Possible changes for next version:
- Add "Allied State" government type. It provides a quick and cheap way to subdue conquered regions, by NOT governing and effectively removing future incomes and military value.
- Change unit recruitment time to either 0 turn or 1 turn. The current settings are painfully slow (as in RTR) and I found myself rather spending big bucks to hire mercenaries....
- New Bactrian units, as suggested by The Guy With No Imagination.
- New units from FOE... I hope it'll get released soon..
- Post-marian auxiliary units for Romans.
- German general cavalry changed to the leather-armoured 'Thunoraz Húsaz' but keep original name; The original & heavier type becomes recruitable.
- Numidian general cavalry changed to the 'Noble Cavalry' but keep original name; The original & heavier type becomes recruitable.
Now I'm going to play chivalry