textures directory. Is there something I am doing wrong?
So I found that Colombia line infantry actually references: euro_line_infantry_colonial.dds . Though this has not solved any issues.
PFM works fine for extracting, but if I try to add anything with this one it simply stops responding, and with the NTW one it gives an error message or stops responding. Basically what I did was extract the ui.pack file, then a mod's ui folder over it, and then after changing a couple flags try to make a new .pack... and it crashes every time.
ALL I WANTED TO DO WAS GIVE THE OTTOMANS THE MALTESE FLAG!
http://www.twcenter.net/forums/showthread.php?t=557282 for latest PFM from tonight.
Hello,
I've created and saved my own mod file using the DB Editor, and I've opened it in the Pack File Manager, but I don't know how to actually use the mod inside Empire Total War. Could someone please help me understand how to do so?
Thank you.
Anybody know how to change the directory? I seem to be having issues getting the Pack Manager to detect my installation. It keeps pointing to the C drive, and when I use the drop down, it's the only option. The thing is, my installation of Empire is on the D drive. D drive does not show up at all on the drop down for the pack file.
Edit: Wrong thread.
Any pack file manager for MAC???
I'm curious why this thread are still pinned and open when it's obvious in the OP, which stated that PFM 1.12 is superseded by the DBEditor tool.
Under patronage of General Brewster of the Imperial House of Hader.
How to make Morrowind less buggy for new players - Of course every player may find it useful.
hi guys im a noob at modding what do i download and were does it go to increase unit limit from 6 to 0 i think it is cheers guys
This one works like a charm for me, and yep, for unlimited you select 0, remember under [game] on top menu you have to select [ETW] instead of [RTW]
http://www.twcenter.net/forums/showt...-%29-DBE-fixes
Last edited by poa; April 07, 2014 at 07:10 AM.