Code:
18:11:16.803 [system.rpt] [always] CPU: SSE2
18:11:16.803 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
18:11:16.803 [system.io] [always] mounted pack packs/data_0.pack
18:11:16.803 [system.io] [always] mounted pack packs/data_1.pack
18:11:16.818 [system.io] [always] mounted pack packs/data_2.pack
18:11:16.818 [system.io] [always] mounted pack packs/data_3.pack
18:11:16.818 [system.io] [always] mounted pack packs/data_4.pack
18:11:16.818 [system.io] [always] mounted pack packs/localized.pack
18:11:16.834 [system.io] [warning] open: ModBasics/data/text/diplomacy.txt.strings.bin is missing
18:11:16.834 [system.io] [warning] open: ModBasics/data/text/diplomacy.txt is missing
18:11:16.834 [system.io] [warning] open: ModBasics/data/text/diplomacy_speech.txt.strings.bin is missing
18:11:16.834 [system.io] [warning] open: ModBasics/data/text/diplomacy_speech.txt is missing
18:11:16.834 [system.io] [warning] open: ModBasics/data/text/missions.txt.strings.bin is missing
18:11:16.850 [system.io] [warning] open: ModBasics/data/text/missions.txt is missing
18:11:16.850 [system.io] [warning] open: ModBasics/data/text/shortcut.txt.strings.bin is missing
18:11:16.850 [system.io] [warning] open: ModBasics/data/text/shortcut.txt is missing
18:11:18.350 [data.missing] [warning] missing/invalid cursor for ANISELECT
18:11:18.365 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
18:11:18.365 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
18:11:18.397 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
18:11:18.397 [data.missing] [warning] missing/invalid cursor for DRAGGING
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
18:11:18.412 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
18:11:19.178 [system.io] [warning] open: ModBasics/data/text/religions.txt.strings.bin is missing
18:11:19.178 [system.io] [warning] open: ModBasics/data/text/religions.txt is missing
18:11:19.178 [system.io] [warning] open: ModBasics/data/text/climates.txt.strings.bin is missing
18:11:19.193 [system.io] [warning] open: ModBasics/data/text/climates.txt is missing
18:11:19.240 [system.io] [warning] open: ModBasics/data/text/event_titles.txt.strings.bin is missing
18:11:19.256 [system.io] [warning] open: ModBasics/data/text/event_titles.txt is missing
18:11:19.256 [system.io] [warning] open: ModBasics/data/text/event_strings.txt.strings.bin is missing
18:11:19.365 [system.io] [warning] open: ModBasics/data/text/event_strings.txt is missing
18:11:20.365 [system.io] [warning] open: ModBasics/data/text/export_units.txt.strings.bin is missing
18:11:20.428 [system.io] [warning] open: ModBasics/data/text/export_units.txt is missing
18:11:20.490 [system.io] [warning] open: ModBasics/data/text/rebel_faction_descr.txt.strings.bin is missing
18:11:20.506 [system.io] [warning] open: ModBasics/data/text/rebel_faction_descr.txt is missing
18:11:21.240 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
18:11:21.240 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
18:11:21.256 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
18:11:21.272 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
18:11:21.303 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
18:11:21.303 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
18:11:21.318 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
18:11:21.334 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
18:11:21.350 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
18:11:21.350 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
18:11:21.365 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
18:11:21.365 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
18:11:21.365 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
18:11:21.365 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
18:11:21.381 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
18:11:21.381 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
18:11:21.381 [system.io] [warning] open: ModBasics/data/text/export_VnVs.txt.strings.bin is missing
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10702, column 21
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10703, column 21
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10713, column 21
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10714, column 21
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10723, column 21
Trait not recognised
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10725, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10725, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10754, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10764, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10776, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10787, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10798, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10808, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10818, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10831, column 25
Trait not recognised
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10843, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10843, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10844, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10844, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10854, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10854, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10855, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10855, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10867, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10867, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10868, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10868, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10878, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10892, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10907, column 25
Trait not recognised
18:11:22.537 [script.err] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10909, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
18:11:22.537 [game.script] [warning] Trigger parsing warning in ModBasics/data/export_descr_character_traits.txt, at line 10909, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10929, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10930, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10941, column 25
Trait not recognised
18:11:22.537 [game.script] [error] Condition parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10942, column 21
Trait not recognised
18:11:22.537 [script.err] [error] Trigger parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10980, column 48 :
ancillary description (university_mastor) not recognised
18:11:22.537 [game.script] [error] Trigger parsing error in ModBasics/data/export_descr_character_traits.txt, at line 10980, column 48 :
ancillary description (university_mastor) not recognised
18:11:22.584 [game.script.trigger] [info]
Event triggers information:
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event ExecutesASpyOnAMission
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
18:11:22.584 [game.script.trigger] [info] 026 triggers tested by event FactionTurnStart
18:11:22.584 [game.script.trigger] [info] 004 triggers tested by event PopeElected
18:11:22.584 [game.script.trigger] [info] 001 triggers tested by event InterFactionMarriage
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event LesserGeneralOfferedForAdoption
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedDiplomacy
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event SufferAssassinationAttempt
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event SufferDenouncementAttempt
18:11:22.584 [game.script.trigger] [info] 001 triggers tested by event SettlementUpgraded
18:11:22.584 [game.script.trigger] [info] 002 triggers tested by event FactionAllianceDeclared
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event TileSeen
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event CityRebels
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionHeir
18:11:22.584 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event ExecutesAnAssassinOnAMission
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event GiveMoney
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event PriestBecomesHeretic
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BriberyMission
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event DiplomacyMission
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event GovernorThrowRaces
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event PreBattle
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedBribery
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event SpyMission
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event GuildUpgraded
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event GuildDestroyed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event Birth
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SabotageMission
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingDestroyed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event GeneralJoinCrusade
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SufferAcquisitionAttempt
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GovernorUnitTrained
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event CharacterMarriesPrincess
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnStart
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event AssassinCaughtAttackingPope
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event OfferedForAdoption
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event Insurrection
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event CharacterAttacksCrusadingGeneral
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingCompleted
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedAssassination
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureSettlement
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionHeir
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event SackSettlement
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event EscPressed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event InquisitorAppointed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSabotage
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event GeneralAbandonCrusade
18:11:22.600 [game.script.trigger] [info] 004 triggers tested by event GeneralAssaultsGeneral
18:11:22.600 [game.script.trigger] [info] 001 triggers tested by event OccupySettlement
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GeneralDevastatesTile
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
18:11:22.600 [game.script.trigger] [info] 002 triggers tested by event Forgiveness
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
18:11:22.600 [game.script.trigger] [info] 007 triggers tested by event SettlementTurnStart
18:11:22.600 [game.script.trigger] [info] 007 triggers tested by event UpdateAttitude
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event OfferedForMarriage
18:11:22.600 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
18:11:22.600 [game.script.trigger] [info] 003 triggers tested by event CharacterTurnEnd
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event FactionExcommunicated
18:11:22.615 [game.script.trigger] [info] 003 triggers tested by event GeneralArrivesCrusadeTargetRegion
18:11:22.615 [game.script.trigger] [info] 021 triggers tested by event LeaderMissionSuccess
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsResidence
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRiots
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event DenouncementMission
18:11:22.615 [game.script.trigger] [info] 002 triggers tested by event CardinalPromoted
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
18:11:22.615 [game.script.trigger] [info] 024 triggers tested by event LeaderMissionFailed
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
18:11:22.615 [game.script.trigger] [info] 007 triggers tested by event BuildingDestroyed
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
18:11:22.615 [game.script.trigger] [info] 071 triggers tested by event UnitTrained
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleDeploymentPhaseCommenced
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterBecomesAFather
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event LeaderDestroyedFaction
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionLeader
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
18:11:22.615 [game.script.trigger] [info] 006 triggers tested by event FactionLeaderPrisonersRansomedCaptor
18:11:22.615 [game.script.trigger] [info] 002 triggers tested by event FactionWarDeclared
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event GovernorAgentCreated
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event AcceptBribe
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
18:11:22.615 [game.script.trigger] [info] 092 triggers tested by event BuildingCompleted
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event ExterminatePopulation
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
18:11:22.615 [game.script.trigger] [info] 002 triggers tested by event FactionTradeAgreementMade
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event FactionBreakAlliance
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event Idle
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterComesOfAge
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
18:11:22.615 [game.script.trigger] [info] 047 triggers tested by event PostBattle
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event ArmyTakesCrusadeTarget
18:11:22.615 [game.script.trigger] [info] 002 triggers tested by event PreBattleWithdrawal
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSpyingMission
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterMarries
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event VotedForPope
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event CardinalRemoved
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CityRiots
18:11:22.615 [game.script.trigger] [info] 001 triggers tested by event AssassinationMission
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptor
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRebels
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event CitySacked
18:11:22.615 [game.script.trigger] [info] 002 triggers tested by event GiveSettlement
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event Disaster
18:11:22.615 [game.script.trigger] [info] 000 triggers tested by event RefuseBribe
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
18:11:22.631 [game.script.trigger] [info] 003 triggers tested by event GeneralTakesCrusadeTarget
18:11:22.631 [game.script.trigger] [info] 005 triggers tested by event AgentCreated
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
18:11:22.631 [game.script.trigger] [info] 040 triggers tested by event Transgression
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptive
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event BrotherAdopted
18:11:22.631 [game.script.trigger] [info] 001 triggers tested by event Demeanour
18:11:22.631 [game.script.trigger] [info] 001 triggers tested by event AcquisitionMission
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
18:11:22.631 [game.script.trigger] [info] 000 triggers tested by event EventCounter