Thread: The Great Conflicts main discussion thread. Please post here!

  1. #7561
    Dead*Man*Wilson's Avatar Campidoctor
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Oh, cool. I wasn't looking at that part of the map.

    You guys at the closed beta stage yet?

  2. #7562
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Soon my delay has to do with my work that lasts long and its hard physicaly.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  3. #7563
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    today, i doubled the amount of name´s in the game from about 1.500 to 2.870.
    combined per faction, more than 7.000 are used and every factions has a solid base of names and surnames for agents, generals and characters.
    i hope this fixes some stability issues too

  4. #7564
    paleologos's Avatar You need burrito love!!
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    More names make the game more stable?

  5. #7565
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    i noticed that some scripts need many different names in order to don´t get confused and ctd. i´ve implanted a "bogomil uprising" script with massive rebelsstacks + heretics spawning up. i first used "random_name", but as soon you get a double, errors happen. same with other scripts or descr_strat.

  6. #7566
    paleologos's Avatar You need burrito love!!
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Interesting.
    Though, it seems to confirm my suspicion that it is the scripts that make the mods less stable than vanilla.

  7. #7567
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    yes, scripts, spaces/dots and triggers

  8. #7568
    paleologos's Avatar You need burrito love!!
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    I see.

    This is also available for you guys to include, if you want it:

    Spoiler Alert, click show to read: 



  9. #7569

    Default Re: The Great Conflicts main discussion thread. Please post here!

    Really nice work son.

  10. #7570
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    just to let you know - we work now on build 0.89 and grow this up to our internal alpha 0.90

  11. #7571
    paleologos's Avatar You need burrito love!!
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Anything I can do?

  12. #7572
    Wallachian's Avatar Citizen
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Fantastic news, we are getting closer and closer to a beta!

  13. #7573
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    i´m currently adoped parts of XCAI into the build. mainly Campaing-AI and AI-Behaviour to set up the different AI-labels and offer different difficulties if played on easy, medium, hard and very hard

  14. #7574
    Fabarius's Avatar Foederatus
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by _Tartaros_ View Post
    i´m currently adoped parts of XCAI into the build. mainly Campaing-AI and AI-Behaviour to set up the different AI-labels and offer different difficulties if played on easy, medium, hard and very hard
    I'm pretty sure everyone here will play the campaign in H/H or VH/VH =D

  15. #7575
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    most likely , all this additions need much testing in the future

    edit: after 33 turns without ctd as ERE vh/vh with the new TGC-CAI based on XCAI

    i´m pleased for the first test.

    btw - carefull vievers maybe regard something else in this picture
    Last edited by _Tartaros_; October 15, 2017 at 06:43 AM. Reason: update - picture

  16. #7576
    Marble Emperor's Avatar Tiro
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Did you overhaul the building icons?

  17. #7577
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    that´s mainly basil2 work (and he has it done some time ago)
    but it´s part of the 2d eyecandy added last month

  18. #7578
    Fabarius's Avatar Foederatus
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by _Tartaros_ View Post
    btw - carefull vievers maybe regard something else in this picture
    Did you use a new font for the UI?

  19. #7579
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    the answer is correct sir!
    i´ve implanted a new font using eastern roman writing as a base


  20. #7580

    Default Re: The Great Conflicts main discussion thread. Please post here!

    Great addition! I'm sick of the vanilla M2TW font.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

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