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Thread: Carthage Reloaded - Full Pack Release

  1. #121

    Default Re: Carthage Reloaded WIP

    Good job! Have you previewed the standard bearer before? Either you haven`t or I`ve missed it...

  2. #122

    Default Re: Carthage Reloaded WIP

    The pic looks great as the units. Well done Colonel Smith.

  3. #123

    Default Re: Carthage Reloaded WIP

    They look very good all together. Impressive work, and I am looking forward to release.
    Protein cores made in the rough endoplasmic reticulum are posttranslationally modified by glycosyltransferases in the Golgi apparatus, where GAG disaccharides are added to protein cores to yield proteoglycans; the exception is hyaluronan, which is uniquely synthesized without a protein core and is "spun out" by enzymes at cell surfaces directly into the extracellular space.

  4. #124

    Default Re: Carthage Reloaded - 1st Release

    @ Florin80
    Sorry for the late reply no the standard bearer wasnt previed before, I didnt bother as it wasnt an actual unit.

    So the first release

    download from http://www.twcenter.net/forums/downl...o=file&id=2393

    Check out the first post for info on skeletons and a link to the unifed animations pack. The first release is targeted at people who already know how to add new units (I think most people on this site will know already). Anyway there are lots of tutorials, however if there are any problems contact me.

    Note: to add a new elephant model you must add a new entry in descr_mount.txt. My entries are below to give you an example

    Code:
    descr_mount.txt
    
    type                carthage elephant african
    class                elephant
    model                carthage_elephant_african
    radius                5.5
    x_radius            1.3
    height                3
    mass                15
    banner_height        1
    bouyancy_offset        3
    water_trail_effect    elephant_water_trail
    root_node_height    2.52
    attack_delay        1
    dead_radius            2.5
    tusk_z                3.0
    tusk_radius            2.0
    riders                3
    rider_offset        0.0, 1.225, 1.306
    rider_offset        0.0, 1.1, 0.5
    rider_offset        0, 1.1, -.25
    
    export_descr_unit.txt
    
    type             carthaginian elephant african
    dictionary       carthaginian_elephant_african      ; War Elephants
    category         cavalry
    class            heavy
    voice_type       Medium_1
    soldier          carthaginian_elephant_crew, 12, 4, 0.1
    mount            carthage elephant african
    mount_effect     horse +1, chariot +4, camel +1
    attributes       sea_faring, frighten_foot, frighten_mounted, power_charge, can_swim
    formation        7, 11, 13,16, 1, square
    stat_health      1, 17
    stat_pri         20, 0, arrow2, 120, 60, missile, archery, piercing, none, 0 ,1
    stat_pri_attr    no
    stat_sec         3, 20, no, 0, 0, melee, other, blunt, none, 0 ,0.5
    stat_sec_attr    area, launching, ap, spear, spear_bonus_12, bp
    stat_pri_armour  0, 4, 0, flesh
    stat_sec_armour  37, 48, flesh
    stat_heat        -1
    stat_ground      0, 1, -6, -1
    stat_mental      22, low, untrained
    stat_charge_dist 120
    stat_fire_delay  100000
    stat_food        60, 300
    stat_cost        2, 3500, 490, 260, 380, 3500
    ownership        carthage
    
    descr_model_battle.txt
    
    type                carthage_elephant_african
    skeleton            fs_indian_elephant
    indiv_range            40
    texture                carthage, mymod/data/models_unit/carthage/textures/hs_mount_tower_elephant.TGA
    model_flexi            mymod/data/models_unit/carthage/hs_mount_tower_elephant_high.cas, 15
    model_flexi            mymod/data/models_unit/carthage/hs_mount_tower_elephant_high.cas, 30
    model_flexi            mymod/data/models_unit/carthage/hs_mount_tower_elephant_med.cas, 60
    model_flexi            mymod/data/models_unit/carthage/hs_mount_tower_elephant_low.cas, 80
    model_flexi            mymod/data/models_unit/carthage/hs_mount_tower_elephant_lowest.cas, max
    model_tri            700, 0.3f, 0.3f, 0.3f
    Last edited by Hannibal Smith; April 27, 2009 at 12:22 PM.


  5. #125
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Carthage Reloaded - 1st Release

    Downloading...
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  6. #126

    Default Re: Carthage Reloaded - 1st Release

    wow! congrats matey downloading and installing vanilla back to have some good rest and gameplay
    click?

  7. #127
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Carthage Reloaded - 1st Release

    And this is so ing great so someome should stick this!
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  8. #128

    Default Re: Carthage Reloaded - 1st Release

    @ haeressiarch

    Long time no see. Thanks for the post What do you think of the render on the first post? All I need now is a sig

    @ karlost123456789

    Thanks man

  9. #129
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Carthage Reloaded - 1st Release

    You know you deserve it!
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  10. #130

    Default Re: Carthage Reloaded - 1st Release

    @ Hannibal Smith

    you were faster friend and i was too busy to finish my job...
    render is excellent. tells the story and looks really good.
    i'll see what i can do

    @ karlost123456789

    sticking is not enough. i've just seen the models... gorgeous... professional work.
    click?

  11. #131

    Default Re: Carthage Reloaded - 1st Release

    Excellent! Downloading now.

  12. #132

    Default Re: Carthage Reloaded - 1st Release

    @ haeressiarch

    Thanks but the render was only done because I cant paint like you. Your work is ART!

  13. #133

    Default Re: Carthage Reloaded - 1st Release

    @ Hannibal Smith

    oh come on...
    click?

  14. #134

    Default Re: Carthage Reloaded - 1st Release

    Congratulations and THANKS!

    +rep (one is actually far from enough )

    Sulla

  15. #135

    Default Re: Carthage Reloaded - 1st Release

    @ Hannibal Smith

    most important (following s u l l a) THANK YOU SO MUCH!!!
    click?

  16. #136
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Carthage Reloaded - 1st Release

    Indeed!
    Proud patron of Wlesmana
    Assyria Total War
    Check update thread for new HQ models
    My Workshop™


  17. #137
    Miles
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    Default Re: Carthage Reloaded - 1st Release

    Great looking troops, Thanks.

  18. #138

    Default Re: Carthage Reloaded - 1st Release

    Excellent, downloading now.
    Protein cores made in the rough endoplasmic reticulum are posttranslationally modified by glycosyltransferases in the Golgi apparatus, where GAG disaccharides are added to protein cores to yield proteoglycans; the exception is hyaluronan, which is uniquely synthesized without a protein core and is "spun out" by enzymes at cell surfaces directly into the extracellular space.

  19. #139
    Fireward77's Avatar Civis
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    Default Re: Carthage Reloaded - 1st Release

    Amazing Units Hannibal Smith!




  20. #140
    pacco's Avatar -master-of-none-
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    Default Re: Carthage Reloaded - 1st Release

    Great work!

    Skinner and modeller for Roma Surrectum
    Under the patronage of Tone
    my shield collection




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