hello everyone
Its allmost x-mas and its of public knowledge the delay on the release, but about that we've explain our reasons.
But now its time for we introduce what's going on behind the scenes and whats new.
gameplay
we've implemented a new traits,ancilliaries system, a more wide offer in all gameplay aspects, making the player and ai more agressive and smart, making a good management more than ever important for your success.
some new features:
- Orders Grandmasters : on our current version we've some orders, some are the same (santiago,templars,hospitallers,teutonic) and also some new (calatrava,st lazarus, order of the dragon,sword brethren...).
this orders are not longer just simple traits, now you can choose who is worthy of held the title of grandmaster, each order have is own strenght and weakness, and also can challenge your king if you're king lacks in authority, loyalty etc
also every time you give this to one general or move, your character ill be displayed on campaign map with a different model(1 model per order) so you can find them easily on map.
- Kings Coronation : now become king ill be more hard, non longer you'll be king without claiming it, this ill make you move your king to pre-determined settlements and receive his crown, if you don't your rivals can plot and lead to civil war, exploiting your weakness.
- Cities AOR : this feature ill create a settlements type (trade,warfare,religious,etc) wich makes now some cities more important in status than others, making more than ever perfect targets.
Factions
since we still working in our map, balancing, fixing, we've brought back Kievan Rus, and make khitai roster (units) avaliable but only recruitable on their native zone, units, banners can be enjoyed by everyone
all factions are practically done, so we can move our resouces into another areas.
Misc
We've moved our start date to 1219, well we've GED 4tpy so we'll give you 936 turns.
This allows us to introduce a true mongol empire, now closer of samarqand walls and ready to plunder and invade the west.
Also this requires some minor changes (ghazni - ghorids) but its just minor changes, i'll not change much.
some special characters are confirmed:
Alexander Nevsky
Osman I
Crusaders ill start very weak, so you'll need all the skills to reconquer your lost territories.
We've also added and reinforce with new units the polish and hungarian roster.
Buildings
You can now building several religious temples (depending of wich faction you play) and you can find several new buildings.
among this you can find many new wonders (example hagia sophia, nidarosdommen,dome of the rock,kaaba,church of the holy... etc)
We hope provide you more info soon, but for now x-mas and our friends and families are more important, so we'll see you soon with new info