All Horizons - Total War
This proposal was spawned by the old thread about a world-map-completion mod, which I have just requested to be locked, because the discussion there actually went around two different goals better suited to be kept as seperate projects.
The scope of this mod shall be adding to the vanilla game what is actually missing, according to what was historically possible and of reasonable interest regarding the timeframe E:TW is set in.
Such as a complete African continent due to the vast strategic importance of the "way around it" and the Brazilian trade theatre (and possibly others) made into a "real one" and the like.
Africa and South America are definitely the first two positions on the list, with a further development of the area of the East Indies (which, as far as I know, is also just a trade theatre) as a most probable third.
And yes, that also means that there will be Terra Incognita. No colonies in the middle of the Sahara.
Added regions will have to get their factions, of course, but all in the scope of the vanilla game. Not each backwater tribe in the middle of nowhere will get it's own faction status, let alone culture definition.
The goal of this mod is to add to the vanilla game, not throwing it out of the window completely.
Of course, if the number of factions/cultures/regions/unit types per faction/etc.pp.pp.pp. is without limits like the maximum number of men per unit showed to be, then this might one day be gigantic. Only then adding places like Australia and - gosh! - China become a viable option.
Since there may be quite a bit of discussion about whether there should be any Terra Incognita at all and how great the range of possibility for colonisation should be, a Terra-Incognita-free version could be released as a submod to the more reasonable, historical one. Of course, the historical one will have the higher priority, since, well, it could reach a playable state much quicker.
Please do take a look at the former thread linked above for an overview on what has been discussed so far.
Personnel needed:
Researchers: People who know this timeframe well should provide information about how far the reach of this timeframe's cultures went from a reasonable point of view.
Also, info on the potential factions and viable region partition of the added areas of the world need to be discussed.
Mappers: Actually, those who contribute to the World Map Community Project are automatically mappers for this mod. However, since this project does have priorities on certain regions of the world, those mappers who would be particularly interested in this project are free to push forward the interests of this mod.
Modellers: Units, ships, buildings of added factions/cultures.
So, who is with me?
-Der Ketzerfreund.