-
December 03, 2008, 05:12 AM
#1
Foederatus
Prisoners
I know in a lot of mods the prisoner options are the same (execute, ransom or release).
If you captured an important general, king or heir, would it be interesting of you could hold that character for a number of turns instead of just deciding their fate right after a battle?
What options could be available if you could hold a prisoner instead of just the ones i mentioned?
Would this be worth doing in the future if losing good characters had massive consequences in this mod?
-
December 03, 2008, 08:21 AM
#2
Re: Prisoners
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules