<a href="http://www.game-advertising-online.com/" target="_blank">Game Advertising Online</a><br /> banner requires iframes
Page 79 of 86 FirstFirst ... 2954697071727374757677787980818283848586 LastLast
Results 1,561 to 1,580 of 1714

Thread: RotN Gameplay Discussion & Battle Screens

  1. #1561
    Caius Camillus's Avatar Murakawa
    Join Date
    Jan 2010
    Location
    Paris,France (From Portugual)
    Posts
    23

    Default Re: RotN Gameplay Discussion & Battle Screens

    Very nice screens and those republicans romans are awsome

  2. #1562
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    Quote Originally Posted by Caius Camillus View Post
    Very nice screens and those republicans romans are awsome
    Welcome Cais Camillus, I see you are a True Roman . Thank you for your kind comments on our work so far, Many more improvements to follow. regards, mags

    sponsered by the noble Prisca

  3. #1563
    Sunbird Alkibijad's Avatar Chugen
    Join Date
    Jan 2009
    Posts
    2,353

    Default Re: RotN Gameplay Discussion & Battle Screens

    Welcome to RotN world Camillus, lovely sig/

  4. #1564
    Caius Camillus's Avatar Murakawa
    Join Date
    Jan 2010
    Location
    Paris,France (From Portugual)
    Posts
    23

    Default Re: RotN Gameplay Discussion & Battle Screens

    Thanks guys

  5. #1565
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    Having a few problems with running RotN in Imperial mode,rather than provisional mode. Well it runs fine but some errors with quick battles, florin80 is kindly helping me out. an error message

    Spoiler Alert, click show to read: 
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	two error messages.JPG 
Views:	129 
Size:	108.7 KB 
ID:	77246  
    Last edited by magpie; March 02, 2010 at 03:10 PM.

    sponsered by the noble Prisca

  6. #1566
    hæressiarch's Avatar ☢☠☣♈
    Join Date
    Apr 2008
    Location
    Poland
    Posts
    3,809

    Default Re: RotN Gameplay Discussion & Battle Screens

    i see you both are diging deep in the files. it seems that there are some path issues... well. i dunno. i am making units . i've updated roman preview (part I) and Units Thread with Lucanii infantry i hope those excellent swordsmen/javelineers will suit your masterplan friend time to make some pictish fellas
    click?

  7. #1567
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    I have custom battles working, at least the scenics are now in full play, just got to get the error message fixed and we should be good to go haer. looking forward to all those units
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	custom battle gauls v dacians.JPG 
Views:	52 
Size:	389.2 KB 
ID:	77256  

    sponsered by the noble Prisca

  8. #1568
    hæressiarch's Avatar ☢☠☣♈
    Join Date
    Apr 2008
    Location
    Poland
    Posts
    3,809

    Default Re: RotN Gameplay Discussion & Battle Screens

    you can wiev them now dear friend

    i am happy the case is near to be closed. another happy end it seems
    click?

  9. #1569
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    Bit more work to do my friend, I know what the problem is, and its going to take some work, I am going to have to edit a few things in map_regions, Some past MM mods are catching up!
    A little screen of quick battle for you, Scythia v Armenia.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	night battle in quick battles.JPG 
Views:	607 
Size:	275.9 KB 
ID:	77299  

    sponsered by the noble Prisca

  10. #1570
    Salvo's Avatar Maréchal de l'Empire
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    2,132

    Default Re: RotN Gameplay Discussion & Battle Screens

    Spoiler Alert, click show to read: 


    This is what I miss in Empire
    In R:TW the game tells You where the bug is....Although searching and counting the lines isn't nice too

    I have a question about AI.
    In DarthMod every factions has own formations-different AI behaviour.
    And what about RotN?

  11. #1571
    hæressiarch's Avatar ☢☠☣♈
    Join Date
    Apr 2008
    Location
    Poland
    Posts
    3,809

    Default Re: RotN Gameplay Discussion & Battle Screens

    @ Salvo

    yeah. -show_err (show error) script saved our butts more than hundred times (specially mine ). too bad that TW series are going in non-modable games direction i wonder what's the reason, but that's for offtopic i guess.

