dark_legion:
Getting rid of the land bridges is easy. Run the XGM installer again, and then, before you start a new campaign (or load an old one), delete the following files:
xgm\Data\world\maps\base\map_heights.hgt
xgm\Data\world\maps\base\map_regions.tga
xgm\Data\world\maps\base\map_ground_types.tga
Switching the Armoured Hoplite model and skin is a little more difficult. I think this should work.
1. Delete these files:
xgm\Data\models_unit\textures\UNIT_GREEK_ELITE_HOPLITE_CARTHAGE.TGA.DDS
xgm\Data\models_unit\textures\UNIT_GREEK_ELITE_HOPLITE_GREEK.TGA.DDS
2. Open xgm\Data\descr_model_battle.txt and change the greek_armoured_hoplite entry so that it looks like this:
Code:
type greek_armoured_hoplite
skeleton fs_slow_spearman, fs_slow_swordsman
indiv_range 40
texture carthage, data/models_unit/textures/unit_greek_elite_hoplite_carthage.tga
texture greek_cities, data/models_unit/textures/unit_greek_elite_hoplite_greek.tga
model_flexi data/models_unit/unit_greek_hoplite_elite_high.cas, 15
model_flexi data/models_unit/unit_greek_hoplite_elite_med.cas, 30
model_flexi data/models_unit/unit_greek_hoplite_elite_low.cas, 40
model_flexi data/models_unit/unit_greek_hoplite_elite_lowest.cas, max
model_sprite greek_cities, 60.0, data/sprites/greek_cities_greek_armoured_hoplite_sprite.spr ; old
model_sprite carthage, 60.0, data/sprites/carthage_greek_armoured_hoplite_sprite.spr ; old
model_tri 400, 0.5f, 0.5f, 0.5f
As for the Sacred band, yes they are supposed to be like Hypaspists. Historically I don't think they existed in the game period, but when they existed they fought like hoplites rather than phalangites.