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Thread: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

  1. #141

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    In relation to crowns:

    Transferable 0
    If I change this to 1, would that mean that my king will be able to give the crown to the heir before he dies? Ok, he will not be king until the actual dies, but it makes sense (there are ways to kill a king). Is it possible?

    "Come, my son, and let the crown of León y Castilla stand on your head. My days are ending..."

  2. #142
    Civis
    Join Date
    Jun 2009
    Location
    Ireland
    Posts
    135

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    i agree bigtime

  3. #143
    Grouchio's Avatar Vicarius
    Join Date
    May 2009
    Location
    Scarborough, Maine U.S.A
    Posts
    2,809

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    what are the dark ages?


  4. #144

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    what are the dark ages?
    Some kind of event that will you up
    At least that is what i heard

    can you choose your heir?
    No .

    Ok so whats the deal with "Offend nobles " ??
    I got it on my 6th turn as Byzantines and all this time Emperor stayed in the Capital, i was on green with cash, i didnt fight multiple wars etc
    Last edited by Taiji; March 23, 2011 at 02:35 PM. Reason: Plz don't bypass the censor! ;)
    Any society that would give up a little liberty to gain a little security will deserve neither and lose both.

    Disregard RTW2 - acquire Europa Barbarorum 2.

    Hey, CA - "Get Woke Go Broke" !

    Proud owner of white skin and a penis - bite me.

  5. #145

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    Thinking of downloading this. Just a question: Does this mod use an AoR? I didn't see it in the DL and installation thread. Thing is, I would also much prefer to be able to recruit local units regardless of the religious balance, albeit with lessened morale. Is this possible?


    Under the patronage of the formidable and lovely Narf.

    Proud patron of Derpy Hooves, Audacia, Lordsith, Frodo45127 and Sir Adrian.

  6. #146

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    question regarding generals education and 'field experience internship' or whatever it is - Are they supposed to end the turn in an immediately adjacent tile next to the pro general or in the same stack?

    Thanks in advance

  7. #147

    Default Re: DLV 6.1: Strategy Guide for New Players! (Updated 9/16/09)

    WOW! This is INTENSE I am relatively new to TW (I am about a 2 month FNG at this point ) though I have all the games except Shogun 2 (PC......not powerful enough.....overwhelming energy....) and can honestly say I am now hooked for life. TW is about all I play with some STALKER mods thrown in for some palette cleansing. Anywho, this mod looks incredible and it is apparent immediately that some true believers put their whole heart and soul into this project. I am now reading up like a good general in training and dreaming of the day when I can lead a proud, chivalrous people into a Golden Age rather than charging headlong into starvation, bankruptcy, and strategic whippins as I sometimes do in my eagerness to shed my noob mantle. I shall not let my peeps down!

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