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Thread: Infantry units-some artwork before previews

  1. #101

    Default Re: units-some artwork before previews

    Great units.Sadly,I can't +rep yet


  2. #102

    Default Re: units-some artwork before previews


    no problem, I really don't care about reps

    d.

  3. #103

    Default Re: units-some artwork before previews

    Mylords, your units are wonderful! Really, amazing... +rep for you! It was time for Hungary to have an appropriate rooster... I'll keep an eye on this thread!

  4. #104

    Default Re: units-some artwork before previews

    thanx! I will post some new pics I hope in the next week.

    d.

  5. #105
    \Vazul's Ghost/'s Avatar Senator
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    1,177

    Default Re: units-some artwork before previews

    Absolutely fantastic work as usual!
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  6. #106

    Default Re: units-some artwork before previews

    halbred militia ug2 /1430-1530/


  7. #107
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: units-some artwork before previews

    GREAT WORK has be done here!!!
    I wonder after this expirience of creating units what will be the level of
    the units for Great Conflicts...
    Just great...no more to say!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  8. #108

    Default Re: units-some artwork before previews

    hooked gunners ug0 /1360-1430/


  9. #109

    Default Re: units-some artwork before previews

    Very nice! Can we have a look at some in game screens of high resolution?

  10. #110
    Csatádi's Avatar Senator
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    Default Re: units-some artwork before previews

    AnthoniusII:
    Good luck to your mod!

    Silesian_Noble
    Not yet. They will be far better with normal map.

  11. #111
    Socal_infidel's Avatar PDER Piper
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    Default Re: units-some artwork before previews

    Once again amazing units, dome! You are doing some pretty high-quality work under the radar here! More people need to see the makeover you guys are giving Hungary. Good stuff!

  12. #112

    Default Re: units-some artwork before previews

    Fantastic units

  13. #113
    Matthĉus's Avatar Knez Bribirski
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    Default Re: units-some artwork before previews

    excellent, top quality.

  14. #114

    Default Re: units-some artwork before previews

    hooked gunners ug1 /1430-1530/


  15. #115

    Default Re: units-some artwork before previews

    More great stuff! +1 rep

    Quote Originally Posted by Csatádi View Post
    AnthoniusII:Not yet. They will be far better with normal map.
    Are these preview images without normal maps?

  16. #116

    Default Re: units-some artwork before previews

    yep, tehre is no normal maps on these pics

  17. #117

    Default Re: units-some artwork before previews

    armoured halberdier 1430-1530



  18. #118

    Default Re: units-some artwork before previews

    Halberd wasn’t popular weaponry In central Europe. There wasn’t much of it in Teutonic Order and in Poland (there could be some but mostly as city guardsmen attribute). Were there really significant units of halberdiers in Hungary? Are there any evidences in Hungarian sources? If yes, could you present it here? I’m very curious how the halberd was in medieval Hungary, and I’m pretty suspicious about it…

  19. #119

    Default Re: units-some artwork before previews

    Quote Originally Posted by dome View Post
    yep, tehre is no normal maps on these pics
    Wow, that’s actually good news. The units look great, but if I could make any small complaint it would be that the details are a little flat looking (in these pics anyway). That should be totally fixed once you create normal maps though. I look forward to seeing the finnished product.

  20. #120

    Default Re: units-some artwork before previews

    Quote Originally Posted by Silesian_Noble View Post
    Halberd wasn’t popular weaponry In central Europe. There wasn’t much of it in Teutonic Order and in Poland (there could be some but mostly as city guardsmen attribute). Were there really significant units of halberdiers in Hungary? Are there any evidences in Hungarian sources? If yes, could you present it here? I’m very curious how the halberd was in medieval Hungary, and I’m pretty suspicious about it…

    The halberdiers were mostly czech and german soldiers in the medieval hungary. The german's number increasd with the mass imigration after the tatar's raid. But they are produsable just from the beginning of the XIV. century.The czech's were mostly mercs in the black army of mathias rex. Thats why they coming so late to the game./the player can build them about 1440-1450/
    anyways both of the halberdier units are very rare, so you would'nt see mass hungarain halbred troops in the game

    d.
    Last edited by dome; March 22, 2009 at 03:07 AM.

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