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Thread: ASK US YER QUESTIONS HERE -FAQs-

  1. #2361
    DedlySerious's Avatar Kirā
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by Horatius Flaccus View Post
    Sure, but the reasons for the arrival of Genghis Khan lie mostly outside the area the map of DotS covers. While you change the history of Europe, North-Africa and the Middle-East, you can only assume that outside the map history unfolds as we know it. That's how I've always thought about it.
    however in terms of Genghis Khan was at the time preoccupied with the subjigation of northern china and only came west to avenge the killing of his traders and ambassadors by the kwarmezians (excuse my spelling) maybe a scripted event that gives you the choice of either accepting the extra trade if you control the region or killing the trade envoys which would trigger the mongols.
    YATS Renius Domitius Orso Plebian 38


  2. #2362
    Cheezus14's Avatar Kabe difendā
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    I noticed that if you play with the Byzantium there will be a Bulgarian revolt.Will the bulgarians get a faction if they cap a city or will they be only rebel stragglers that can't put up a fight.I'd really like it if they made their own country but becouse of the start date there isn't a Bulgarian kingdom.

  3. #2363
    The excited one's Avatar Sōkō yumi
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    it will trigger by revolts by either a civil war within the roman faction or a bulgarian revolt if the roman rule settlements were in a disorder like 65% or less
    war is peace, ignorance is strength, freedom is slavery......
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  4. #2364
    Diodredai's Avatar Kirā
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by Cheezus14 View Post
    I noticed that if you play with the Byzantium there will be a Bulgarian revolt.Will the bulgarians get a faction if they cap a city or will they be only rebel stragglers that can't put up a fight.I'd really like it if they made their own country but becouse of the start date there isn't a Bulgarian kingdom.
    I'd love it if DoTS would have a Bulgarian faction, however as you've stated before, our Turkic cousins to the south were conquered by the Romans by then. However, it's not up to the DoTS team for the Bulgarians to create their own kingdom, as (correct me if I am wrong) but the Emergent faction slot has already been reserved, and the other faction slots are already filled, so unfortunately the Bulgarian faction in DoTS will be a rebel faction, limited to the province of Bulgaria. That being said however if you look at BB4.2 for Deus Lo Vult, rebels can be scripted to defend their home province from invading armies, and if they gather enough forces, they might even make inroads into the surrounding provinces. Limiting that factions recruitment pool to Bulgarian units in the ERE roster, and mercenaries that are Bulgarians would then give this faction somewhat of historical accuracy, however unfortunately since rebels are NOT playable, alas we may only burn Sofia to the ground, not control it's people and it's armies. That being said, I'm sure that once DoTS has a stable version without too many bugs, (akin to that of TA:TW with version 3.1) mini/sub mods will spring up that could focus on specific areas for example in this case the balkans (The rebirth of the Roman Empire mod anyone?).

    Meneth or 'Res feel free to hang me from the gallows if I've been wrong. <3
    Also: in the future, please refrain from using the term "Byzantium" or Byzantine empire, as they always called themselves Romans, this terminology of Byzantine art/history exct. is just incorrect. (By this time Byzantium, it's greek/thracic name was abandoned for the name Constantinople).

    Creator of the Unoffical DotS FAQ thread
    "Sagittis hungarorum libera nos Domine" (translation: "Lord save us from the arrows of the Hungarians")
    Creator of the Share your musical heritage! thread in the DotS forums

  5. #2365
    JorisofHolland's Avatar Jukutatsu shita
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by Diodredai View Post
    I'd love it if DoTS would have a Bulgarian faction, however as you've stated before, our Turkic cousins to the south were conquered by the Romans by then. However, it's not up to the DoTS team for the Bulgarians to create their own kingdom, as (correct me if I am wrong) but the Emergent faction slot has already been reserved, and the other faction slots are already filled, so unfortunately the Bulgarian faction in DoTS will be a rebel faction, limited to the province of Bulgaria. That being said however if you look at BB4.2 for Deus Lo Vult, rebels can be scripted to defend their home province from invading armies, and if they gather enough forces, they might even make inroads into the surrounding provinces. Limiting that factions recruitment pool to Bulgarian units in the ERE roster, and mercenaries that are Bulgarians would then give this faction somewhat of historical accuracy, however unfortunately since rebels are NOT playable, alas we may only burn Sofia to the ground, not control it's people and it's armies. That being said, I'm sure that once DoTS has a stable version without too many bugs, (akin to that of TA:TW with version 3.1) mini/sub mods will spring up that could focus on specific areas for example in this case the balkans (The rebirth of the Roman Empire mod anyone?).
    I'm just here to doubt the minimods. A mod that focusses on an area in DotS and adds new factions would take years of work.
    The Enemy of Human Souls
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    For Hell had been annexed of late,
    And was a sovereign Southern State.