    AI in RotN is using 3 monstrous superpowers to crush and humiliate the player.
    1. ALX.EXE AI - best battle AI for RTW games. always finds a way to bite you somehow. newer throws away lives of it's troops and retreats/regroups when smells the stench of defeat. with RotN formations by mags gives a really panzer-nut to crack.
    2. Darth's Formations - we wondered which ones will suit RotN best and it seems that we always liked Darth Mods and his extremely good formations. their use (and the dark side in them) allowed us to gain some quick fixes on the battlefield and really pushed AI foward. beware.
    3. biggest monster - Mags Formations. RotN formations have been re-worked (still are to get the perfect and polished razorsharp edges ) and now you will see syntagmas and maniples instead of rectangles of men or overstretched phalanxes. thickness of formations appeared to be decisive for AI and player as well, so drawing a huge, overstretched line with your troops will result in breaking it very quick. AI is catching occasions more often. and i am very happy to say that hellenic armies are real killers, and have their historical strength and weaknesses

    ok. enough of my ohs and ahs on this.
    click?

  12. #1572
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    Hi Salvo, The old show_err is a great help. I would like to say That RotN and the MM map is now fixed and working fully with ALEX and the Imperial campaign, Quick Battles and Custom battles are also working, Error messages have ceased .
    I would like to take this opportunity to THANK florin80 for his great work and help in getting RotN to this great stage.
    The great thing is now having the Provo campaign released as well for future mini-campaigns. And the MM map can now be fully used with ALEX. Some changes are needed to the old MAP scripts but its worth it.
    Salvo, I am having fun with the formations ai.
    Darth very kindly gave me permission to use and experiment with his files, I am using a mixture of vanilla formations reworked, Darth formations reworked and Mags formations which I am designing for RotN.
    At the moment I am working on the Phalanx armies of Macedon,Seleucid's and Greek Cities.
    Life is so Full these Days

    sponsered by the noble Prisca

  13. #1573
    Salvo's Avatar Maréchal de l'Empire
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    2,132

    Default Re: RotN Gameplay Discussion & Battle Screens

    Than I can't wait to face this mix
    Thanks

  14. #1574
    hæressiarch's Avatar ☢☠☣♈
    Join Date
    Apr 2008
    Location
    Poland
    Posts
    3,809

    Default Re: RotN Gameplay Discussion & Battle Screens

    i can't wait to tweak this "scene"
    click?

  15. #1575
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    Custom battle haer, I like the fact the units are not carrying those dumb torches
    Files have to be uploaded for you this afternoon, So you can play the new setup. I need to talk to you on skype?

    sponsered by the noble Prisca

  16. #1576
    peanut's Avatar Wimmer
    Join Date
    Oct 2008
    Location
    London, Ontario, Canada
    Posts
    139

    Default Re: RotN Gameplay Discussion & Battle Screens

    Screenies are just beautiful! Can't wait to see new trees and stuff too
    Wil Rise of the Nations have night battles without torches? Where will be the source of light then?
    I love those new units on the battlefields. Just beautiful!

    sa-nata-a-na

  17. #1577
    Salvo's Avatar Maréchal de l'Empire
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    2,132

    Default Re: RotN Gameplay Discussion & Battle Screens

    Wil Rise of the Nations have night battles without torches? Where will be the source of light then?
    This has both good and bad sides.

  18. #1578
    magpie's Avatar Artifex
    Join Date
    Jun 2006
    Location
    Ireland,Co Kilkenny
    Posts
    9,634

    Default Re: RotN Gameplay Discussion & Battle Screens

    Quote Originally Posted by peanut View Post
    Screenies are just beautiful! Can't wait to see new trees and stuff too
    Wil Rise of the Nations have night battles without torches? Where will be the source of light then?
    I love those new units on the battlefields. Just beautiful!
    Night battles, Peanut and Salvo, Never liked them in the past, I hated the big flaming torches carried by the men with all their weapons and shields and trying to fight.
    I would like some lights in the towns and cities.
    On the open battlefield, Moonlight and the sky afterglow of the stars, Maybe some lights fixed to artillery units.
    Bad weather That will take great nerve and a load of luck.
    I am looking forward to a night battle in a dense forest Imagine the pure terror

    sponsered by the noble Prisca

  19. #1579
    hæressiarch's Avatar ☢☠☣♈
    Join Date
    Apr 2008
    Location
    Poland
    Posts
    3,809

    Default Re: RotN Gameplay Discussion & Battle Screens

    and night assaults on the cities
    click?

  20. #1580
    Caius Camillus's Avatar Murakawa
    Join Date
    Jan 2010
    Location
    Paris,France (From Portugual)
    Posts
    23

    Default Re: RotN Gameplay Discussion & Battle Screens

    Quote Originally Posted by magpie View Post
    I am looking forward to a night battle in a dense forest Imagine the pure terror
    The Blair Witch Project

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •