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Thread: Pack File Manager 1.12 (w/ integrated .loc editor)

  1. #1561
    Leonardo's Avatar Reborn Old Timer
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Quote Originally Posted by husserlTW View Post
    O.K. lets start over: you cannot make a change straight in a db table but in its TSV. So lets say that you want to make changes in factions table.

    4. Export factions table as a TSV. Close PFM and leave it for a while. Open TSV and make your changes.
    Before I close PFM and open TSV in the 4th instructions I need to save the mod pack right, because that mod pack is the same mod pack that you attached in your post earlier but without the db\factions_table.

  2. #1562

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    You save after import in step 3.




  3. #1563

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    I want to know if now this tool is too updated or not.

  4. #1564

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    what almost every tool in this site crashes always.
    the only thing works so far is "EsfEditor 1.4.6"

  5. #1565
    Laetus
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Hello can anyone walk me through the installation of any of the new fall of the samurai mods by Radious? I'm new to mods, and have no idea where to begin. I have tried to follow the steps given on here, and tried searching over the web and still haven't had any luck. I'm not sure exactly what I may be doing wrong. So if anyone is very knowledgeable of the mod installation process and has the time to walk me through it I would really appreciate it!

  6. #1566

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Hi there,

    When I try editing my loc file i get an error box saying "Illegal loc file: doesn't have a byte order mark".
    Why does this happen and how can I solve it? Thank you.
    Last edited by Oppresso Liber; May 31, 2012 at 09:06 AM.

  7. #1567
    Şeyhülislam's Avatar Libertus
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)



    How can ı solve this problem

  8. #1568

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    This error appears when looking into units_tables

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.NullReferenceException: Object reference not set to an instance of an object.
    at Common.DBFile..ctor(PackedFile packedFile, TypeInfo[] type)
    at PackFileManager.DBFileEditorControl.Open(PackedFile packedFile)
    at PackFileManager.PackFileManagerForm.packTreeView_AfterSelect(Object sender, TreeViewEventArgs e)
    at System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e)
    at System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv)
    at System.Windows.Forms.TreeView.WmNotify(Message& m)
    at System.Windows.Forms.TreeView.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    PackFileManager
    Assembly Version: 1.5.3.1
    Win32 Version: 1.5.3
    CodeBase: file:///C:/Users/C%20A%20/Downloads/PFM(1)/PackFileManager.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Common
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/C%20A%20/Downloads/PFM(1)/Common.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Data
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  9. #1569

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)


  10. #1570
    JuanValde's Avatar Laetus
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Hey all I modified a dds file specifically the euro_line_infantry_diffuse.dds . I moded the file to apply to Gran Colombia: euro_line_infantry_gran_colombia_diffuse.dds . I tried adding this dds to the textures directory in the models.pack file, but every time I select "add file" it puts the new dds in something other than the textures directory. Is there something I am doing wrong?

  11. #1571
    JuanValde's Avatar Laetus
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    Default Update

    So I found that Colombia line infantry actually references: euro_line_infantry_colonial.dds . Though this has not solved any issues.

  12. #1572
    Agamemnon's Avatar Comes Limitis
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    PFM works fine for extracting, but if I try to add anything with this one it simply stops responding, and with the NTW one it gives an error message or stops responding. Basically what I did was extract the ui.pack file, then a mod's ui folder over it, and then after changing a couple flags try to make a new .pack... and it crashes every time.

    ALL I WANTED TO DO WAS GIVE THE OTTOMANS THE MALTESE FLAG!

  13. #1573

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)


  14. #1574

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Hello,

    I've created and saved my own mod file using the DB Editor, and I've opened it in the Pack File Manager, but I don't know how to actually use the mod inside Empire Total War. Could someone please help me understand how to do so?

    Thank you.

  15. #1575
    Unchained's Avatar Libertus
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Anybody know how to change the directory? I seem to be having issues getting the Pack Manager to detect my installation. It keeps pointing to the C drive, and when I use the drop down, it's the only option. The thing is, my installation of Empire is on the D drive. D drive does not show up at all on the drop down for the pack file.

  16. #1576
    Unchained's Avatar Libertus
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Edit: Wrong thread.

  17. #1577

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    Any pack file manager for MAC???

  18. #1578
    Leonardo's Avatar Reborn Old Timer
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    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    I'm curious why this thread are still pinned and open when it's obvious in the OP, which stated that PFM 1.12 is superseded by the DBEditor tool.
    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

  19. #1579

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    hi guys im a noob at modding what do i download and were does it go to increase unit limit from 6 to 0 i think it is cheers guys

  20. #1580

    Default Re: Pack File Manager 1.12 (w/ integrated .loc editor)

    This one works like a charm for me, and yep, for unlimited you select 0, remember under [game] on top menu you have to select [ETW] instead of [RTW]
    http://www.twcenter.net/forums/showt...-%29-DBE-fixes
    Last edited by poa; April 07, 2014 at 07:10 AM.

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