  6. #2366
    Ikko-Ikki
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    In most mods I have played I have noticed that,barring a few rare exceptions, the same thing always happens in areas the human player doesn't directly interact with. For example, in SS the Crusader States always die, Cairo is crusaded, and HRE is always ripped to shreds after being excommunicated. I was wondering if there was some mechanic in DOTS that added a bit of variety to a campaign enough so that every single campaign is its own unique experience. For example a script that fires once a turn giving a random faction like 2.5k, not enough so that their fortunes do a total 180, just enough that it compounds over the course of a campaign creating a different result everytime.

  7. #2367
    Sukauto
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Hey Hross.You said sometime ago that you will release a book or something about all features of DOTS.It is still planned ,because i need something to read till the mod comes out.

  8. #2368
    aldma2's Avatar Ikko-Ikki
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    can i nominate my faction's heir or not?

  9. #2369
    Jimmy-j's Avatar Shashu
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Not like in R:TW. But perhaps in a different way.
    The DotS will have to answer that precisely.

  10. #2370
    spanish_emperor's Avatar Baitai kihei
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by aldma2 View Post
    can i nominate my faction's heir or not?
    if i remember correctly, the heir is picked by the authority it has so if you want a different heir simply give that person attributes that raise its authority.

    "It is administered by the many instead of the few; that is why it is called a democracy." - Pericles
    "The suffrage by lot is natural to democracy, as that by choice is to aristocracy" - Montesquieu
    Best AAR ever. Beware of scoundrels




  11. #2371
    Ikko-Ikki
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Hi. The teutonic order is going to be a faction within the HRE or an independent one? Is it going to be playable?
    thanks

  12. #2372
    Resurrection's Avatar Sōkō no yari
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by varg85 View Post
    Hi. The teutonic order is going to be a faction within the HRE or an independent one? Is it going to be playable?
    thanks
    Teutonic order will be represented via autonomous settlements inside HRE. Similarly to how Crusader States will be represented (you hand over the won crusade target to Pope/HRE). Naturally if you play as HRE you will have them playable and under some circumstances can get them out of autonomy.

    Mod Leader, Mapper & Bohemian Researcher

  13. #2373
    Ikko-Ikki
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    First of all, Congrats! You guys won me. I was just starting to write a hole bunch of things that MTW2 mods should have. In fact I have it with me now, if you want them I gladdly give it to you.
    Sorry if the quaestion was already done, but: Why Ireland, Wales and Flanders aren´t here. I understand that some factions are emerging while the time passes on but those are permanent factions if you want to know. I´m a university professor of philosophy theology and history and I could help you if you want; besides I play TW games and mod for a long time. Another factions thar you should pay attention is The Duchy of Croatia and in 1291 the emerging of the Swiss or Helvetic Confederation because of the Federal Pact when the most ancien and representatice cantons (provinces) firm this pact making a new nation.
    Another thing: I could search for the coat of arms of every major city (if you put some more will be nice not just tinny castles) and you could hang in the city walls and gates, and the warriors could have it on its vest.
    For example:
    Bratislava (Former Pressburg)

    See? Nice right?

    All that said, you been doing a great job. I´ll like to work with you and put my little knowledge on your behalf if it pleases you.

  14. #2374
    Resurrection's Avatar Sōkō no yari
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Thank you for the interest from an esteemed academic!

    To answer the questions:

    Quote Originally Posted by guardy View Post
    Sorry if the quaestion was already done, but: Why Ireland, Wales and Flanders aren´t here.
    Neither of the three had greater than regional impact in Medieval times and neither expanded anywhere (they were in fact invaded many times). Since there is a limit of 30 factions (plus rebels) we had to make hard choices about our factions list spanning the map which is much greater than vanilla. The list is in the first post I believe.

    However some factions evolved significantly over our timeframe (1080-1453) and therefore we employ so called transitions. Transition is a series of scripts and changes to the game files on the fly that will transform the faction to almost new one. Only few things will remain the same (the name for instance) but most of the things like CoAs, symbols, units, models etc. will change due to this. So each faction slot is actually 1 to 3 factions getting total number of factions to about 60 in DotS.

    Another factions thar you should pay attention is The Duchy of Croatia and in 1291 the emerging of the Swiss or Helvetic Confederation because of the Federal Pact when the most ancien and representatice cantons (provinces) firm this pact making a new nation.
    With one exception we do not include emerging factions and Switzerland is quite a late emergent faction (as would be say Burgundy). Croatia did not have any significant and independent impact during our timeframe since it was under personal union with Hungary. Again due to the limit we decided to include factions which existed during the entire timeframe and thus are playable rather than having several emerging unplayable factions.

    Another reason is that in DotS everything is conditional. That means that things must not happen. They might happen if the circumstances (conditions) are right but they must not happen. Only few events will happen no matter what and those are the Mongols. So even if we did have emergent factions they would not even be in every game as the conditions would need to be met and they would likely not be met everytime.

