This is awesome! Great job everyone!! BTW, are the strat map models going to be shown in the battle map (like the King Statues in the falls of Rauros?)
This is awesome! Great job everyone!! BTW, are the strat map models going to be shown in the battle map (like the King Statues in the falls of Rauros?)
BLM - ANTIFA - A.C.A.B. - ANARCHY - ANTI-NATIONALISM
Wooow
I mean....
woooow
Movie maker for the Third Age Total War
Last edited by Mithrandir; December 04, 2008 at 10:09 AM. Reason: Double post
Spoiler Alert, click show to read:
Simply amazing. I was pretty 'eh' about the old map but this one has definately blown me away. Its just so incredibly...polished.
My only...well, question, really...whats with all the farming in the Harondor region? Whats the source on that? I vaguely recall something being called a 'bread basket' of middle earth but I didn't remember it being there.
ALL HAIL KONG *grovels*
92% of the teenage population has resorted to rap music. paste this in your sig if your a part of the 8% that listens to REAL music.
beautiful map and unique cities. If possible I'd love to see a unique Barad-dur, Morannon and Orthanc if possible. I have a thing for unbreakable and unneccesarily large fortifications. thanks again and i hope this mod is done soon
absolutely fantastic well done. the landmarks are fantastic
Great job
One quick question if you have a field battle near like the Statues in the falls of Rauros on the campain map will the statues show up in the background of the battle map ?
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It should like hot damn!
Interested in how Attila and the new LONGBEARDS DLC plays?
Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
Total War: Attila with ERE vs Sassanids GEM at max settings: http://youtu.be/jFYENvVpwIs
Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk
Great job.
I have one question, why Helms Deep calls Hornburg and Isengard Foldburg?
Thank you for quickly reply.
Simply amazing. I have been following this from conception, played all the Rome versions and have anticipated this more than Empires Total War.
The screen shot of Moria is rather close in and I do not know what territories are nearby, so I have a suggestion based on this little information.
If Moria is a single faction, Orcs of the Misty Mountains, do they have more than one starting city or castle?
If not, I would suggest creating several locations around Moria representing the different entrances or clans/groups of Moria.
For example, have Moria where it is and a castle to the right and left, at the base of the mountain passes, almost on the grass each with a small territory of grass. Another city further north of Moria, called "Deep Moria/Halls of Moria" or something like that. Or two cities, North Moria and South Moria, although I like the Deep/Mines/Halls titles better.
It would make the faction a bit more secure with additional revenue, troops and cities. This would also make it very difficult to take over, as an underground mega city would be.
From my recollections on earlier Rome versions, it was very hard to start as Moria and really easy to beat them.
Just my two cents.
Can we see a picture of the Isengard settlement? Or is KK working on it?
Interested in how Attila and the new LONGBEARDS DLC plays?
Check out my Total War Attila: Jutes Let's Play: http://youtu.be/rFyxh4mj1pQ
Check out my Total War Attila: The Langobards Let's Play: http://youtu.be/lMiHXVvVbCE
Total War: Attila with ERE vs Sassanids GEM at max settings: http://youtu.be/jFYENvVpwIs
Total War: Rome II Medieval Kingdoms Mod Gameplay: http://youtu.be/qrqGUYaLVzk