Re: Thinking of updating
Here you are.
Here's the changelog for 3.3.4:
Changed Sveaby boundaries to avoid (hopefully) AI pathfinding dilemmas
Removed sword hypaspists (after a debate with Wien1938)
Added new Bactrian spear hypaspist
Reshuffled models and textures for Etruscan and Marsi/Picene units
Changed geography of Rhodes
Slight script changes
Fixed one of the temple costs
Removed several duplicate names
Redid AP for javelin units
Changed nature of Greece/Macedonia nerf
Increased German starting town size slightly
Added dharos's temple mod (with Vequor's Parthian temples) (fixed by Jamey)
Added Samnite AoR units to Rome for non-Roman factions
Changed German AoR slightly to give it more personality
Made Tarentine Light Cav recruitable again
Nerfed a couple of rebel cities in Britain to give the Brits a boost
Standardized unit mass, hopefully made it more relevant. (Work done by Caldarium.)
New art for Thessalian Cav cards (by Bladerunner900)
Fixed Chaeonian Agema skeletons
Fixed Elis hidden resource
Now more factions can build the siege engineer, e.g. Bactria. (Florin80 caught that.)
Added new models for most of KLA's hoplites with doru instead of sarissas, courtesy of Bladerunner900.
Income reduction nerf to Cyprus (temporary measure pending removal of a territory from Cyprus in the next version)
Rebalanced Roman aux. spearmen (Pannonian reminded me, but I forget who noticed this in the first place)
Redid AI formations with guidance from Aradan. Enemy generals should be slightly less suicidal now.