-
November 02, 2008, 06:36 PM
#1
Libertus
unit change
is it possible to have for example longbowmen in the turk unit progression. I know its not "historically" correct just wondering and if so how do you do it. Also can you change attributes to units - logrange missiles to Prussian Archers - and if so how?
-
November 03, 2008, 12:21 PM
#2
Re: unit change
Under the patronage of TheFirstONeill
Proud team member of THERA, A New Beginning
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." H. L. Mencken
"Liberty is meaningless where the right to utter one’s thoughts and opinions has ceased to exist. That, of all rights, is the dread of tyrants. It is the right which they first of all strike down." Frederick Douglass
-
November 06, 2008, 02:00 PM
#3
Libertus
Re: unit change
Cheers - is there a "dummies" walkthrough or an easier way to do this?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules