Page 9 of 10 FirstFirst 12345678910 LastLast
Results 161 to 180 of 182

Thread: Dual/Quad core?

  1. #161
    Sashko's Avatar Yoshihara
    Join Date
    Feb 2009
    Posts
    70

    Default Re: Dual/Quad core?

    I'm having pretty bad dips when zoomed in at the unit (down to 17-19 in naval battles with alot going on) running on Ultra. Land battles have dips downs to 20-22 fps while in closeup when unit is firing. HAven't tried lowering the graphics out of principle - gtx 260 sli system should handle this game without any hiccups on highest graphical settings. I just hope it's demo optimization issues.

    Q9900 2.5 Ghz Quad, EVGA gtx260 SC in SLI (with 185.20 beta), Raptor2 HD, Vista ultimate 32-bit - running the game at 1680x1050, x4 AA, and x16 AF.

  2. #162
    Sōkō no yari
    Join Date
    May 2004
    Posts
    1,123

    Default Re: Dual/Quad core?

    I have a suggestion for CA - Release a benchmark tool like a timedemo that will contain a sample all varieties of action and scenarios. ie - zoomed in, zoomed out, concentrated troops, lots of musketfire, lots of water, trees, grass, multiple armies etc. Then allow users to publish their results and specs on the TW website for comparison's sake. And obviously it'd be important that the action isn't scripted or else that will take a huge load off of the cpu's resulting in inaccurate results.
    Last edited by avesta; March 03, 2009 at 08:59 PM.

  3. #163
    Aoba
    Join Date
    Apr 2007
    Location
    Athens
    Posts
    40

    Default Re: Dual/Quad core?

    Totally agree!

  4. #164
    Wimmer
    Join Date
    Oct 2006
    Posts
    145

    Default Re: Dual/Quad core?

    An article about Empire dual-core usage:

    http://www.pcgameshardware.com/aid,6...most/Practice/

    "However our German colleagues of Gamestar were assured that "mid-year an update will be released that optimizes Empire for multi-core processors”. "
    Last edited by Eriol; March 09, 2009 at 06:54 AM.

  5. #165
    Agent Provocateur's Avatar Grand Fromage Monkey
    Join Date
    Sep 2007
    Posts
    1,852

    Default Re: Dual/Quad core?

    Quote Originally Posted by boomheadshot45 View Post
    I'm getting about 20-30 fps with just about everything on ultra. It dips a lot. I have a Q6600 @ stock speed, 3.5 GB of G Skill DDR2 RAM, Gigabyte EP45, EVGA 9800 GTX, and I'm only playing at 1024 x 768. When I get home i'll provide more details. Oh yeah and I'm playing on XP. Is there a way for me to get higher fps' or is it just that graphic intensive?
    You should def be getting better res fps than that.

    I've got my Q6600 @ 3.6 and an old 3870X2 with 2 gig and I'm getting beter fps that you on 1680x1050 res...

  6. #166
    Yoda
    Join Date
    Aug 2007
    Posts
    585

    Default Re: Dual/Quad core?

    its strange that people are saying that the game cant use double dual cores like q6600, because for me all 4 cores are about equally active while playing the game

  7. #167
    Wimmer
    Join Date
    Nov 2006
    Posts
    173

    Default Re: Dual/Quad core?

    Quote Originally Posted by Agent Provocateur View Post
    You should def be getting better res fps than that.

    I've got my Q6600 @ 3.6 and an old 3870X2 with 2 gig and I'm getting beter fps that you on 1680x1050 res...
    your CPU is 1ghz faster than his and your graphics card (if ETW takes advantage of multi-GPU setups) is just as fast as his card. Also at that resolution(1024x768) and with ETW being pretty much a single threaded game, his graphics card is just spinning its wheels, ro use a car racing analogy. He would probably see a big jump in FPS if he overclocked to 3.2ghz+ to get rid of the clockspeed bottleneck.

    To be honest, ETW isnt really resolution limited, I don't get very much performance increases on Ultra when shifting between 1280x1024 and 1920x1200 resolutions. Maybe 10fps at the most.

    Quote Originally Posted by s0meguy View Post
    its strange that people are saying that the game cant use double dual cores like q6600, because for me all 4 cores are about equally active while playing the game
    I'd love to see a screenshot of a CPU monitor while ETW is running on your system.
    Last edited by Wartz; March 09, 2009 at 07:41 AM.

  8. #168
    Pizza de Oveja's Avatar Taihō no heishi
    Join Date
    Apr 2006
    Posts
    474

    Default Re: Dual/Quad core?

    Due to a bunch of reasons that only programmers will understand, games are not really the best App to make use of multithreading or multicore benefits. (In fact I understand they are some of the worst kind of apps for that) But on the plus side, they do benefit a lot from a good GPU (something of which photoshop or video decoding for example doesn’t really benefit much). So as long as your CPU is not so old that it makes a bottleneck and limits the top speed your graphic card can give you, you should spend your money in a good graphic card that can give you enough frames to run the game on decent graphics. I have a venerable old athlon 4600+ dual core, and all the games I’ve tested run at 30 or more frames, the minimum rate to achive so a game is playable (the top that my monitor can give is 60). This is thanks to the excellent 8800 GTx card. Only in ultrahuge total war battles my cpu started botleneckin the hell out of my pc and the troops started going on slow motion with crappy jumps in the animation.
    Your pc will always be as fast as your slower component in the equation allows for a particular app.

    So I would suggest investing on graphics first if you plan on using the pc for games.

    Multicore is not really a tech for games, and the marketing hype just thrives in ignorance and futility….What good is it if you can run a ton of apps at the same time for gaming? I dare say there are not a lot of dumber things you can do on a pc than try to play a hugely resource demanding game while doing some video coding, running emule and auto cropping a ton of pics in photoshop all at the same time. Most games recommend closing all other apps before running, especially your anti virus, which places a great demand on the hard disk and memory.
    But hey our new quad core cpu allows you to do incredibly stupid things you never thought you could possibly do!

    The good thing about a modern multi core computer for games its not the cores themselves, but that the CPU its more optimized and thus even in a single core app like gamin thing will go faster, not because of its lots of cores but because of other CPU babble stuff.
    Hope it helped…

    Dont ofuscate yourself! It's pointless to resist . . .

  9. #169
    Wimmer
    Join Date
    Nov 2006
    Posts
    173

    Default Re: Dual/Quad core?

    Quote Originally Posted by Pizza de Oveja View Post
    Due to a bunch of reasons that only programmers will understand, games are not really the best App to make use of multithreading or multicore benefits. (In fact I understand they are some of the worst kind of apps for that) But on the plus side, they do benefit a lot from a good GPU (something of which photoshop or video decoding for example doesn’t really benefit much). So as long as your CPU is not so old that it makes a bottleneck and limits the top speed your graphic card can give you, you should spend your money in a good graphic card that can give you enough frames to run the game on decent graphics. I have a venerable old athlon 4600+ dual core, and all the games I’ve tested run at 30 or more frames, the minimum rate to achive so a game is playable (the top that my monitor can give is 60). This is thanks to the excellent 8800 GTx card. Only in ultrahuge total war battles my cpu started botleneckin the hell out of my pc and the troops started going on slow motion with crappy jumps in the animation.
    Your pc will always be as fast as your slower component in the equation allows for a particular app.

    So I would suggest investing on graphics first if you plan on using the pc for games.

    Multicore is not really a tech for games, and the marketing hype just thrives in ignorance and futility….What good is it if you can run a ton of apps at the same time for gaming? I dare say there are not a lot of dumber things you can do on a pc than try to play a hugely resource demanding game while doing some video coding, running emule and auto cropping a ton of pics in photoshop all at the same time. Most games recommend closing all other apps before running, especially your anti virus, which places a great demand on the hard disk and memory.
    But hey our new quad core cpu allows you to do incredibly stupid things you never thought you could possibly do!

