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February 06, 2009, 01:04 AM
#1
Libertus
Build times
Why are the build times extended in 2.4???
What good does this do???
Anyway to go back to old build times. 6 turns for a market is crazy...
might have to go back to 1.3 but i want the new factions...
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February 06, 2009, 03:38 AM
#2
Re: Build times
Try 2.45. I adjusted them but I don't remember how many for a market.
For your info, if you read the threads in this forum, you'll find Sb2ean doubled the build times because most people then wanted 2 turns per year.
For a little math, in vanilla at 2 years per turn, of which turns for a market is 6 years.
This way, 6 turns is only 3 years.
Which one would you rather have?
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March 27, 2009, 08:16 AM
#3
Laetus
Re: Build times
1st of all thanks for a great mod, however build time is a huge problem...
actually in 2.45 its fine but 2.45 doesn;t work correctly with heraldy thing (especially Sweden, Stockholm-Uppsala discrepancy etc) so i did install 2.4 where build times are doubled. When i realised it i killed the mod and reinstalled 2.45 but the build times remained doubled...
then i killed everything and completeky reinstlled vanalla and kingdoms and rpm and and its still !!!! has doubled build times (like 6 turns for market)
please help, its a kind of mystic i quess....
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March 27, 2009, 10:18 AM
#4
Re: Build times
Thank you for the kind words.
The heraldry is Billydilly's. The faction flags are Sb2ean's. They being their property, I'm not touching them and if there are discrepencies, those decisions were made with the best available information at the time.
You can adjust the build times in the export_descr_buildings.txt.
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