    However Swiss confederation, Bulgarian revolt and many other historical events will be in and will happen if similar-to-historical circumstances are achieved during the campaign. Alas, none of these will be playable.

    One exception is the Mongols which are transition of Cumans. When they appear the Cuman player will have an option to either fight them or become them. AI will always become Mongols at that point. It will use the transition feature which means all but name will be changed when it happens via scripts.

    Last thing is Portugal which de iure did not exist yet in 1080 but "emerged" soon afterwards. Due to our policy of having all factions playable we "bent" the history a little bit and made the Burgundian guys founding Portugal playable from the start. In difficult position but certainly able to forge Portugal in historical manner.

    Another thing: I could search for the coat of arms of every major city
    That would be very useful. We need such imagery and resources for our many PSFs and their titles. If you are willing please PM Hross and he will hook you into things!

    All that said, you been doing a great job. I´ll like to work with you and put my little knowledge on your behalf if it pleases you.
    Thank you! Hopefully you found my answers satisfactory. :-)
    Last edited by Resurrection; February 07, 2012 at 02:36 AM.

    Mod Leader, Mapper & Bohemian Researcher

  15. #2375
    mynameisowen's Avatar Kirā
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Just like to but in about Croatia since you asked about them Guardy, Diodredai and other guys are working on the Hungarian part of DOTS, I believe they are trying to represent Croatia, through Hungary, as well as possible without being a faction transition by making some "Croatian" regions of Hungary have a very Croatian feel. There is a post in the DOTS forum asking for help in this area of the game where I'm sure you can be of assistance!
    Looking forward to Dominion of the Sword
    PSN ID: mynameisowen; add me if you play GT5 or Battlefield.

  16. #2376
    Diodredai's Avatar Kirā
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by guardy View Post
    Bratislava (Former Pressburg)

    See? Nice right?
    Although it would be welcome, we are actually over the stage of collecting images for the PSF's within the Kingdom of Hungary. It was perhaps the most back breaking task, as most PSF's did not have any coat of arms online, instead we had to copy and paste (In fact I added several pictures to Wikipedia, that were not present). Not to mention source gathering would be near impossible for you as there is little to no literature in English regarding the "vármegye" county system in Hungary, that we wish to represent within Hungary. I.E: Due to to the shortage of space, a single PSF such as Poson, will represent the entire county of Poson. (I.E the description will contain the history of the area).

    Note: Bratislava was known as Poson, or Pozsony during this time period.
    Also the coat of arms is incorrect.


    This is the correct Coat of Arms used during the DotS timeline.

    That being said however, we would need some help regarding Croatia, you can see the thread I opened in the DotS forum.

    ~ Cheers
    Diodredai
    Last edited by Diodredai; February 07, 2012 at 12:47 PM.

    Creator of the Unoffical DotS FAQ thread
    "Sagittis hungarorum libera nos Domine" (translation: "Lord save us from the arrows of the Hungarians")
    Creator of the Share your musical heritage! thread in the DotS forums

  17. #2377
    The Norseman's Avatar Emilia Clarke
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Do you have to siege every PSFs? or can you just do an direct assault?

  18. #2378
    JorisofHolland's Avatar Jukutatsu shita
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by The Norseman View Post
    Do you have to siege every PSFs? Or can you just do an direct assault?
    This has been asked, anwered and asked again quite often.

    Anyway, the answer is: not all of them will be actual forts.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  19. #2379
    Resurrection's Avatar Sōkō no yari
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by JorisofHolland View Post
    This has been asked, anwered and asked again quite often.

    Anyway, the answer is: not all of them will be actual forts.
    Thx Joris!

    I'd like to add to this matter that due to the game limitations without the siege engines you will have to wait one turn (and build siege equipment) to assault it even if the PSF will have no fortifications. It would be sort of like Amon Sul in TATW where the settlement has no walls or gates on the battlefield but for the game purposes it is a fortress. So similarly even if the PSF has no fortification it is still a fort which defaults at 3 turns of sieging and requires to build ram/ladder to be assaulted or bringing siege engine.

    Mod Leader, Mapper & Bohemian Researcher

  20. #2380
    The Norseman's Avatar Emilia Clarke
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    Default Re: ASK US YER QUESTIONS HERE -FAQs-

    Quote Originally Posted by JorisofHolland View Post
    This has been asked, anwered and asked again quite often.

    Anyway, the answer is: not all of them will be actual forts.
    Well can you not update the FAQ thread with the new questions and answers? So people wont have to ask so many questions over and over again.

    EDIT:

    I have another question that might have been answered before, but will a beta test be released for the public or will only certain people be allowed to test the mod?
    Last edited by The Norseman; February 12, 2012 at 03:14 PM.

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