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Thread: Geomod Tool for Mapping

  1. #2301

    Default Re: Geomod Tool for Mapping

    CTM will almost always have a clear cause in the log

  2. #2302

    Default Re: Geomod Tool for Mapping

    Code:
    23:02:32.473 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 12865, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:02:32.473 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 12865, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    23:02:32.474 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13230, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:02:32.474 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13230, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    23:02:32.475 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13240, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:02:32.475 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13240, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    23:02:32.475 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13283, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:02:32.475 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13283, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    23:02:32.476 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13284, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:02:32.476 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13284, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    23:02:32.476 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13293, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    23:02:32.476 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13293, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    23:02:32.485 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15623, column 22 :
    we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
    23:02:32.485 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 15623, column 22 :
    we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
    23:02:32.488 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 16122, column 28 :
    we should only have trait(PopesEnforcer) additional affects for triggers(g5mission2)
    23:02:32.488 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 16122, column 28 :
    we should only have trait(PopesEnforcer) additional affects for triggers(g5mission2)
    23:02:32.488 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 16138, column 27 :
    we should only have trait(AdoredByPope) additional affects for triggers(g5mission4)
    23:02:32.489 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 16138, column 27 :
    we should only have trait(AdoredByPope) additional affects for triggers(g5mission4)
    23:02:32.502 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
    23:02:32.503 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    23:02:32.798 [system.io] [warning] open: mods/Third_Age_3/data/text/export_prologue.txt.strings.bin is missing
    23:02:32.803 [system.io] [warning] open: mods/Third_Age_3/data/text/export_prologue.txt is missing
    23:02:36.038 [system.io] [warning] open: mods/Third_Age_3/data/text/FactionIntroSubTitles.txt.strings.bin is missing
    23:02:36.053 [system.io] [warning] open: mods/Third_Age_3/data/text/FactionIntroSubTitles.txt is missing
    23:02:36.054 [system.io] [warning] open: data/text/FactionIntroSubTitles.txt.strings.bin is missing
    23:02:36.346 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
    23:02:36.351 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_logo.tga.dds is missing
    23:02:37.299 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
    23:02:37.433 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    23:02:37.433 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    23:02:37.434 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    23:02:37.435 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    23:02:37.439 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order.tga is missing
    23:02:37.440 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order.tga is missing
    23:02:37.440 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order.tga is missing
    23:02:37.440 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order.tga is missing
    23:02:37.441 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_roll.tga is missing
    23:02:37.441 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_roll.tga is missing
    23:02:37.441 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_select.tga is missing
    23:02:37.442 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_select.tga is missing
    23:02:37.442 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_select.tga is missing
    23:02:37.442 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_select.tga is missing
    23:02:37.442 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_grey.tga is missing
    23:02:37.443 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_grey.tga is missing
    23:02:37.443 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/teutonic_order.tga is missing
    23:02:37.443 [system.io] [warning] open: data/menu/symbols/FE_faction_units/teutonic_order.tga is missing
    23:02:37.444 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland.tga is missing
    23:02:37.444 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland.tga is missing
    23:02:37.444 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland.tga is missing
    23:02:37.445 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland.tga is missing
    23:02:37.445 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_roll.tga is missing
    23:02:37.445 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_roll.tga is missing
    23:02:37.445 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_select.tga is missing
    23:02:37.446 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_select.tga is missing
    23:02:37.446 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_select.tga is missing
    23:02:37.446 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_select.tga is missing
    23:02:37.447 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_grey.tga is missing
    23:02:37.447 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_grey.tga is missing
    23:02:37.448 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/ireland.tga is missing
    23:02:37.448 [system.io] [warning] open: data/menu/symbols/FE_faction_units/ireland.tga is missing
    23:02:37.448 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway.tga is missing
    23:02:37.449 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway.tga is missing
    23:02:37.449 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway.tga is missing
    23:02:37.449 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway.tga is missing
    23:02:37.450 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_roll.tga is missing
    23:02:37.450 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_roll.tga is missing
    23:02:37.450 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_select.tga is missing
    23:02:37.450 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_select.tga is missing
    23:02:37.451 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_select.tga is missing
    23:02:37.451 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_select.tga is missing
    23:02:37.452 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_grey.tga is missing
    23:02:37.452 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_grey.tga is missing
    23:02:37.452 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/norway.tga is missing
    23:02:37.453 [system.io] [warning] open: data/menu/symbols/FE_faction_units/norway.tga is missing
    23:02:37.458 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    23:02:37.458 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    23:02:37.467 [system.io] [warning] open: data/menu/_M2_PROVINCIAL_CAMPAIGN_PANELS.TGA is missing
    23:02:37.470 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    23:02:37.477 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    23:02:38.330 [system.io] [warning] open: mods/Third_Age_3/data/menu/buttons_composite2.tga.dds is missing
    23:02:38.331 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    23:02:38.332 [system.io] [warning] open: mods/Third_Age_3/data/menu/slider_composite2.tga.dds is missing
    23:02:38.333 [system.io] [warning] open: mods/Third_Age_3/data/menu/border_4pix_black_gold2.tga.dds is missing
    23:02:38.334 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    23:02:38.334 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    23:02:38.335 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    23:02:38.335 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    23:02:38.336 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    23:02:38.338 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    23:02:38.339 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    23:02:41.338 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_papal_states.tga is missing
    23:02:41.339 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_byzantium.tga is missing
    23:02:41.340 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_aztecs.tga is missing
    23:02:41.341 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
    23:02:41.342 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
    23:02:41.343 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_saxons.tga is missing
    23:02:41.344 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_russia.tga is missing
    23:02:41.345 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_poland.tga is missing
    23:02:41.348 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_denmark.tga is missing
    23:02:41.350 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_teutonic_order.tga is missing
    23:02:41.351 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_ireland.tga is missing
    23:02:41.352 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_norway.tga is missing
    23:02:41.353 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_hungary.tga is missing
    23:02:41.354 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
    23:02:42.353 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rwm is missing
    23:02:42.385 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
    23:02:42.388 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rwm is missing
    23:02:42.388 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rbm is missing
    23:02:42.388 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.wfc is missing
    23:04:19.498 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_mercenaries.txt, at line 61, column 31
    Unrecognised unit name found: ''



    EDIT: Corrected the mercenaries, and used convert_all. But now instead of a CTM it gives a large delay before starting the campaign.
    Last edited by SuperTechmarine; April 13, 2015 at 04:19 PM.
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  3. #2303
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    Geomod has a minor problem when you save: there is a problem with the text\historic_event.string.bin file - if you have not changed anything there then simply delete this string.bin file.This will take care of the freeze.
    As to the throw back (Crash to Menu - CtM) as CC said: there should be a detailed message line in your log describing the error, most of the time it is related to the desr_strat file.
    Last edited by Gigantus; April 13, 2015 at 10:44 PM.
    .

    Member of the H.E.L.P. Project

  4. #2304

    Default Re: Geomod Tool for Mapping

    Fixed it, I had to download Pyton 2.6 (Had 2.7.9), converted, fixed it. The throwback was because of the descr_mercenaries file.
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  5. #2305
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    Glad you got it fixed.
    .

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  6. #2306

    Default Re: Geomod Tool for Mapping

    Ah, if you have no mercenaries in any given "pool" Geomod will save as no unit instead of just leaving it blank. You will need to fix it every time you save with Geomod or just throw a 'dummy' unit in until you get to actually building the mercenary pool.

  7. #2307
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    A pool should have at least one unit, doesn't really make sense if not. But good to know how Geomod handles it.

    I usually create dummy pools as you describe with one generic unit for all to add right at the creation of the region - that saves me the tedious work to do it at a later stage. At some stage in the development phase I then 'flesh' the pools out.
    .

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  8. #2308

    Default Re: Geomod Tool for Mapping

    I tried to use Geomod on DaC for Third Age. I passed some provinces to Gondor and it keeps giving me "Building gap" and "culture db max settlement level differs from building db max settlement level". Odd since I didn't modify Descr_buildings and DaC works perfectly.
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  9. #2309

    Default Re: Geomod Tool for Mapping

    Might be better to take this problem to the DaC forum, or atleast the Third Age forum. It sounds to me that they adjusted the building trees for different factions but without TA or DaC I cannot say anything with certainty.


    Quote Originally Posted by Gigantus View Post
    A pool should have at least one unit, doesn't really make sense if not. But good to know how Geomod handles it.

    I usually create dummy pools as you describe with one generic unit for all to add right at the creation of the region - that saves me the tedious work to do it at a later stage. At some stage in the development phase I then 'flesh' the pools out.
    I rebuilt my EDU from scratch, so at the time I had no 'generic units' to put in and there are no 'vanilla' units in my EDU, as a quick and dirty fix I just emptied all the mercenary pools.

  10. #2310

    Default Re: Geomod Tool for Mapping

    So I fixed that earlier error by copying over all files but the campaign. Now i must deal with Geomod breaking the custom settlements by changing faction creator of every single province in the game.

    Also, how do I change capitals? Just move the province up?
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  11. #2311
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    The settlement furthest to the top in Geomod's settlement\region list will be the first in descr_strat for a faction and thereby the capital.
    Faction creator - can you give an example (before and after)? This sounds as if a non existing faction might be used and therefore replaced - can't think of another reason.
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  12. #2312

    Default Re: Geomod Tool for Mapping

    Quote Originally Posted by Gigantus View Post
    The settlement furthest to the top in Geomod's settlement\region list will be the first in descr_strat for a faction and thereby the capital.
    Faction creator - can you give an example (before and after)? This sounds as if a non existing faction might be used and therefore replaced - can't think of another reason.
    Helm's Deep:

    Went from Norway (Dwarves of Khazad-Dum) to Milan (Kingdom of Rohan).
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  13. #2313
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    As far as I know Helm's Deep is supposed to belong to Rohan - isn't it? Is norway listed in the descr_sm_faction and descr_strat file?
    .

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  14. #2314

    Default Re: Geomod Tool for Mapping

    Quote Originally Posted by Gigantus View Post
    As far as I know Helm's Deep is supposed to belong to Rohan - isn't it? Is norway listed in the descr_sm_faction and descr_strat file?
    It is, yes.
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  15. #2315
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    I can only imagine that there was some formatting issue - Geomod does not change entries on its own otherwise. Is there a custom 'plan_set' entry above the faction_creator line?
    .

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  16. #2316

    Default Re: Geomod Tool for Mapping

    Quote Originally Posted by Gigantus View Post
    Is there a custom 'plan_set' entry above the faction_creator line?
    Nope, just default.
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  17. #2317
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    Default Re: Geomod Tool for Mapping

    Then I really don't know why - it's not an automatic entry. Even moving the region entry in Geomod down or up the list will have no influence on it. Can you upload the descr_strat and descr_sm_factions file (originals before the change)? Maybe it's some hidden formatting.
    .

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  18. #2318

    Default Re: Geomod Tool for Mapping

    Descr_sm_factions
    Spoiler Alert, click show to read: 
    Code:
    faction						scripts
    culture						northern_european
    religion					heretic
    symbol						models_strat/symbol_rebels.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 0, green 0, blue 0
    secondary_colour				red 3, green 3, blue 3
    loading_logo					loading_screen/symbols/symbol128_slaves.tga
    standard_index					25
    logo_index					FACTION_LOGO_SLAVE
    small_logo_index				SMALL_FACTION_LOGO_SCRIPTS
    triumph_value					5
    custom_battle_availability			no
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						sicily
    culture						gondor
    religion					numenorian
    symbol						models_strat/symbol_sicily.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 238, green 238, blue 238
    secondary_colour				red 0, green 0, blue 0
    loading_logo					loading_screen/symbols/symbol128_sicily.tga
    standard_index					8
    logo_index					FACTION_LOGO_SICILY
    small_logo_index				SMALL_FACTION_LOGO_SICILY
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						denmark
    culture						gondor
    religion					numenorian
    symbol						models_strat/symbol_denmark.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 0, green 32, blue 83
    secondary_colour				red 124, green 152, blue 200
    loading_logo					loading_screen/symbols/symbol128_denmark.tga
    standard_index					9
    logo_index					FACTION_LOGO_DENMARK
    small_logo_index				SMALL_FACTION_LOGO_DENMARK
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				yes
    can_have_princess				no
    has_family_tree					yes
    
    faction						milan
    culture						northern_european
    religion					northmen
    symbol						models_strat/symbol_milan.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 80, green 62, blue 0
    secondary_colour				red 193, green 193, blue 118
    loading_logo					loading_screen/symbols/symbol128_milan.tga
    standard_index					11
    logo_index					FACTION_LOGO_MILAN
    small_logo_index				SMALL_FACTION_LOGO_MILAN
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						normans
    culture						northern_european
    religion					middlemen
    symbol						models_strat/symbol_normans.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 97, green 135, blue 58
    secondary_colour				red 212, green 221, blue 204
    loading_logo					loading_screen/symbols/symbol128_normans.tga
    standard_index					17
    logo_index					FACTION_LOGO_FLANDERS
    small_logo_index				SMALL_FACTION_LOGO_FLANDERS
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						turks
    culture						mesoamerican
    religion					numenorian
    symbol						models_strat/symbol_turks.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 55, green 75, blue 48
    secondary_colour				red 143, green 156, blue 149
    loading_logo					loading_screen/symbols/symbol128_turks.tga
    standard_index					10
    logo_index					FACTION_LOGO_TURKS
    small_logo_index				SMALL_FACTION_LOGO_TURKS
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				yes
    can_have_princess				no
    has_family_tree					yes
    
    faction						scotland
    culture						northern_european
    religion					northmen
    symbol						models_strat/symbol_scotland.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 45, green 59, blue 96
    secondary_colour				red 205, green 209, blue 220
    loading_logo					loading_screen/symbols/symbol128_scotland.tga
    standard_index					16
    logo_index					FACTION_LOGO_SCOTLAND
    small_logo_index				SMALL_FACTION_LOGO_SCOTLAND
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						timurids
    culture						mesoamerican
    religion					northmen
    symbol						models_strat/symbol_timurids.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 158, green 74, blue 91
    secondary_colour				red 216, green 147, blue 134
    loading_logo					loading_screen/symbols/symbol128_timurids.tga
    standard_index					14
    logo_index					FACTION_LOGO_TIMURID
    small_logo_index				SMALL_FACTION_LOGO_TIMURID
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						byzantium
    culture						northern_european
    religion					northmen
    symbol						models_strat/symbol_byzantium.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 94, green 43, blue 62
    secondary_colour				red 224, green 180, blue 177
    loading_logo					loading_screen/symbols/symbol128_byzantium.tga
    standard_index					12
    logo_index					FACTION_LOGO_BYZANTIUM
    small_logo_index				SMALL_FACTION_LOGO_BYZANTIUM
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						moors
    culture						southern_european
    religion					orthodox
    symbol						models_strat/symbol_moors.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 163, green 30, blue 47
    secondary_colour				red 134, green 141, blue 125
    loading_logo					loading_screen/symbols/symbol128_moors.tga
    standard_index					18
    logo_index					FACTION_LOGO_MOORS
    small_logo_index				SMALL_FACTION_LOGO_MOORS
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						hungary
    culture						southern_european
    religion					orthodox
    symbol						models_strat/symbol_hungary.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 40, green 52, blue 102
    secondary_colour				red 118, green 135, blue 145
    loading_logo					loading_screen/symbols/symbol128_hungary.tga
    standard_index					19
    logo_index					FACTION_LOGO_HUNGARY
    small_logo_index				SMALL_FACTION_LOGO_HUNGARY
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						norway
    culture						southern_european
    religion					orthodox
    symbol						models_strat/symbol_norway.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 167, green 67, blue 14
    secondary_colour				red 19, green 22, blue 27
    loading_logo					loading_screen/symbols/symbol128_norway.tga
    standard_index					7
    logo_index					FACTION_LOGO_NORWAY
    small_logo_index				SMALL_FACTION_LOGO_NORWAY
    triumph_value					5
    custom_battle_availability			yes
    horde_min_units					1
    horde_max_units					20
    horde_max_units_reduction_every_horde		20
    horde_unit_per_settlement_population		250
    horde_min_named_characters			1
    horde_max_percent_army_stack			50
    horde_disband_percent_on_settlement_capture	0
    horde_unit					Erebor Elite Axemen
    horde_unit					Khazad Medium Axemen
    horde_unit					Erebor Infantry Axemen
    horde_unit					Erebor Infantry Halberdmen
    horde_unit					Erebor Iron Axethrowers
    horde_unit					Erebor Iron Crossbowmen
    horde_unit					Erebor Militia Axemen
    horde_unit					Dwarf Catapult
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						saxons
    culture						greek
    religion					islam
    symbol						models_strat/symbol_saxons.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 98, green 63, blue 179
    secondary_colour				red 178, green 208, blue 242
    loading_logo					loading_screen/symbols/symbol128_saxons.tga
    standard_index					22
    logo_index					FACTION_LOGO_ELO
    small_logo_index				SMALL_FACTION_LOGO_ELO
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				yes
    can_have_princess				no
    has_family_tree					teutonic
    
