I have played three campaigns so far. Each one has lasted awhile.
The first was with Greece, the second with Numidia and the third with Epirus.
In addition, I played three or four turns with a number of other factions just to see what they are like.
CARTHAGE
Carthage got stuffed two out of the three campaigns.
In PE as the Numidians, you have to go after Carthage right away, otherwise you are done. I saw no reason to change this strategy and I went after them as soon as I could get the bulk of my troops massed in one army.
To my suprise, Carthage put up very little resistance.
It wasn't until I played a few turns with Carthage that I found out why.
Carthage goes broke quicker than anyone else I have played with so far.
After one turn, they have no money to fight back with. And I think they lose close to 10 k per turn. Thats tuff!
Their army in Sicily sieges Agrigento and gets defeated when the rebels sally(saw it happen in both my Greek and Epirote campaign).
Not sure if that happened in my Numidian campaign. But presumably it did otherwise they would have shipped some troops to Africa to fight me no?
I would add that booting them out of Sicily as fast as possible may have something to do with their outcome. As the Greeks, I did this pretty fast and they ended up beating Numidia. As Epirus I left them alone and they ended up commiting a number of armies to fighting me. And lost them.
Numidia waxed them pretty quick. They still have the islands. But thats it.
Still, I think Carthage has really been clipped.
As Carthage, I had to take Sicily just to stop losing more money.
Ouch!
ARMENIA
I played a few turns with them and I am little unsure why Artaxarta has been swapped with Van. Putting Van so close to the border with the Seleucids is just asking to be attacked. And thats exactly what happened.
If the AI acted normally, this might not be such a big problem, but with the AI's prediliction to attacking the player at the expense of its territory elsewhere, this seems like its going to hamstring Armenia. Both legs.
The one thing going for Armenia in PE and if I'm not mistaken, history, was that Armenia was some way off the beaten track.
You used to have a little time to organize an army to defend vs an approaching Seleucid army.
Presumably this is a move to whittle down the Seleucids?
I think Armenia could very well be the hardest faction to play.
They are going to get attacked almost right away by the Sels and they don't have enough troops to defend Van and to expand.
They also lose money, so I think it could be tough to play Armenia.
THE SELEUCIDS
To my suprise, these guys actually made a little money after one turn.
1100 I think.
They are my favourite faction in every RTW mod I have played.
I have yet to play them properly in Extended Realism so far but they are next up for me.
In any event, they seem to get into wars with everyone in the east.
The Ptollies seem to take em out every time.
The Seleucids seem to try and hold onto Asia Minor at the expense of everything else.
In my Epirus campaign, they were losing Asia minor to Galatia and Pontus.
Macedon took out Galatia and replaced Galatia in Asia Minor.
While this makes playing the Sels a very tempting proposition for a player, hoping to fight the Sels later on in a campaign as someone else seems a forlorn wish.
ROME
Unless you play a faction close to Rome in the early game so you can crimp them, they seem to just go banannas.
I saw them rock Gaul and Illyria with half stack armies. They would take a city, leave one unit and move on.
Thats kinda raw when I have to leave at least three or four units plus a family member to control a newly taken city.
GREECE AND NUMIDIA
Both need to be downgraded to medium for campaign difficulty.
Carthage has no money to fight back vs Numidia. Its a cakewalk for Numidia.
As Greece, in turn one I took Chalcis(no walls) and sieged Corinth.
Turn two I took Corinth. This gave me a nice little bottleneck at Athens to defend.
Macedon made peace with me and this enabled me to ship my army to take Crete and get them back to Greece in time for cornflakes.
Thermon was the only stretch point.
It took awhile for Macedon to get an army together. They attacked and it resulted in me taking Larissa. With Larissa in the fold, it made defending Greece and Thermon much easier.
In Sicily, it was really a matter of time. I didn't know if I would have time to build up vs Carthage and Epirus.
I did get the time, and took Sicily. Carthage, despite having no army in Sicily, blockaded Syracuse as soon as I took Agrigento. So of course I took Lilybaeum. Then Messana.
Basically, you can take Corinth and Chalcis before Macedon can do anything about it and this gives you a very, very defensible position.
In both my Epirote and Numidian campaign, the Greeks seemed obsessed with taking Malta. In my Epirus campaign I held Malta, in my Numidian campaign I did not.
They have sent about four full stack armies that have all been sunk at sea in my epirote campaign.
Whats up with that?
Love the fact that the armies are much better balanced. Light troops, cavalry etc. Great.
Really great!
I found it impossible to make cities rebel. I assassinated an epirote family member in Malta, leaving the city without a garrison. I had upto 20 spies in the city plus five assassins sabotaging the city.
Yet no revolt.
I wanted to take the city without starting a war with Epirus.
They eventually shipped some units out and I gave up attacking the city this way.
Presumably the AI won't let the city revolt?
The snowball effect doesn't seem to be as prevalent in ER as it does in PE.
But if a faction loses a couple of cities, they do seem to be basically finished.
And you are back to the haves and have nots again.
When I took Larissa from Macedon, they basically became impotent for example. They have five cities only.
Macedon seem to be reasonably well neutered in the game.
In one campaign they are doing good, in another they are almost insignificant.
Gotta like that.
I haven't seen much in the way of heavy cavalry however.
Overall this is great stuff. Fighting balanced armies is much more fun.
And this alone really makes the mod worthwhile.
I like Epirus, though they need more elephants. Galatia looks interesting, but I hate Barbarian factions. I gotta have roads. Sorry, but thats just me.
Great work guys. Really great work!