Hey guys, I just got 3dsmax today and I thought I'd get started by converting the Thracian Thorakitai into a phalangite. Unfortunatly, all of the max tutorials on this site are total half crap typed up by some idiot who's more concerned with trying to be funny than explaining the process.
So I was forced to bumble around blindly for hours trying to figure this damn thing out. What I did was I loaded the Greek Phalangite and deleted everything except the pike and sheild. Then I loaded the Thracian Thorakitai and deleted the sheild and javelin. Then I loaded the textures ( you wouldn't believe how long it took me to figure that out) and I got this.
Yeah, I still don't know how to use the camera either.
I didn't scale anything. This is the original unit size. When I tried to export the cas, I got a message saying something like " the primary weapon must be on the top of the stack or something blah blah blah". So I clicked a few buttons hoping I linked everything. I didn't do any UVW stuff because I didn't know what it does. So I sent the cas file into XGM, entered everything in the text files (I used the Thracian Thorakitai texture and sprite), then when I tried to load a custom battle the game froze. So I used the End Task command and posted this thread.
Can anyone tell me what to do. These modeling tutorials are so half ass done that I have the urge to crack the author's skull with a beer keg. Some guidance would be great. I'm trying to take modding a bit more seriously that way I can contribute some stuff for this mod.