10:58:10.937 [system.rpt] [always] CPU: SSE2
10:58:10.968 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
10:58:11.015 [system.io] [always] mounted pack packs/data_0.pack
10:58:11.046 [system.io] [always] mounted pack packs/data_1.pack
10:58:11.078 [system.io] [always] mounted pack packs/data_2.pack
10:58:11.125 [system.io] [always] mounted pack packs/data_3.pack
10:58:11.125 [system.io] [always] mounted pack packs/data_4.pack
10:58:11.140 [system.io] [always] mounted pack packs/localized.pack
10:58:11.265 [system.io] [warning] open: mods/ModBasics/data/text/menu_english.txt.strings.bin is missing
10:58:11.265 [system.io] [warning] open: mods/ModBasics/data/text/menu_english.txt is missing
10:58:11.328 [system.io] [warning] open: mods/ModBasics/data/text/expanded.txt.strings.bin is missing
10:58:11.328 [system.io] [warning] open: mods/ModBasics/data/text/expanded.txt is missing
10:58:11.375 [system.io] [warning] open: mods/ModBasics/data/text/diplomacy.txt.strings.bin is missing
10:58:11.375 [system.io] [warning] open: mods/ModBasics/data/text/diplomacy.txt is missing
10:58:11.421 [system.io] [warning] open: mods/ModBasics/data/text/diplomacy_speech.txt.strings.bin is missing
10:58:11.421 [system.io] [warning] open: mods/ModBasics/data/text/diplomacy_speech.txt is missing
10:58:11.468 [system.io] [warning] open: mods/ModBasics/data/text/missions.txt.strings.bin is missing
10:58:11.468 [system.io] [warning] open: mods/ModBasics/data/text/missions.txt is missing
10:58:11.500 [system.io] [warning] open: mods/ModBasics/data/text/shortcut.txt.strings.bin is missing
10:58:11.515 [system.io] [warning] open: mods/ModBasics/data/text/shortcut.txt is missing
10:58:15.890 [data.missing] [warning] missing/invalid cursor for ANISELECT
10:58:15.921 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
10:58:15.953 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
10:58:16.093 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
10:58:16.093 [data.missing] [warning] missing/invalid cursor for DRAGGING
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
10:58:16.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
10:58:17.734 [system.io] [warning] open: mods/ModBasics/data/text/religions.txt.strings.bin is missing
10:58:17.734 [system.io] [warning] open: mods/ModBasics/data/text/religions.txt is missing
10:58:17.765 [system.io] [warning] open: mods/ModBasics/data/text/climates.txt.strings.bin is missing
10:58:17.828 [system.io] [warning] open: mods/ModBasics/data/text/climates.txt is missing
10:58:17.875 [system.io] [warning] open: Export/battlefield/grid.tga is missing
10:58:17.875 [system.io] [warning] open: Export/battlefield/mediterranean/summer/mediterranean_rock_micro.tga is missing
10:58:17.937 [system.io] [warning] open: mods/ModBasics/data/text/event_titles.txt.strings.bin is missing
10:58:17.953 [system.io] [warning] open: mods/ModBasics/data/text/event_titles.txt is missing
10:58:17.984 [system.io] [warning] open: mods/ModBasics/data/text/event_strings.txt.strings.bin is missing
10:58:18.062 [system.io] [warning] open: mods/ModBasics/data/text/event_strings.txt is missing
10:58:24.875 [system.io] [warning] open: mods/ModBasics/data/text/export_units.txt.strings.bin is missing
10:58:24.937 [system.io] [warning] open: mods/ModBasics/data/text/export_units.txt is missing
10:58:25.062 [system.io] [warning] open: mods/ModBasics/data/text/rebel_faction_descr.txt.strings.bin is missing
10:58:25.093 [system.io] [warning] open: mods/ModBasics/data/text/rebel_faction_descr.txt is missing
10:58:25.140 [system.io] [warning] open: mods/ModBasics/data/text/export_buildings.txt.strings.bin is missing
10:58:25.640 [system.io] [warning] open: mods/ModBasics/data/text/export_buildings.txt is missing
10:58:25.828 [system.io] [warning] open: mods/ModBasics/data/text/building_battle.txt.strings.bin is missing
10:58:25.843 [system.io] [warning] open: mods/ModBasics/data/text/building_battle.txt is missing
10:58:26.609 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
10:58:26.609 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
10:58:26.734 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
10:58:26.750 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
10:58:26.765 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
10:58:26.765 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
10:58:26.921 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
10:58:26.937 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:26.937 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:26.953 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
10:58:26.953 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
10:58:26.953 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
10:58:26.953 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
10:58:26.953 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
10:58:26.953 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
10:58:26.953 [system.io] [warning] open: mods/ModBasics/data/text/export_VnVs.txt.strings.bin is missing
10:58:27.140 [system.io] [warning] open: mods/ModBasics/data/text/export_VnVs.txt is missing
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10671, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10671, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10789, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10789, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10790, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10790, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10800, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10800, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10801, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10801, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10813, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10813, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10814, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10814, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
10:58:27.281 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10855, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
10:58:27.281 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10855, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
10:58:27.296 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16753, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
10:58:27.296 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16753, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
10:58:27.296 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16761, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
10:58:27.296 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16761, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
10:58:27.296 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16769, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
10:58:27.296 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16769, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
10:58:27.296 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16777, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
10:58:27.296 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16777, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
10:58:27.312 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17702, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
10:58:27.312 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17702, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
10:58:27.312 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17703, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
10:58:27.312 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17703, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
10:58:27.312 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17712, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
10:58:27.312 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17712, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
10:58:27.312 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17755, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
10:58:27.312 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17755, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
10:58:27.312 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17756, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
10:58:27.312 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17756, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
10:58:27.312 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17765, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
10:58:27.312 [game.script] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17765, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
10:58:27.312 [system.io] [warning] open: mods/ModBasics/data/text/export_ancillaries.txt.strings.bin is missing
10:58:27.343 [system.io] [warning] open: mods/ModBasics/data/text/export_ancillaries.txt is missing
10:58:27.406 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
10:58:27.406 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
10:58:27.406 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
10:58:27.500 [system.io] [warning] open: mods/ModBasics/data/text/export_advice.txt.strings.bin is missing
10:58:27.593 [system.io] [warning] open: mods/ModBasics/data/text/export_advice.txt is missing
10:58:28.015 [system.io] [warning] open: mods/ModBasics/data/text/export_prologue.txt.strings.bin is missing
10:58:28.031 [system.io] [warning] open: mods/ModBasics/data/text/export_prologue.txt is missing
10:58:28.109 [system.io] [warning] open: mods/ModBasics/data/text/names.txt.strings.bin is missing
10:58:28.937 [system.io] [warning] open: mods/ModBasics/data/text/names.txt is missing
10:58:30.250 [system.io] [warning] open: mods/ModBasics/data/text/cursor_action_tooltips.txt.strings.bin is missing
10:58:30.281 [system.io] [warning] open: mods/ModBasics/data/text/cursor_action_tooltips.txt is missing
10:58:41.718 [system.io] [warning] open: mods/ModBasics/data/text/FactionIntroSubTitles.txt.strings.bin is missing
10:58:41.765 [system.io] [warning] open: mods/ModBasics/data/text/FactionIntroSubTitles.txt is missing
10:58:43.031 [system.io] [warning] open: mods/ModBasics/data/text/quotes.txt.strings.bin is missing
10:58:43.046 [system.io] [warning] open: mods/ModBasics/data/text/quotes.txt is missing
10:58:43.187 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
10:58:43.203 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
10:58:45.187 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
10:58:46.312 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
10:58:46.312 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
10:58:46.343 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
10:58:46.343 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
10:58:46.343 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
10:58:46.343 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
10:58:46.406 [system.io] [warning] open: mods/ModBasics/data/text/battle_descriptions.txt.strings.bin is missing
10:58:46.406 [system.io] [warning] open: mods/ModBasics/data/text/battle_descriptions.txt is missing
10:58:46.421 [system.io] [warning] open: mods/ModBasics/data/text/campaign_descriptions.txt.strings.bin is missing
10:58:46.421 [system.io] [warning] open: mods/ModBasics/data/text/campaign_descriptions.txt is missing
10:58:46.734 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
10:58:46.921 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
