@Kretchet.
I've got some serious critics. They are not meant to insult You, but they rather serve the purpose of your self-improving.
1. Weapons.
You should give up making your own weapons. They just don't fit the units and are too crude and blocky and, in most cases, simply too big. Use Vanilla ones instead, they not only provide wide variety of weapons, but are of good quality, and they can be reskinned if needed.
To remove:
-axes
-scythe
-halberd (use the vanilla one, the textures are better)
-town militia weapons -hammers are too big and too crude, need to be slightly changed or removed, the one weapon which they are not using is weird (not similiar to any medieval weapon) and handled in strange angle)
-spears of Breee land-raiders
Bandit's swords are suprisingly well done
2. Models
They aren't always as good as they should be. But the only one which really needs changing is the 'ranger sentries' capes. They are supposed to look like they're floating in the wind, but they do not float when the Rangers are staying, am I right? So better make them normal.
3. Unit designs.
Regardless what people are saying, the biggest flaws of your units are their designs. And the one who made them, needs some serious improvement, as well as painfull spanking in the ass.
a) Colours
I don't know what made you think that Seledine would make excellent faction colour for Eriador. Seriously, don't you see the obvious contrast? It made your units look much worse that they actually could. They are also too bright, especially metalic textures.
Examples (10 minutes in PS to change the colours, effect-much better than original IMO):
b) Textures and base models
And use vanilla elements, goddamnit!! It will be labour-saving, and will improve your units quality. There's nothing shameful of using basic models and textures, even modellers and skiners such as KK do it! (also, for Dunedain and scout units you could use modified Ithilien Rangers). And remove self-made faces and heads with vanilla ones, yours look bad.
c) Unit designs
Now, lets review each unit, one by one:
Upgraded:
First, I don't see any point of making lumbermen looking lik Davy Crocket. There are thousand possible hat designs, but you chose the most innapropiate. Also, why with the upgrade lumbermen are gaining additional shield? Doesn't it drastically change their balance? Also, this shield looks like very valuable one, while f.e. dale militia uses normal, viking-like round shield. How could any lumbermen possibly afford such shield?
Hunters
Same as above.
Peasant militia
If you'd change the colour and the scythe they'd make well made unit.
Town milita
I dunno what stands behing giving them blunt weapons and hammers. They're militia, goddamnit! They should be given spears and some other clothes and armour!- so far the only difference between them is their funny cap and weaponry. Give them mail/leather armour, change the funny hat into helmet!
Bree land raiders
Change the colour and spears. Maybe you should give them upgrade (helmet and armour).
Ranger sentries
Nicely made unit. Change the colour and shape of caps and it will be all right. Maybe a dismounted version?
Scouts
Nonetheless I like the idea of some camouflage, the general look should be changed. So far leaves completly cover their clothes, which is rather strange. Instead, you could ask KK for permission and modify Rangers of Ithilien by removing Gondor symbol and adding some leaves into the texture.
Bandits
Very poor design. Their shield, to be honest, sucks. Why lumbermen are able to afford some crazy-valuable shield, while bandits use some crazy-ass shield worth of being creation of some blind and crazy orc?! Give them normal shield, change the hair into normal, use vanilla faces, and add some details.
Greenwood Guards
Nice unit, however you should decide if they are halberd unit or not, and definetly change the colours.
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So far that's all.