    The good thing about a modern multi core computer for games its not the cores themselves, but that the CPU its more optimized and thus even in a single core app like gamin thing will go faster, not because of its lots of cores but because of other CPU babble stuff.
    Hope it helped…
    There are some games that make great use of multiple cores. Supreme Commander, Flight Simulator X, etc.

    Developers just need to stop being lazy. Sure, multi-threaded developing is hard, but you can't always have it easy.

  10. #170
    Yoda
    Join Date
    Aug 2007
    Posts
    585

    Default Re: Dual/Quad core?

    @wartz
    http://img60.imageshack.us/img60/6444/empiretwcpu.jpg with a q6600

    this screenshot is taken while the game is minimized and on the campaign map... i couldn't alt-tab while playing the actual battle, but theres no lag and it doesnt seem to break a sweat.

    looks like the first core is a bit more active - what do you think

    when not playing the game the cores aren't nearly that active

    activity when not running empire tw
    http://img217.imageshack.us/img217/5654/noempireactivity.jpg
    Last edited by s0meguy; March 09, 2009 at 08:01 AM.

  11. #171
    Cadmium77's Avatar Senshi
    Join Date
    Apr 2004
    Posts
    1,636

    Default Re: Dual/Quad core?

    Quote Originally Posted by AlfonsoVIII View Post
    Dual Core programming has been done CA said, but we wont know if ETW can even use quad cores, i doubt it.
    I was wondering if my 8 core was the reason I could install the demo and get it up and running but it refused to load either battle, just getting stuck. And I let it load for a couple hours several times.



  12. #172
    firefly2442's Avatar Aoba
    Join Date
    Jan 2006
    Posts
    35

    Default Re: Dual/Quad core?

    Quote Originally Posted by Pizza de Oveja View Post
    Due to a bunch of reasons that only programmers will understand, games are not really the best App to make use of multithreading or multicore benefits. (In fact I understand they are some of the worst kind of apps for that) But on the plus side, they do benefit a lot from a good GPU (something of which photoshop or video decoding for example doesn’t really benefit much). So as long as your CPU is not so old that it makes a bottleneck and limits the top speed your graphic card can give you, you should spend your money in a good graphic card that can give you enough frames to run the game on decent graphics. I have a venerable old athlon 4600+ dual core, and all the games I’ve tested run at 30 or more frames, the minimum rate to achive so a game is playable (the top that my monitor can give is 60). This is thanks to the excellent 8800 GTx card. Only in ultrahuge total war battles my cpu started botleneckin the hell out of my pc and the troops started going on slow motion with crappy jumps in the animation.
    Your pc will always be as fast as your slower component in the equation allows for a particular app.

    So I would suggest investing on graphics first if you plan on using the pc for games.

    Multicore is not really a tech for games, and the marketing hype just thrives in ignorance and futility….What good is it if you can run a ton of apps at the same time for gaming? I dare say there are not a lot of dumber things you can do on a pc than try to play a hugely resource demanding game while doing some video coding, running emule and auto cropping a ton of pics in photoshop all at the same time. Most games recommend closing all other apps before running, especially your anti virus, which places a great demand on the hard disk and memory.
    But hey our new quad core cpu allows you to do incredibly stupid things you never thought you could possibly do!

    The good thing about a modern multi core computer for games its not the cores themselves, but that the CPU its more optimized and thus even in a single core app like gamin thing will go faster, not because of its lots of cores but because of other CPU babble stuff.
    Hope it helped…
    I don't think it's the fact that programmers are lazy, it's the fact that programming for multiple cores is quite hard. You have to deal with issues of deadlock and other problems. I would guess most game programmers don't have these skills yet or are waiting on better tools to help automate the process.

  13. #173
    Ashigaru
    Join Date
    Oct 2004
    Posts
    82

    Default Re: Dual/Quad core?

    Coding a big app such as a game is complicated enough as it is before you even start to consider the hassles that is multithreading.

    Im a developer myself and we do quite a bit of parallel processing, but I would be scared of trying to do the same for a game.

  14. #174
    Pizza de Oveja's Avatar Taihō no heishi
    Join Date
    Apr 2006
    Posts
    474

    Default Re: Dual/Quad core?

    Once again multiple cores is not a tech made for games to improve their framerate. Visually intensive games that work with scripts are not the perfect envirorment for multithreading or multicore, they are thou for BMF graphic cards.

    Someone is not lazy if he is given the worse envirorment and being told to make it go faster with a tecnology that its not suited for that (I get to see that crap at work almost every day!). I think that people are being ignorant and tend to free cheap criticism.
    Multicore its not the holly grail, live with that!

    For tactical battles, I understand the CPU enters in the equation of what frame rate you get at the selected graphics quality only if it cant deal with the tasks and becomes a bottleneck that limits the frame rate the graphic card can achieve (like it happened to me in a few mega battles with a lot of men per unit in MTW II).

    In the campaing map I remember that king kong mod for MTW II that totally crippled my machine, it had apparently some megalithyc scripts to make the AI better and the game more realistic but the net effect on my machine was that each AI turn did last like 5 minutes, making the mod unplayable to me. There I guess the CPU became king and the graphic card went mostly unused.

    There are not that many games that have a pretty insane requirements upon graphics on one part and a big demand on scripts for the cpu on the other. I recon flight simulator and that starcraft clone arent like that at all, but I admit that my knoledge about hardcore programing is pretty lame so I wont go being the tough guy behind the computer calling everyone a chimp.

    Anyways...Just my two cents

    Dont ofuscate yourself! It's pointless to resist . . .

  15. #175
    Barry Lyndon's Avatar Shisai
    Join Date
    Jul 2008
    Posts
    409

    Default Re: Dual/Quad core?

    "mid-year an update will be released that optimizes Empire for multi-core processors”
    Wow, that means I'll have to wait until summer to get a playable game on ultra settings. Hopefully they will release that patch a bit sooner than mid-year.

  16. #176
    ♔Icebear77♔'s Avatar Ishiyumi no shashu
    Join Date
    Jan 2009
    Location
    Switzerland and Germany
    Posts
    676

    Default Re: Dual/Quad core?

    Where can i see my fps-rate? At the moment, i have no trubles (i play on a laptop with an Intel GM965 video-card. Game runs fine (without lags) on min. Before steam updated the game with patch +0, i could play it smooth on medium... what happend with this patch? Why am i not able to play it med? Iam a noob in technical questions...

  17. #177
    Stoferr's Avatar Taihō no heishi
    Join Date
    May 2008
    Posts
    557

    Default Re: Dual/Quad core?

    Download Fraps, it will show your fps ingame.

  18. #178
    ♔Icebear77♔'s Avatar Ishiyumi no shashu
    Join Date
    Jan 2009
    Location
    Switzerland and Germany
    Posts
    676

    Default Re: Dual/Quad core?

    Oh ok, i only used fraps for screenshots...i will check it..thanks... i need to improve the garfics... :-))

  19. #179
    Barry Lyndon's Avatar Shisai
    Join Date
    Jul 2008
    Posts
    409

    Default Re: Dual/Quad core?

    Ok, quad core users. Have you noticed an increase in performance after the 1.3 patch?

  20. #180
    impar's Avatar Kirā
    Join Date
    Dec 2005
    Posts
    291

    Default Re: Dual/Quad core?

    Greetings!

    The gameplay is smoother with this patch.
    If its from better multi-threading or better programming, dont know.
    The recruitment of Militia is illegal.
    Militia-recruiters will be prosecuted to the fullest extent of the applicable laws.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •