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Thread: Bug Reports

  1. #21

    Default Re: Bug Reports

    Yes you are right. So im guessing the longer you leave the army and general out in the field the higher the chances of those traits happening? I was afraid it was something permanent. Anyway thank you for the quick response. This is the first time for me to play this sub mod so do you have any advice you can give me in relation to Carthage? I also enjoy Macedonia, are there any recruiting changes to them as well or is it just Carthage?

  2. #22

    Default Re: Bug Reports

    Only Carthage has the major changes in recruiting at this point, though Pontus is currently undergoing a smaller change. As for playing Carthage, it depends on what you want to do. Normally, securing the Mediterranean islands, especially Sicily and your starting islands is a good thing. After that, you should secure Africa and then either attack Iberia or Rome.

    Expand your borders, a mod based on XGM 5.

  3. #23
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Bug Reports

    There errorless CTD in XC 3.2.0 which occur at random. At first I think it is problem from my new module but even I remove my module, CTD still happen. So It must be from some change you do between 3.19-3.20.

    I test it by AI run so not quite related to traits and ancillaries descriptions. And I already check trigger name as well as test equivalent module on XGM.
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  4. #24
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Bug Reports

    Now I could confirm that CTD in XC 3.2.0 have some of its factors not came from traits, ancillaries, advises, and names. As I already test on all of these factor include my fix version of traits module which I just recently fix for XGM.
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  5. #25

    Default Re: Bug Reports

    I think I isolated the cause: Scythia's faction leader had five children.

    Expand your borders, a mod based on XGM 5.

  6. #26

    Default Re: Bug Reports

    I had the message that the Scythians became nomads, just after thier turn doesn't pass, errorless CTD.

    I use the last XC with BI.

  7. #27

    Default Re: Bug Reports

    Unfortunately, I believe there isn't anything that I can do for your save.

    I'll try to release a patch by tomorrow to fix new games.

    Expand your borders, a mod based on XGM 5.

  8. #28
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Bug Reports

    You could try to disable AI for one turn and re-enable it after, sometimes it helps in getting around CTDs
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  9. #29

    Default Re: Bug Reports

    Quote Originally Posted by Zarax View Post
    You could try to disable AI for one turn and re-enable it after, sometimes it helps in getting around CTDs
    Nice , how do I do that ?

  10. #30
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Bug Reports

    use the console
    disable_ai
    end turn
    run_ai
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  11. #31

    Default Re: Bug Reports

    Having a small problem with the EDU, it says that the game finds the invalid ownership "goths", line 2927.

    Is this a known problem?

  12. #32
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Bug Reports

    in descr_sm_factions.txt replace romans_brutii with goths
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  13. #33
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Bug Reports

    CV, somehow in the last release carthaginian unit cards went missing again for non-aor units with the senate on. Can you take a look at it?
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  14. #34

    Default Re: Bug Reports

    Yeah, I made some changes to the installer, check the UI folder and let me know if there is a romans_scipii or carthage folder.

    Expand your borders, a mod based on XGM 5.

  15. #35
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Bug Reports

    Unfortunately I won't be able to tell you that until late night, as I'm at work right now.
    BTW, the last conversion ackieved what I had in mind from the little testing I made.
    Now Rome will face much more aggressive gauls and will try to expand north as well as south.
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  16. #36
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Bug Reports

    Update: no romans_scipii or carthage, only a carthaginian one.
    Another minor note: Pontus can still recruit the middle phalangites, is it intentional?
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  17. #37

    Default Re: Bug Reports

    I think I need to check the code on that.

    Expand your borders, a mod based on XGM 5.

  18. #38

    Default Re: Bug Reports

    I was poking around the Scythia - Parthia provincial campaign and I discovered that the Scythian Generals were blue. They are using the Briton General skin.


  19. #39

    Default Re: Bug Reports

    I also found that the unit info pic for Iberian Cavalry shows them holding a sword, but their description describes them as being lancers.

  20. #40

    Default Re: Bug Reports

    I'll check out the Scythian generals. They were given new models a while back, so that's probably what happened.

    I don't remember what the model has, but if it really is a lance, then there isn't much I can do.

    Expand your borders, a mod based on XGM 5.

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