10:58:47.937 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
10:58:47.968 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
10:58:47.984 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
10:58:47.984 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
10:58:48.015 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
10:58:48.031 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
10:58:48.031 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
10:58:48.031 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
10:58:48.031 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
10:58:48.046 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
10:58:48.062 [system.io] [warning] open: data/menu/icons.tga.dds is missing
10:58:52.390 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
10:58:52.390 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
10:58:52.390 [system.io] [warning] open: mods/ModBasics/data/world/maps/base/map_timurids.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/base/map_normans.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_saxons.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/base/map_saxons.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/base/map_slave.tga is missing
10:58:52.406 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
10:58:52.453 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/leader_pic_england.tga is missing
10:58:53.921 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map.rwm is missing
10:58:54.000 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
10:58:54.000 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map.rwm is missing
10:58:54.000 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map.rbm is missing
10:58:54.000 [system.io] [warning] open: mods/ModBasics/data/world/maps/campaign/imperial_campaign/map.wfc is missing
10:58:54.140 [system.io] [warning] open: mods/ModBasics/data/text/historic_events.txt.strings.bin is missing
10:58:54.140 [system.io] [warning] open: mods/ModBasics/data/text/historic_events.txt is missing
10:58:54.187 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.218 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.234 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:54.250 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
10:58:54.250 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.250 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.265 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.265 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.265 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.265 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/086.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/086.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/086.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/086.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/096.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/096.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/096.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/096.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/089.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/089.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/089.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/089.tga, using the default culture path if it exists
10:58:54.265 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/077.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/077.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/077.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/077.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/024.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/024.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/024.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/024.tga, using the default culture path if it exists
10:58:54.265 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/039.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/039.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/039.tga, using the default culture path if it exists
10:58:54.265 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/039.tga, using the default culture path if it exists
10:58:54.265 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.265 [game.script.trigger] [trace] Trigger <factionleader_pope> fired
10:58:54.281 [game.script.trigger] [trace] Trigger <factionleader> fired
10:58:54.281 [game.script.trigger] [trace] Trigger <becomesheir> fired
10:58:54.328 [script.err] [error] Script Error in mods/ModBasics/data/world/maps/campaign/imperial_campaign/descr_mercenaries.txt, at line 63, column 51
Unrecognised region name found: 'Aberdeen_Province'
10:58:56.890 [game.script.trigger] [info]
Event triggers information:
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
10:58:56.890 [game.script.trigger] [info] 038 triggers tested by event FactionTurnStart
10:58:56.890 [game.script.trigger] [info] 005 triggers tested by event PopeElected
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event InterFactionMarriage
10:58:56.890 [game.script.trigger] [info] 019 triggers tested by event LesserGeneralOfferedForAdoption
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event BattleGatesAttackedByEnemyEngine
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
10:58:56.890 [game.script.trigger] [info] 024 triggers tested by event FatherDiesNatural
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
10:58:56.890 [game.script.trigger] [info] 002 triggers tested by event BattleWallsBreachedByEngine
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
10:58:56.890 [game.script.trigger] [info] 014 triggers tested by event SufferAssassinationAttempt
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event SettlementUpgraded
10:58:56.890 [game.script.trigger] [info] 002 triggers tested by event FactionAllianceDeclared
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event TileSeen
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event UngarrisonedFort
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event CityRebels
10:58:56.890 [game.script.trigger] [info] 002 triggers tested by event BecomesFactionHeir
10:58:56.890 [game.script.trigger] [info] 026 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
10:58:56.890 [game.script.trigger] [info] 008 triggers tested by event ExecutesAnAssassinOnAMission
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event GiveMoney
10:58:56.890 [game.script.trigger] [info] 013 triggers tested by event PriestBecomesHeretic
10:58:56.890 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event MarriageAllianceOffered
10:58:56.890 [game.script.trigger] [info] 005 triggers tested by event DiplomacyMission
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event GovernorThrowRaces
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event PreBattle
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
10:58:56.890 [game.script.trigger] [info] 020 triggers tested by event MessageOpen
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
10:58:56.890 [game.script.trigger] [info] 005 triggers tested by event SpyMission
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event GuildUpgraded
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event GuildDestroyed
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event Birth
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
10:58:56.890 [game.script.trigger] [info] 004 triggers tested by event SabotageMission
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
10:58:56.890 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
10:58:56.890 [game.script.trigger] [info] 004 triggers tested by event BattleBattleGatesDestroyedByEngine
10:58:56.890 [game.script.trigger] [info] 007 triggers tested by event GeneralJoinCrusade
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
10:58:56.890 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
10:58:56.890 [game.script.trigger] [info] 001 triggers tested by event SufferAcquisitionAttempt
10:58:56.906 [game.script.trigger] [info] 005 triggers tested by event SettlementScrollAdviceRequested
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event GovernorUnitTrained
10:58:56.906 [game.script.trigger] [info] 034 triggers tested by event SettlementPanelOpen
10:58:56.906 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
10:58:56.906 [game.script.trigger] [info] 009 triggers tested by event CharacterTurnStart
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event AssassinCaughtAttackingPope
10:58:56.906 [game.script.trigger] [info] 020 triggers tested by event OfferedForAdoption
10:58:56.906 [game.script.trigger] [info] 020 triggers tested by event ButtonPressed
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event Insurrection
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event CharacterAttacksCrusadingGeneral
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
10:58:56.906 [game.script.trigger] [info] 072 triggers tested by event GovernorBuildingCompleted
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event LeaderOrderedAssassination
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
10:58:56.906 [game.script.trigger] [info] 058 triggers tested by event GeneralCaptureSettlement
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event HireMercenariesPanelOpen
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event CeasedFactionHeir
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event SackSettlement
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event EscPressed
10:58:56.906 [game.script.trigger] [info] 013 triggers tested by event BattlePlayerAttacksSettlementBuilding
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event InquisitorAppointed
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event SettlementSelected
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event GeneralAbandonCrusade
10:58:56.906 [game.script.trigger] [info] 004 triggers tested by event GeneralAssaultsGeneral
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event OccupySettlement
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event GeneralDevastatesTile
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event NavalAutoResolvePanelOpen
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event Forgiveness
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event BattlePlayerSiegeEngineDestroyed
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
10:58:56.906 [game.script.trigger] [info] 007 triggers tested by event SettlementTurnStart
10:58:56.906 [game.script.trigger] [info] 007 triggers tested by event UpdateAttitude
10:58:56.906 [game.script.trigger] [info] 017 triggers tested by event OfferedForMarriage
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
10:58:56.906 [game.script.trigger] [info] 189 triggers tested by event CharacterTurnEnd
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event FactionExcommunicated
10:58:56.906 [game.script.trigger] [info] 005 triggers tested by event GeneralArrivesCrusadeTargetRegion
10:58:56.906 [game.script.trigger] [info] 037 triggers tested by event LeaderMissionSuccess
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event GovernorCityRiots
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
10:58:56.906 [game.script.trigger] [info] 006 triggers tested by event DenouncementMission
10:58:56.906 [game.script.trigger] [info] 013 triggers tested by event CardinalPromoted
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
10:58:56.906 [game.script.trigger] [info] 024 triggers tested by event LeaderMissionFailed
10:58:56.906 [game.script.trigger] [info] 061 triggers tested by event ScrollOpened
10:58:56.906 [game.script.trigger] [info] 049 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
10:58:56.906 [game.script.trigger] [info] 007 triggers tested by event BuildingDestroyed
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
10:58:56.906 [game.script.trigger] [info] 071 triggers tested by event UnitTrained
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event BattleEnemyUnitRouts
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event EnemyCharacterSelected
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
10:58:56.906 [game.script.trigger] [info] 028 triggers tested by event BattleDeploymentPhaseCommenced
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
10:58:56.906 [game.script.trigger] [info] 008 triggers tested by event CharacterPanelOpen
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event FactionNewCapital
10:58:56.906 [game.script.trigger] [info] 011 triggers tested by event BattleEnemyAttacksSettlementBuilding
10:58:56.906 [game.script.trigger] [info] 009 triggers tested by event CharacterBecomesAFather
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event LeaderDestroyedFaction
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event PreBattlePanelOpen
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionLeader
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
10:58:56.906 [game.script.trigger] [info] 006 triggers tested by event FactionLeaderPrisonersRansomedCaptor
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event FactionWarDeclared
10:58:56.906 [game.script.trigger] [info] 004 triggers tested by event GovernorAgentCreated
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
10:58:56.906 [game.script.trigger] [info] 092 triggers tested by event BuildingCompleted
10:58:56.906 [game.script.trigger] [info] 006 triggers tested by event ExterminatePopulation
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event BattlePlayerUnitRouts
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event FactionTradeAgreementMade
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event FactionBreakAlliance
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event TradePanelOpen
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event Idle
10:58:56.906 [game.script.trigger] [info] 158 triggers tested by event RequestBuildingAdvice
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
10:58:56.906 [game.script.trigger] [info] 068 triggers tested by event ScrollAdviceRequested
10:58:56.906 [game.script.trigger] [info] 243 triggers tested by event CharacterComesOfAge
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
10:58:56.906 [game.script.trigger] [info] 147 triggers tested by event PostBattle
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event ArmyTakesCrusadeTarget
10:58:56.906 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
10:58:56.906 [game.script.trigger] [info] 042 triggers tested by event BattleConflictPhaseCommenced
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedSpyingMission
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event NewAdmiralCreated
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
10:58:56.906 [game.script.trigger] [info] 011 triggers tested by event CharacterMarries
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event VotedForPope
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event BattleEnemySiegeEngineDestroyed
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event CardinalRemoved
10:58:56.906 [game.script.trigger] [info] 007 triggers tested by event BattleAiCommenced
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CityRiots
10:58:56.906 [game.script.trigger] [info] 007 triggers tested by event AssassinationMission
10:58:56.906 [game.script.trigger] [info] 036 triggers tested by event CharacterSelected
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event GeneralPrisonersRansomedCaptor
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event CharacterDamagedByDisaster
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CitySacked
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event GiveSettlement
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event Disaster
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event CharacterNearHeretic
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
10:58:56.906 [game.script.trigger] [info] 011 triggers tested by event GeneralTakesCrusadeTarget
10:58:56.906 [game.script.trigger] [info] 106 triggers tested by event AgentCreated
10:58:56.906 [game.script.trigger] [info] 338 triggers tested by event RequestTrainingAdvice
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
10:58:56.906 [game.script.trigger] [info] 040 triggers tested by event Transgression
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event HireMercenaries
10:58:56.906 [game.script.trigger] [info] 002 triggers tested by event GeneralPrisonersRansomedCaptive
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event PreBattleScrollAdviceRequested
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event MultiTurnMove
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
10:58:56.906 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
10:58:56.906 [game.script.trigger] [info] 001 triggers tested by event Demeanour
10:58:56.906 [game.script.trigger] [info] 003 triggers tested by event AcquisitionMission
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
10:58:56.906 [game.script.trigger] [info] 011 triggers tested by event IncomingMessage
10:58:56.906 [game.script.trigger] [info] 000 triggers tested by event EventCounter