good people of this forum i need some clarification on one matter; faction capabilities for builidngs. now, this is example code:
HTML Code:
m_masons_guild city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Bill Militia" 1 0.5 4 0 requires factions { england, }
recruit_pool "Heavy Pike Militia" 1 0.5 4 0 requires factions { scotland, }
recruit_pool "Partisan Militia" 1 0.5 4 0 requires factions { france, }
recruit_pool "Halberd Militia" 1 0.5 4 0 requires factions { hre, papal_states, sicily, poland, hungary, }
recruit_pool "Swordstaff Militia" 1 0.5 4 0 requires factions { denmark, }
recruit_pool "Swordsmen Militia" 1 0.5 4 0 requires factions { spain, portugal, }
recruit_pool "Italian Spear Militia" 1 0.5 4 0 requires factions { milan, venice, }
recruit_pool "EE Spear Militia" 1 0.5 4 0 requires factions { russia, }
recruit_pool "Byzantine Infantry" 1 0.5 4 0 requires factions { byzantium, }
recruit_pool "Urban Militia" 1 0.5 4 0 requires factions { moors, }
recruit_pool "ME Halberd Militia" 1 0.5 4 0 requires factions { egypt, turks, timurids, }
recruit_pool "ME Spear Militia" 1 0.5 4 0 requires factions { mongols, }
construction_cost_bonus_stone bonus 30
happiness_bonus bonus 1
}
faction_capability
{
construction_cost_bonus_stone bonus 20
}
material stone
construction 1
cost 2000
settlement_min large_city
upgrades
{
gm_masons_guild
}
}
this is the part i'm interested in: it is explained thet in this case it allows to build stone structures all over the map 20% cheaper. in all settlements, but what i wonder how the game sees that? there is no mention of the faction witch has this faction_capability, so do i have to add it and where? or the game automatically takes only players faction in account? thnx