Good! (But please fix those warhammers)
Good! (But please fix those warhammers)
You should realy updat this guys a litle when you have time becaus they arent as good as othere previevs but they are nice for now
I like the rooster but the main colour isn't the best one, it seems from a old movie of Robin Hood too bright. The hammers are a little big and the "a la" david crocket hats don't fit very well in. About the scouts maybe if you make different leefs and remove some they will loke awesome. Keep up the good work.
Last edited by Gonxas; February 27, 2009 at 07:14 AM.
Looks awasome! Great work cant wait for this )
I absolutely love the greenwood Guards, and Grey Company sounds sexy so I can't wait to see them.
on thing though the gloves of the Greenwood guards look a bit like cleaning gloves, being coloured red and orange, if you could change it to leathery brown would change that.
and even though the Hunters and Lumbermen are fantastic, the hats are a bit too much for me, I am not for removing them all together, but just giving a few of them the hats makes for more diversity, and the shield on the lumbermen does enough to mark an armor upgrade, for the hunters however it might pose a problem seeing the hats are the only visual armor upgrade
and for closure, giving the scouts the cloaks of the ranger sentries, would make them perfect, the leaves are a great concept but it just doesn't really fit.
bandits have a bit big head?
also the way of holding weapons are not very appropriate for some units.
Sorry, but I don't like it Scouts are really funny I really appreciate your work but IMO this units are very bad
no pictures for
Dunedain Rangers, Grey Company and Dunedain Knights ??
I agree with most of the criticism presented here. However, I love the idea of Davy Crocket hats on the upgrades of the first two units. However, what you could do to enhance their look is to make the tail point a bit more down and to look more 'loose' as it now looks a bit...erected. Also all the weapons of the town militia need reworking. I think both the hammers are too big, even the smaller one. Make them more elegant! In addition you should rotate all their weapons 45 degrees to make them point AT the enemy.
Notwithstanding the mauls criticism (if you make em smaller peps will be saying they look like toy-hammers=), it's great work on these models ! The leaf-men really top it off, can't wait to see hobbits. Each of these previews makes the next one even more anticipated )
Last edited by eatme; February 27, 2009 at 08:10 AM.
Sorry, but in my opinion these units are the worst ones of this awesome modification.
They are too colourful and don't look like humans. I hope you're gonna fix them until Release.
krechet had to make the most difficult factions in the mod, because there are almost no examples and unlike the other moderators, he has to create his own units. I think he did a very good job and these units have their very own style, which make them fun to play with.
Last edited by Eöl; February 27, 2009 at 08:19 AM.
I'd say Rhűn is at least as difficult, if not more.
Wow these faction/unit previews keep coming so fast!
Nice work!
Last edited by Eöl; February 27, 2009 at 08:33 AM.