    faction						egypt
    culture						greek
    religion					islam
    symbol						models_strat/symbol_egypt.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 9, green 2, blue 100
    secondary_colour				red 118, green 135, blue 145
    loading_logo					loading_screen/symbols/symbol128_egypt.tga
    standard_index					20
    logo_index					FACTION_LOGO_EGYPT
    small_logo_index				SMALL_FACTION_LOGO_EGYPT
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						ireland
    culture						greek
    religion					islam
    symbol						models_strat/symbol_ireland.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 102, green 132, blue 80
    secondary_colour				red 204, green 218, blue 139
    loading_logo					loading_screen/symbols/symbol128_ireland.tga
    standard_index					23
    logo_index					FACTION_LOGO_IRELAND
    small_logo_index				SMALL_FACTION_LOGO_IRELAND
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						mongols
    culture						greek
    religion					islam
    symbol						models_strat/symbol_mongols.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 51, green 91, blue 21
    secondary_colour				red 236, green 199, blue 110
    loading_logo					loading_screen/symbols/symbol128_mongols.tga
    standard_index					21
    logo_index					FACTION_LOGO_MONGOLS
    small_logo_index				SMALL_FACTION_LOGO_MONGOLS
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						teutonic_order
    culture						mesoamerican
    religion					middlemen
    symbol						models_strat/symbol_teutonic_order.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 140, green 125, blue 0
    secondary_colour				red 143, green 156, blue 149
    loading_logo					loading_screen/symbols/symbol128_teutonic_order.tga
    standard_index					24
    logo_index					FACTION_LOGO_TEUTONS
    small_logo_index				SMALL_FACTION_LOGO_TEUTONS
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						venice
    culture						middle_eastern
    religion					catholic
    symbol						models_strat/symbol_venice.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 140, green 72, blue 0
    secondary_colour				red 218, green 170, blue 124
    loading_logo					loading_screen/symbols/symbol128_venice.tga
    standard_index					3
    logo_index					FACTION_LOGO_VENICE
    small_logo_index				SMALL_FACTION_LOGO_VENICE
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						england
    culture						eastern_european
    religion					catholic
    special_faction_type				papal_faction
    symbol						models_strat/symbol_england.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 7, green 3, blue 2
    secondary_colour				red 113, green 105, blue 94
    loading_logo					loading_screen/symbols/symbol128_england.tga
    standard_index					0
    logo_index					FACTION_LOGO_ENGLAND
    small_logo_index				SMALL_FACTION_LOGO_ENGLAND
    triumph_value					5
    custom_battle_availability			yes
    horde_min_units					32
    horde_max_units					36
    horde_max_units_reduction_every_horde		5
    horde_unit_per_settlement_population		250
    horde_min_named_characters			1
    horde_max_percent_army_stack			50
    horde_disband_percent_on_settlement_capture	15
    horde_unit					Mordor Heavy Swordsmen
    horde_unit					Mordor Trolls
    horde_unit					Mordor Uruk Swordsmen
    horde_unit					Mordor Uruk Archers
    horde_unit					Mordor Infantry Halberdmen
    horde_unit					Mordor Infantry Swordsmen
    horde_unit					Mordor Infantry Archers
    horde_unit					Mordor Militia Spearmen
    horde_unit					Mordor Militia Archers
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					teutonic
    
    faction						poland
    culture						eastern_european
    religion					catholic
    symbol						models_strat/symbol_poland.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 7, green 30, blue 7
    secondary_colour				red 206, green 169, blue 80
    loading_logo					loading_screen/symbols/symbol128_poland.tga
    standard_index					2
    logo_index					FACTION_LOGO_POLAND
    small_logo_index				SMALL_FACTION_LOGO_POLAND
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					teutonic
    
    faction						france
    culture						eastern_european
    religion					catholic
    symbol						models_strat/symbol_france.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 48, green 48, blue 48
    secondary_colour				red 116, green 116, blue 116
    loading_logo					loading_screen/symbols/symbol128_france.tga
    standard_index					15
    logo_index					FACTION_LOGO_FRANCE
    small_logo_index				SMALL_FACTION_LOGO_FRANCE
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					teutonic
    
    faction						aztecs
    culture						mesoamerican
    religion					middlemen
    symbol						models_strat/symbol_aztecs.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 120, green 82, blue 71
    secondary_colour				red 209, green 188, blue 159
    loading_logo					loading_screen/symbols/symbol128_aztecs.tga
    standard_index					13
    logo_index					FACTION_LOGO_AZTECS
    small_logo_index				SMALL_FACTION_LOGO_AZTECS
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						hre
    culture						eastern_european
    religion					catholic
    symbol						models_strat/symbol_holy_roman_empire.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 70, green 50, blue 50
    secondary_colour				red 0, green 0, blue 0
    loading_logo					loading_screen/symbols/symbol128_holy_roman_empire.tga
    standard_index					6
    logo_index					FACTION_LOGO_HRE
    small_logo_index				SMALL_FACTION_LOGO_HRE
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					teutonic
    
    faction						portugal
    culture						eastern_european
    religion					catholic
    symbol						models_strat/symbol_portugal.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 85, green 0, blue 1
    secondary_colour				red 126, green 126, blue 126
    loading_logo					loading_screen/symbols/symbol128_portugal.tga
    standard_index					1
    logo_index					FACTION_LOGO_PORTUGAL
    small_logo_index				SMALL_FACTION_LOGO_PORTUGAL
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					teutonic
    
    faction						spain
    culture						middle_eastern
    religion					catholic
    symbol						models_strat/symbol_spain.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 150, green 0, blue 1
    secondary_colour				red 240, green 196, blue 135
    loading_logo					loading_screen/symbols/symbol128_spain.tga
    standard_index					4
    logo_index					FACTION_LOGO_SPAIN
    small_logo_index				SMALL_FACTION_LOGO_SPAIN
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				yes
    can_have_princess				no
    has_family_tree					yes
    
    faction						russia
    culture						middle_eastern
    religion					catholic
    symbol						models_strat/symbol_russia.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 230, green 196, blue 0
    secondary_colour				red 0, green 0, blue 0
    loading_logo					loading_screen/symbols/symbol128_russia.tga
    standard_index					5
    logo_index					FACTION_LOGO_RUSSIA
    small_logo_index				SMALL_FACTION_LOGO_RUSSIA
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				yes
    can_have_princess				no
    has_family_tree					yes
    
    faction						khand
    culture						middle_eastern
    religion					catholic
    symbol						models_strat/symbol_khand.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 233, green 24, blue 1
    secondary_colour				red 240, green 196, blue 135
    loading_logo					loading_screen/symbols/symbol128_khand.tga
    standard_index					27
    logo_index					FACTION_LOGO_HEDJAZ
    small_logo_index				SMALL_FACTION_LOGO_HEDJAZ
    triumph_value					5
    custom_battle_availability			yes
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						ents
    culture						greek
    religion					heretic
    symbol						models_strat/symbol_ents.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 0, green 64, blue 0
    secondary_colour				red 153, green 172, blue 150
    loading_logo					loading_screen/symbols/symbol128_ents.tga
    standard_index					26
    logo_index					FACTION_LOGO_LIT
    small_logo_index				SMALL_FACTION_LOGO_LIT
    triumph_value					5
    custom_battle_availability			no
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					no
    
    faction						papal_states
    culture						eastern_european
    religion					catholic
    symbol						models_strat/symbol_papal_states.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 123, green 107, blue 120
    secondary_colour				red 149, green 160, blue 156
    loading_logo					loading_screen/symbols/symbol128_papal_states.tga
    standard_index					28
    logo_index					FACTION_LOGO_PAPAL_STATES
    small_logo_index				SMALL_FACTION_LOGO_PAPAL_STATES
    triumph_value					5
    custom_battle_availability			no
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					no
    
    faction						united, spawned_on_event
    culture						gondor
    religion					numenorian
    symbol						models_strat/symbol_united.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 56, green 57, blue 113
    secondary_colour				red 122, green 133, blue 161
    loading_logo					loading_screen/symbols/symbol128_united.tga
    standard_index					25
    logo_index					FACTION_LOGO_KIEV
    small_logo_index				SMALL_FACTION_LOGO_KIEV
    triumph_value					5
    custom_battle_availability			no
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					yes
    
    faction						slave
    culture						northern_european
    religion					heretic
    special_faction_type				slave_faction
    symbol						models_strat/symbol_rebels.CAS
    rebel_symbol					models_strat/symbol_rebels.CAS
    primary_colour					red 110, green 110, blue 110
    secondary_colour				red 176, green 176, blue 176
    loading_logo					loading_screen/symbols/symbol128_slaves.tga
    standard_index					30
    logo_index					FACTION_LOGO_SLAVE
    small_logo_index				SMALL_FACTION_LOGO_SLAVE
    triumph_value					5
    custom_battle_availability			no
    can_sap						no
    prefers_naval_invasions				no
    can_have_princess				no
    has_family_tree					no


    Descr_strat
    Spoiler Alert, click show to read: 
    Code:
    campaign imperial_campaign
    
    ;##########################
    ;##### Factions Setup #####
    ;##########################
    
    playable
    	sicily
    	denmark
    	milan
    	normans
    	turks
    	scotland
    	timurids
    	byzantium
    	moors
    	hungary
    	norway
    	saxons
    	egypt
    	ireland
    	mongols
    	teutonic_order
    	venice
    	england
    	poland
    	france
    	aztecs
    	hre
    	portugal
    	spain
    	russia
    	khand
    end
    unlockable
    
    end
    nonplayable
    	scripts
    	ents
    	papal_states
    	united
    	slave
    end
    
    ;##########################
    ;##### Campaign Setup #####
    ;##########################
    
    start_date	2980 winter
    end_date	3080 winter
    timescale	0.25
    
    marian_reforms_disabled
    rebelling_characters_active
    gladiator_uprising_disabled
    night_battles_enabled
    show_date_as_turns
    brigand_spawn_value 400
    pirate_spawn_value 400
    free_upkeep_forts 4
    
    ;#####################
    ;##### Resources #####
    ;#####################
    
    ; Animals
    resource	dogs,		264,	431 ; Anduin (Horses)
    resource	dogs,		276,	393 ; Anduin (Horses)
    resource	dogs,		280,	423 ; Anduin (Horses)
    resource	dogs,		201,	432 ; Angmar (Horses)
    resource	dogs,		156,	410 ; Arnor (Horses)
    resource	dogs,		219,	364 ; Arnor (Horses)
    resource	dogs,		335,	417 ; Dale (Horses)
    resource	dogs,		248,	188 ; Dol Amroth (Horses)
    resource	dogs,		256,	173 ; Dol Amroth (Horses)
    resource	dogs,		214,	290 ; Dunland (Horses)
    resource	dogs,		170,	284 ; Enedwaith (Horses)
    resource	dogs,		190,	202 ; Gondor (Horses)
    resource	dogs,		293,	83  ; Harad (Horses)
    resource	dogs,		320,	121 ; Harad (Horses)
    resource	dogs,		346,	142 ; Harad (Horses)
    resource	dogs,		392,	121 ; Harad (Horses)
    resource	dogs,		456,	50  ; Harad (Horses)
    resource	dogs,		460,	159 ; Khand (Horses)
    resource	dogs,		484,	142 ; Khand (Horses)
    resource	dogs,		488,	169 ; Khand (Horses)
    resource	dogs,		47,	391 ; Lindon (Horses)
    resource	dogs,		64,	361 ; Lindon (Horses)
    resource	dogs,		365,	299 ; Rhovanion (Horses)
    resource	dogs,		374,	357 ; Rhovanion (Horses)
    resource	dogs,		381,	261 ; Rhovanion (Horses)
    resource	dogs,		399,	322 ; Rhovanion (Horses)
    resource	dogs,		452,	282 ; Rhun (Horses)
    resource	dogs,		481,	239 ; Rhun (Horses)
    resource	dogs,		487,	285 ; Rhun (Horses)
    resource	dogs,		213,	260 ; Rohan (Horses)
    resource	dogs,		236,	267 ; Rohan (Horses)
    resource	dogs,		246,	252 ; Rohan (Horses)
    resource	dogs,		268,	241 ; Rohan (Horses)
    resource	dogs,		281,	260 ; Rohan (Horses)
    resource	dogs,		286,	286 ; Rohan (Horses)
    resource	slaves,		206,	456 ; Angmar
    resource	slaves,		237,	435 ; Angmar
    resource	slaves,		267,	83  ; Harad
    resource	slaves,		324,	119 ; Harad
    resource	slaves,		394,	8   ; Harad
    resource	slaves,		435,	91  ; Harad
    resource	slaves,		480,	88  ; Harad
    resource	slaves,		483,	138 ; Khand
    resource	slaves,		468,	175 ; Khand
    resource	slaves,		370,	173 ; Mordor
    resource	slaves,		372,	230 ; Mordor
    resource	slaves,		419,	207 ; Mordor
    resource	slaves,		428,	171 ; Mordor
    resource	slaves,		446,	215 ; Mordor
    resource	slaves,		428,	274 ; Rhun
    resource	slaves,		462,	300 ; Rhun
    resource	slaves,		469,	262 ; Rhun
    
    ; Goods
    resource	chocolate,	243,	341 ; Moria (Mithril)
    resource	coal,		270,	416 ; Anduin (Fruits)
    resource	coal,		276,	341 ; Anduin (Fruits)
    resource	coal,		284,	375 ; Anduin (Fruits)
    resource	coal,		301,	359 ; Anduin (Fruits)
    resource	coal,		106,	375 ; Breeland (Fruits)
    resource	coal,		152,	365 ; Breeland (Fruits)
    resource	coal,		170,	353 ; Breeland (Fruits)
    resource	coal,		173,	392 ; Breeland (Fruits)
    resource	coal,		344,	412 ; Celduin (Fruits)
    resource	coal,		400,	382 ; Celduin (Fruits)
    resource	coal,		163,	258 ; Enedwaith (Fruits)
    resource	coal,		168,	238 ; Enedwaith (Fruits)
    resource	coal,		180,	291 ; Enedwaith (Fruits)
    resource	coal,		191,	260 ; Enedwaith (Fruits)
    resource	coal,		406,	304 ; Dorwinion (Fruits)
    resource	coal,		409,	329 ; Dorwinion (Fruits)
    resource	coal,		435,	336 ; Dorwinion (Fruits)
    resource	coal,		82,	451 ; Ered Luin (Fruits)
    resource	coal,		123,	451 ; Forochel (Fruits)
    resource	coal,		168,	205 ; Gondor (Fruits)
    resource	coal,		186,	220 ; Gondor (Fruits)
    resource	coal,		246,	210 ; Gondor (Fruits)
    resource	coal,		290,	232 ; Gondor (Fruits)
    resource	coal,		303,	184 ; Gondor (Fruits)
    resource	coal,		307,	204 ; Gondor (Fruits)
    resource	coal,		327,	184 ; Gondor (Fruits)
    resource	coal,		287,	130 ; Harad (Fruits)
    resource	coal,		361,	134 ; Harad (Fruits)
    resource	coal,		313,	167 ; Harondor (Fruits)
    resource	coal,		205,	343 ; Imladris (Fruits)
    resource	coal,		30,	386 ; Lindon (Fruits)
    resource	coal,		46,	416 ; Lindon (Fruits)
    resource	coal,		67,	328 ; Lindon (Fruits)
    resource	coal,		340,	327 ; Rhovanion (Fruits)
    resource	coal,		349,	358 ; Rhovanion (Fruits)
    resource	coal,		376,	326 ; Rhovanion (Fruits)
    resource	coal,		217,	411 ; Rhudaur (Fruits)
    resource	coal,		348,	291 ; Rhun (Fruits)
    resource	coal,		370,	270 ; Rhun (Fruits)
    resource	coal,		440,	287 ; Rhun (Fruits)
    resource	coal,		456,	309 ; Rhun (Fruits)
    resource	coal,		471,	379 ; Rhun (Fruits)
    resource	coal,		506,	340 ; Rhun (Fruits)
    resource	coal,		240,	259 ; Rohan (Fruits)
    resource	coal,		262,	278 ; Rohan (Fruits)
    resource	coal,		269,	250 ; Rohan (Fruits)
    resource	coal,		276,	289 ; Rohan (Fruits)
    resource	coal,		119,	387 ; Shire (Fruits)
    resource	coal,		127,	374 ; Shire (Fruits)
    resource	coal,		135,	360 ; Shire (Fruits)
    resource	coal,		141,	375 ; Shire (Fruits)
    resource	coal,		211,	44  ; Umbar (Fruits)
    resource	coal,		266,	75  ; Umbar (Fruits)
    resource	fish,		275,	417 ; Anduin
    resource	fish,		285,	354 ; Anduin
    resource	fish,		288,	367 ; Anduin
    resource	fish,		127,	402 ; Breeland
    resource	fish,		127,	408 ; Breeland
    resource	fish,		338,	408 ; Dale
    resource	fish,		248,	193 ; Dol Amroth
    resource	fish,		258,	170 ; Dol Amroth
    resource	fish,		104,	306 ; Enedwaith
    resource	fish,		110,	298 ; Enedwaith
    resource	fish,		117,	305 ; Enedwaith
    resource	fish,		121,	280 ; Enedwaith
    resource	fish,		136,	281 ; Enedwaith
    resource	fish,		141,	254 ; Enedwaith
    resource	fish,		143,	267 ; Enedwaith
    resource	fish,		143,	279 ; Enedwaith
    resource	fish,		144,	251 ; Enedwaith
    resource	fish,		145,	271 ; Enedwaith
    resource	fish,		147,	220 ; Enedwaith
    resource	fish,		148,	235 ; Enedwaith 
    resource	fish,		149,	210 ; Enedwaith
    resource	fish,		149,	249 ; Enedwaith
    resource	fish,		151,	303 ; Enedwaith
    resource	fish,		169,	323 ; Enedwaith
    resource	fish,		180,	331 ; Enedwaith
    resource	fish,		85,	470 ; Ered Luin
    resource	fish,		107,	477 ; Ered Luin
    resource	fish,		103,	468 ; Ered Luin
    resource	fish,		106,	458 ; Forochel
    resource	fish,		115,	455 ; Forochel
    resource	fish,		132,	471 ; Forochel
    resource	fish,		156,	478 ; Forochel
    resource	fish,		126,	183 ; Gondor
    resource	fish,		140,	183 ; Gondor
    resource	fish,		140,	193 ; Gondor
    resource	fish,		151,	188 ; Gondor
    resource	fish,		167,	185 ; Gondor
    resource	fish,		176,	187 ; Gondor
    resource	fish,		195,	197 ; Gondor
    resource	fish,		213,	203 ; Gondor
    resource	fish,		224,	202 ; Gondor
    resource	fish,		243,	202 ; Gondor
    resource	fish,		276,	177 ; Gondor
    resource	fish,		278,	126 ; Harondor
    resource	fish,		279,	148 ; Harondor
    resource	fish,		285,	170 ; Harondor
    resource	fish,		287,	123 ; Harondor
    resource	fish,		294,	171 ; Harondor
    resource	fish,		311,	178 ; Harondor
    resource	fish,		326,	193 ; Harondor
    resource	fish,		9,	446 ; Lindon
    resource	fish,		20,	406 ; Lindon
    resource	fish,		22,	386 ; Lindon
    resource	fish,		37,	376 ; Lindon
    resource	fish,		39,	426 ; Lindon
    resource	fish,		39,	440 ; Lindon
    resource	fish,		40,	380 ; Lindon
    resource	fish,		41,	354 ; Lindon
    resource	fish,		41,	362 ; Lindon
    resource	fish,		45,	365 ; Lindon
    resource	fish,		46,	340 ; Lindon
    resource	fish,		48,	452 ; Lindon
    resource	fish,		54,	382 ; Lindon
    resource	fish,		65,	366 ; Lindon
    resource	fish,		70,	322 ; Lindon
    resource	fish,		72,	369 ; Lindon
    resource	fish,		90,	315 ; Lindon
    resource	fish,		103,	318 ; Lindon
    resource	fish,		317,	235 ; Mordor
    resource	fish,		342,	393 ; Rhovanion
    resource	fish,		360,	376 ; Rhovanion
    resource	fish,		394,	368 ; Rhovanion
    resource	fish,		411,	349 ; Rhun
    resource	fish,		442,	336 ; Rhun
    resource	fish,		459,	339 ; Rhun
    resource	fish,		461,	324 ; Rhun
    resource	fish,		462,	308 ; Rhun
    resource	fish,		472,	307 ; Rhun
    resource	fish,		288,	306 ; Rohan
    resource	fish,		297,	271 ; Rohan
    resource	fish,		154,	15  ; Umbar
    resource	fish,		193,	41  ; Umbar
    resource	fish,		171,	24  ; Umbar
    resource	fish,		215,	61  ; Umbar
    resource	fish,		229,	84  ; Umbar
    resource	fish,		239,	94  ; Umbar
    resource	fish,		241,	74  ; Umbar
    resource	fish,		257,	87  ; Umbar
    resource	fish,		266,	160 ; Umbar
    resource	fish,		271,	112 ; Umbar
    resource	fish,		271,	168 ; Umbar
    resource	iron,		269,	354 ; Anduin
    resource	iron,		191,	437 ; Angmar
    resource	iron,		223,	453 ; Angmar
    resource	iron,		230,	425 ; Angmar
    resource	iron,		238,	418 ; Angmar
    resource	iron,		122,	403 ; Arthedain
    resource	iron,		127,	427 ; Arthedain
    resource	iron,		451,	452 ; Celduin
    resource	iron,		218,	319 ; Dunland
    resource	iron,		130,	314 ; Enedwaith
    resource	iron,		267,	434 ; Erebor
    resource	iron,		304,	433 ; Erebor
    resource	iron,		311,	443 ; Erebor
    resource	iron,		381,	424 ; Erebor
    resource	iron,		399,	415 ; Erebor
    resource	iron,		425,	424 ; Erebor
    resource	iron,		74,	346 ; Ered Luin
    resource	iron,		75,	398 ; Ered Luin
    resource	iron,		82,	455 ; Ered Luin
    resource	iron,		93,	467 ; Ered Luin
    resource	iron,		287,	64  ; Harad
    resource	iron,		336,	104 ; Harad
    resource	iron,		375,	158 ; Harad
    resource	iron,		406,	32  ; Harad
    resource	iron,		454,	178 ; Harad
    resource	iron,		452,	142 ; Harad
    resource	iron,		295,	133 ; Harondor
    resource	iron,		221,	279 ; Isengard
    resource	iron,		339,	208 ; Ithilien
    resource	iron,		344,	190 ; Ithilien
    resource	iron,		461,	139 ; Khand
    resource	iron,		503,	243 ; Khand
    resource	iron,		69,	385 ; Lindon
    resource	iron,		101,	382 ; Lindon
    resource	iron,		302,	331 ; Mirkwood
    resource	iron,		311,	396 ; Mirkwood
    resource	iron,		328,	396 ; Mirkwood
    resource	iron,		160,	215 ; Misty Mountains
    resource	iron,		168,	232 ; Misty Mountains
    resource	iron,		220,	234 ; Misty Mountains
    resource	iron,		222,	294 ; Misty Mountains
    resource	iron,		224,	246 ; Misty Mountains
    resource	iron,		237,	254 ; Misty Mountains
    resource	iron,		241,	342 ; Misty Mountains
    resource	iron,		255,	397 ; Misty Mountains
    resource	iron,		258,	180 ; Misty Mountains
    resource	iron,		263,	369 ; Misty Mountains
    resource	iron,		264,	228 ; Misty Mountains
    resource	iron,		267,	409 ; Misty Mountains
    resource	iron,		271,	200 ; Misty Mountains
    resource	iron,		276,	230 ; Misty Mountains
    resource	iron,		283,	218 ; Misty Mountains
    resource	iron,		303,	218 ; Misty Mountains
    resource	iron,		316,	221 ; Misty Mountains
    resource	iron,		319,	216 ; Misty Mountains
    resource	iron,		310,	277 ; Mordor
    resource	iron,		311,	262 ; Mordor
    resource	iron,		329,	245 ; Mordor
    resource	iron,		340,	240 ; Mordor
    resource	iron,		344,	236 ; Mordor
    resource	iron,		349,	202 ; Mordor
    resource	iron,		358,	242 ; Mordor
    resource	iron,		360,	162 ; Mordor
    resource	iron,		403,	243 ; Mordor
    resource	iron,		405,	223 ; Mordor
    resource	iron,		458,	249 ; Mordor
    resource	iron,		368,	311 ; Rhovanion
    resource	iron,		383,	276 ; Rhovanion
    resource	iron,		421,	298 ; Rhovanion
    resource	iron,		496,	281 ; Rhun
    resource	iron,		498,	276 ; Rhun
    resource	iron,		290,	293 ; Rohan
    resource	iron,		295,	261 ; Rohan
    resource	iron,		172,	10  ; Umbar
    resource	iron,		234,	91  ; Umbar
    resource	gold,		431,	316 ; Dorwinion
    resource	gold,		432,	305 ; Dorwinion
    resource	gold,		160,	222 ; Enedwaith
    resource	gold,		305,	442 ; Erebor
    resource	gold,		338,	422 ; Erebor
    resource	gold,		341,	421 ; Erebor
    resource	gold,		60,	440 ; Ered Luin
    resource	gold,		68,	456 ; Ered Luin
    resource	gold,		58,	411 ; Ered Luin
    resource	gold,		75,	413 ; Ered Luin
    resource	gold,		110,	352 ; Ered Luin
    resource	gold,		241,	359 ; Eregion
    resource	gold,		243,	296 ; Fangorn
    resource	gold,		226,	276 ; Isengard
    resource	gold,		469,	216 ; Khand
    resource	gold,		499,	154 ; Khand
    resource	gold,		507,	122 ; Khand
    resource	gold,		87,	368 ; Lindon
    resource	gold,		246,	238 ; Misty Mountains
    resource	gold,		300,	224 ; Misty Mountains
    resource	gold,		347,	211 ; Mordor
    resource	gold,		420,	243 ; Mordor
    resource	gold,		252,	408 ; Rhudaur
    resource	gold,		452,	277 ; Rhun
    resource	gold,		263,	94  ; Umbar
    resource	ivory,		183,	5   ; Harad
    resource	ivory,		315,	42  ; Harad
    resource	ivory,		379,	102 ; Harad
    resource	ivory,		415,	54  ; Harad
    resource	ivory,		416,	4   ; Harad
    resource	ivory,		494,	54  ; Harad
    resource	marble,		193,	416 ; Angmar (Honey)
    resource	marble,		275,	396 ; Anduin (Honey)
    resource	marble,		279,	374 ; Anduin (Honey)
    resource	marble,		284,	405 ; Anduin (Honey)
    resource	marble,		289,	370 ; Anduin (Honey)
    resource	marble,		290,	389 ; Anduin (Honey)
    resource	marble,		436,	411 ; Celduin (Honey)
    resource	marble,		109,	314 ; Enedwaith (Honey)
    resource	marble,		167,	247 ; Enedwaith (Honey)
    resource	marble,		88,	441 ; Ered Luin (Honey)
    resource	marble,		155,	431 ; Forochel (Honey)
    resource	marble,		236,	224 ; Gondor (Honey)
    resource	marble,		270,	217 ; Gondor (Honey)
    resource	marble,		280,	191 ; Gondor (Honey)
    resource	marble,		69,	337 ; Lindon (Honey)
    resource	marble,		298,	412 ; Mirkwood (Honey)
    resource	marble,		320,	370 ; Mirkwood (Honey)
    resource	marble,		326,	322 ; Mirkwood (Honey)
    resource	marble,		483,	338 ; Rhun (Honey)
    resource	marble,		131,	370 ; Shire (Honey)
    resource	silk,		254,	203 ; Dol Amroth
    resource	silk,		423,	335 ; Dorwinion
    resource	silk,		302,	201 ; Gondor
    resource	silk,		302,	180 ; Gondor
    resource	silk,		244,	384 ; Imladris
    resource	silk,		60,	364 ; Lindon
    resource	silk,		45,	389 ; Lindon
    resource	silk,		79,	384 ; Lindon
    resource	silk,		257,	331 ; Lorien
    resource	silk,		272,	324 ; Lorien
    resource	silk,		327,	414 ; Mirkwood
    resource	silver,		255,	348 ; Anduin
    resource	silver,		257,	430 ; Anduin
    resource	silver,		247,	428 ; Angmar
    resource	silver,		504,	379 ; Celduin
    resource	silver,		90,	328 ; Ered Luin
    resource	silver,		107,	345 ; Ered Luin
    resource	silver,		246,	372 ; Ered Luin
    resource	silver,		240,	312 ; Fangorn
    resource	silver,		194,	236 ; Gondor
    resource	silver,		279,	83  ; Harad
    resource	silver,		351,	160 ; Harad
    resource	silver,		398,	158 ; Harad
    resource	silver,		419,	110 ; Harad
    resource	silver,		499,	189 ; Khand
    resource	silver,		501,	199 ; Khand
    resource	silver,		504,	98  ; Khand
    resource	silver,		382,	238 ; Mordor
    resource	textiles,	129,	412 ; Arnor
    resource	textiles,	230,	374 ; Arnor
    resource	textiles,	341,	409 ; Dale
    resource	textiles,	348,	389 ; Dale
    resource	textiles,	425,	355 ; Dorwinion
    resource	textiles,	210,	215 ; Gondor
    resource	textiles,	260,	215 ; Gondor
    resource	textiles,	412,	129 ; Harad
    resource	textiles,	323,	143 ; Harondor
    resource	textiles,	337,	120 ; Harondor
    resource	textiles,	31,	392 ; Lindon
    resource	textiles,	53,	361 ; Lindon
    resource	textiles,	98,	404 ; Lindon
    resource	textiles,	467,	283 ; Rhun
    resource	textiles,	480,	323 ; Rhun
    resource	tobacco,	134,	374 ; Shire
    resource	tobacco,	141,	385 ; Shire
    resource	tobacco,	144,	366 ; Shire
    resource	wine,		336,	411 ; Dale
    resource	wine,		338,	405 ; Dale
    resource	wine,		338,	415 ; Dale
    resource	wine,		408,	337 ; Dorwinion
    resource	wine,		410,	344 ; Dorwinion
    resource	wine,		415,	324 ; Dorwinion
    resource	wine,		421,	344 ; Dorwinion
    resource	wine,		423,	332 ; Dorwinion
    resource	wine,		431,	327 ; Dorwinion
    resource	wine,		432,	348 ; Dorwinion
    resource	wine,		184,	196 ; Gondor
    resource	wine,		213,	214 ; Gondor
    resource	wine,		249,	209 ; Gondor
    resource	wine,		289,	189 ; Gondor
    resource	wine,		313,	208 ; Gondor
    resource	wine,		321,	214 ; Gondor
    resource	wine,		36,	387 ; Lindon
    resource	wine,		42,	347 ; Lindon
    resource	wine,		44,	413 ; Lindon
    resource	wine,		53,	385 ; Lindon
    resource	wine,		76,	364 ; Lindon
    resource	wine,		83,	385 ; Lindon
    resource	wine,		90,	382 ; Lindon
    resource	wine,		123,	380 ; Shire
    resource	wine,		126,	367 ; Shire
    resource	wool,		287,	387 ; Anduin
    resource	wool,		272,	399 ; Anduin
    resource	wool,		157,	384 ; Breeland
    resource	wool,		367,	395 ; Celduin
    resource	wool,		372,	395 ; Celduin
    resource	wool,		427,	385 ; Celduin
    resource	wool,		334,	415 ; Dale
    resource	wool,		206,	283 ; Dunland
    resource	wool,		198,	315 ; Dunland
    resource	wool,		151,	291 ; Enedwaith
    resource	wool,		172,	260 ; Enedwaith
    resource	wool,		145,	274 ; Enedwaith
    resource	wool,		194,	394 ; Eriador
    resource	wool,		213,	379 ; Eriador
    resource	wool,		165,	464 ; Forochel
    resource	wool,		288,	208 ; Gondor
    resource	wool,		309,	193 ; Gondor
    resource	wool,		218,	219 ; Gondor
    resource	wool,		172,	191 ; Gondor
    resource	wool,		348,	290 ; Rhovanion
    resource	wool,		394,	312 ; Rhovanion
    resource	wool,		363,	366 ; Rhovanion
    resource	wool,		280,	234 ; Rohan
    resource	wool,		264,	256 ; Rohan
    resource	wool,		253,	273 ; Rohan
    resource	wool,		124,	372 ; Shire
    resource	wool,		136,	387 ; Shire
    
    ; Monuments
    resource	camels,		279,	398 ; (Carrock)
    resource	cotton,		327,	218 ; (Rammas Echor)
    resource	dyes,		101,	377 ; (Tower Hills)
    resource	sulfur,		301,	251 ; (Amon Hen)
    resource	sulfur,		307,	254 ; (Amon Hen)
    resource	tin,		300,	258 ; (Argonaths)
    
    ; Villages
    resource	amber,		261,	428 ; Anduin
    resource	amber,		271,	413 ; Anduin
    resource	amber,		272,	385 ; Anduin
    resource	amber,		277,	338 ; Anduin
    resource	amber,		279,	393 ; Anduin
    resource	amber,		285,	357 ; Anduin
    resource	amber,		288,	375 ; Anduin
    resource	amber,		287,	346 ; Anduin
    resource	amber,		287,	433 ; Anduin
    resource	amber,		295,	378 ; Anduin
    resource	amber,		297,	340 ; Anduin
    resource	amber,		167,	382 ; Breeland
    resource	amber,		375,	371 ; Celduin
    resource	amber,		398,	365 ; Celduin
    resource	amber,		403,	354 ; Celduin
    resource	amber,		397,	398 ; Celduin
    resource	amber,		402,	381 ; Celduin
    resource	amber,		337,	414 ; Dale
    resource	amber,		170,	238 ; Dol Amroth
    resource	amber,		173,	202 ; Dol Amroth
    resource	amber,		181,	223 ; Dol Amroth
    resource	amber,		190,	193 ; Dol Amroth
    resource	amber,		200,	199 ; Dol Amroth
    resource	amber,		231,	204 ; Dol Amroth
    resource	amber,		246,	181 ; Dol Amroth
    resource	amber,		249,	197 ; Dol Amroth
    resource	amber,		260,	176 ; Dol Amroth
    resource	amber,		260,	206 ; Dol Amroth
    resource	amber,		264,	180 ; Dol Amroth
    resource	amber,		268,	208 ; Dol Amroth
    resource	amber,		277,	186 ; Dol Amroth
    resource	amber,		293,	214 ; Dol Amroth
    resource	amber,		408,	334 ; Dorwinion
    resource	amber,		412,	346 ; Dorwinion
    resource	amber,		417,	321 ; Dorwinion
    resource	amber,		421,	352 ; Dorwinion
    resource	amber,		422,	338 ; Dorwinion
    resource	amber,		435,	346 ; Dorwinion
    resource	amber,		436,	315 ; Dorwinion
    resource	amber,		436,	333 ; Dorwinion
    resource	amber,		152,	402 ; Dunedain
    resource	amber,		157,	364 ; Dunedain
    resource	amber,		157,	454 ; Dunedain
    resource	amber,		161,	412 ; Dunedain
    resource	amber,		190,	367 ; Dunedain
    resource	amber,		193,	344 ; Dunedain
    resource	amber,		223,	366 ; Dunedain
    resource	amber,		183,	321 ; Dunland
    resource	amber,		194,	293 ; Dunland
    resource	amber,		210,	324 ; Dunland
    resource	amber,		213,	307 ; Dunland
    resource	amber,		214,	277 ; Dunland
    resource	amber,		218,	294 ; Dunland
    resource	amber,		225,	324 ; Dunland
    resource	amber,		148,	200 ; Enedwaith
    resource	amber,		148,	354 ; Enedwaith
    resource	amber,		148,	205 ; Enedwaith
    resource	amber,		152,	257 ; Enedwaith
    resource	amber,		153,	329 ; Enedwaith
    resource	amber,		157,	217 ; Enedwaith
    resource	amber,		162,	330 ; Enedwaith
    resource	amber,		164,	318 ; Enedwaith
    resource	amber,		166,	256 ; Enedwaith
    resource	amber,		162,	289 ; Enedwaith
    resource	amber,		165,	269 ; Enedwaith
    resource	amber,		169,	304 ; Enedwaith
    resource	amber,		170,	351 ; Enedwaith
    resource	amber,		181,	302 ; Enedwaith
    resource	amber,		184,	280 ; Enedwaith
    resource	amber,		181,	343 ; Enedwaith
    resource	amber,		194,	260 ; Enedwaith
    resource	amber,		213,	248 ; Enedwaith
    resource	amber,		86,	452 ; Ered Luin
    resource	amber,		91,	430 ; Ered Luin
    resource	amber,		141,	469 ; Forochel
    resource	amber,		153,	481 ; Forochel
    resource	amber,		160,	477 ; Forochel
    resource	amber,		204,	221 ; Gondor
    resource	amber,		241,	216 ; Gondor
    resource	amber,		247,	233 ; Gondor
    resource	amber,		263,	223 ; Gondor
    resource	amber,		289,	195 ; Gondor
    resource	amber,		293,	177 ; Gondor
    resource	amber,		294,	211 ; Gondor
    resource	amber,		295,	194 ; Gondor
    resource	amber,		297,	228 ; Gondor
    resource	amber,		299,	278 ; Gondor
    resource	amber,		302,	241 ; Gondor
    resource	amber,		303,	185 ; Gondor
    resource	amber,		304,	210 ; Gondor
    resource	amber,		305,	183 ; Gondor
    resource	amber,		309,	205 ; Gondor
    resource	amber,		312,	182 ; Gondor
    resource	amber,		313,	197 ; Gondor
    resource	amber,		313,	213 ; Gondor
    resource	amber,		313,	231 ; Gondor
    resource	amber,		315,	189 ; Gondor
    resource	amber,		319,	209 ; Gondor
    resource	amber,		321,	187 ; Gondor
    resource	amber,		323,	203 ; Gondor
    resource	amber,		324,	192 ; Gondor
    resource	amber,		154,	16  ; Harad
    resource	amber,		182,	18  ; Harad
    resource	amber,		210,	18  ; Harad
    resource	amber,		227,	51  ; Harad
    resource	amber,		276,	118 ; Harad
    resource	amber,		345,	118 ; Harad
    resource	amber,		377,	122 ; Harad
    resource	amber,		404,	119 ; Harad
    resource	amber,		406,	150 ; Harad
    resource	amber,		416,	124 ; Harad
    resource	amber,		427,	131 ; Harad
    resource	amber,		431,	130 ; Harad
    resource	amber,		280,	148 ; Harondor
    resource	amber,		283,	160 ; Harondor
    resource	amber,		284,	169 ; Harondor
    resource	amber,		297,	120 ; Harondor
    resource	amber,		315,	181 ; Harondor
    resource	amber,		318,	155 ; Harondor
    resource	amber,		327,	125 ; Harondor
    resource	amber,		328,	135 ; Harondor
    resource	amber,		329,	142 ; Harondor
    resource	amber,		334,	166 ; Harondor
    resource	amber,		364,	141 ; Harondor
    resource	amber,		370,	148 ; Harondor
    resource	amber,		219,	259 ; Isengard
    resource	amber,		439,	113 ; Khand
    resource	amber,		447,	161 ; Khand
    resource	amber,		449,	142 ; Khand
    resource	amber,		459,	80  ; Khand
    resource	amber,		462,	171 ; Khand
    resource	amber,		465,	128 ; Khand
    resource	amber,		486,	135 ; Khand
    resource	amber,		498,	100 ; Khand
    resource	amber,		41,	398 ; Lindon
    resource	amber,		46,	341 ; Lindon
    resource	amber,		50,	359 ; Lindon
    resource	amber,		50,	384 ; Lindon
    resource	amber,		66,	379 ; Lindon
    resource	amber,		340,	405 ; Mirkwood
    resource	amber,		349,	387 ; Mirkwood
    resource	amber,		98,	427 ; Numeriador
    resource	amber,		98,	399 ; Numeriador
    resource	amber,		102,	417 ; Numeriador
    resource	amber,		105,	460 ; Numeriador
    resource	amber,		121,	455 ; Numeriador
    resource	amber,		124,	405 ; Numeriador
    resource	amber,		338,	283 ; Rhovanion
    resource	amber,		348,	313 ; Rhovanion
    resource	amber,		351,	359 ; Rhovanion
    resource	amber,		370,	272 ; Rhovanion
    resource	amber,		383,	345 ; Rhovanion
    resource	amber,		218,	409 ; Rhudaur
    resource	amber,		231,	402 ; Rhudaur
    resource	amber,		236,	375 ; Rhudaur
    resource	amber,		253,	390 ; Rhudaur
    resource	amber,		253,	409 ; Rhudaur
    resource	amber,		414,	271 ; Rhun
    resource	amber,		416,	263 ; Rhun
    resource	amber,		437,	286 ; Rhun
    resource	amber,		458,	312 ; Rhun
    resource	amber,		466,	279 ; Rhun
    resource	amber,		468,	253 ; Rhun
    resource	amber,		472,	313 ; Rhun
    resource	amber,		474,	296 ; Rhun
    resource	amber,		482,	328 ; Rhun
    resource	amber,		490,	325 ; Rhun
    resource	amber,		506,	336 ; Rhun
    resource	amber,		219,	268 ; Rohan
    resource	amber,		232,	271 ; Rohan
    resource	amber,		239,	260 ; Rohan
    resource	amber,		243,	276 ; Rohan
    resource	amber,		255,	249 ; Rohan
    resource	amber,		259,	273 ; Rohan
    resource	amber,		263,	248 ; Rohan
    resource	amber,		266,	257 ; Rohan
    resource	amber,		268,	277 ; Rohan
    resource	amber,		277,	288 ; Rohan
    resource	amber,		280,	242 ; Rohan
    resource	amber,		284,	251 ; Rohan
    resource	amber,		288,	297 ; Rohan
    resource	amber,		116,	310 ; Saralainn
    resource	amber,		119,	286 ; Saralainn
    resource	amber,		120,	295 ; Saralainn
    resource	amber,		120,	301 ; Saralainn
    resource	amber,		125,	278 ; Saralainn
    resource	amber,		126,	285 ; Saralainn
    resource	amber,		127,	298 ; Saralainn
    resource	amber,		134,	281 ; Saralainn
    resource	amber,		134,	344 ; Saralainn
    resource	amber,		135,	286 ; Saralainn
    resource	amber,		136,	327 ; Saralainn
    resource	amber,		140,	306 ; Saralainn
    resource	amber,		146,	300 ; Saralainn
    resource	amber,		146,	277 ; Saralainn
    resource	amber,		150,	297 ; Saralainn
    resource	amber,		151,	307 ; Saralainn
    resource	amber,		217,	62  ; Umbar
    resource	amber,		247,	96  ; Umbar
    resource	amber,		252,	90  ; Umbar
    resource	amber,		259,	77  ; Umbar
    resource	amber,		264,	105 ; Umbar
    resource	sugar,		168,	379 ; Breeland
    resource	sugar,		117,	389 ; Shire
    resource	sugar,		124,	387 ; Shire
    resource	sugar,		126,	395 ; Shire
    resource	sugar,		134,	368 ; Shire
    resource	sugar,		135,	383 ; Shire
    resource	sugar,		140,	391 ; Shire
    resource	sugar,		146,	377 ; Shire
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    resource	grain,		36,	391 ;lindon
    resource	grain,		62,	332 ;lindon
    resource	grain,		93,	446 ;lindon
    resource	grain,		98,	402 ;lindon
    resource	grain,		158,	458 ;angmar
    resource	grain,		215,	439 ;angmar
    resource	grain,		145,	395 ;breeland
    resource	grain,		159,	381 ;breeland
    resource	grain,		131,	386 ;shire
    resource	grain,		155,	362 ;shire
    resource	grain,		112,	330 ;minhiriath
    resource	grain,		122,	307 ;minhiriath
    resource	grain,		128,	280 ;minhiriath
    resource	grain,		144,	341 ;cardolan
    resource	grain,		146,	312 ;cardolan
    resource	grain,		160,	328 ;cardolan
    resource	grain,		161,	321 ;cardolan
    resource	grain,		166,	351 ;cardolan
    resource	grain,		197,	355 ;weather hills
    resource	grain,		203,	352 ;weather hills
    resource	grain,		228,	369 ;angle
    resource	grain,		236,	376 ;angle
    resource	grain,		224,	402 ;rhaglaw
    resource	grain,		176,	304 ;enedwaith
    resource	grain,		182,	301 ;enedwaith
    resource	grain,		145,	281 ;enedwaith
    resource	grain,		151,	256 ;enedwaith
    resource	grain,		165,	257 ;enedwaith
    resource	grain,		201,	260 ;rohan
    resource	grain,		204,	258 ;rohan
    resource	grain,		221,	266 ;rohan
    resource	grain,		266,	273 ;rohan
    resource	grain,		265,	280 ;rohan
    resource	grain,		266,	254 ;rohan
    resource	grain,		270,	247 ;rohan
    resource	grain,		292,	236 ;rohan
    resource	grain,		341,	183 ;poros
    resource	grain,		339,	178 ;poros
    resource	grain,		329,	181 ;poros
    resource	grain,		319,	208 ;gondor
    resource	grain,		313,	198 ;gondor
    resource	grain,		287,	187 ;gondor
    resource	grain,		290,	193 ;gondor
    resource	grain,		275,	180 ;gondor
    resource	grain,		269,	211 ;gondor
    resource	grain,		264,	210 ;gondor
    resource	grain,		260,	208 ;gondor
    resource	grain,		248,	207 ;gondor
    resource	grain,		218,	206 ;gondor
    resource	grain,		211,	217 ;gondor
    resource	grain,		184,	189 ;gondor
    resource	grain,		192,	198 ;gondor
    resource	grain,		180,	194 ;gondor
    resource	grain,		193,	225 ;gondor
    resource	grain,		185,	219 ;gondor
    resource	grain,		169,	209 ;gondor
    resource	grain,		157,	194 ;gondor
    resource	grain,		140,	191 ;gondor
    resource	grain,		253,	326 ;anduin vale
    resource	grain,		276,	336 ;anduin vale
    resource	grain,		280,	341 ;anduin vale
    resource	grain,		279,	335 ;anduin vale
    resource	grain,		286,	343 ;anduin vale
    resource	grain,		288,	373 ;anduin vale
    resource	grain,		278,	395 ;anduin vale
    resource	grain,		273,	413 ;anduin vale
    resource	grain,		289,	431 ;anduin vale
    resource	grain,		347,	385 ;celduin
    resource	grain,		378,	370 ;celduin
    resource	grain,		397,	397 ;celduin
    resource	grain,		401,	392 ;celduin
    resource	grain,		403,	380 ;celduin
    resource	grain,		398,	366 ;celduin
    resource	grain,		403,	353 ;celduin
    resource	grain,		407,	334 ;celduin
    resource	grain,		417,	320 ;celduin
    resource	grain,		422,	350 ;celduin
    resource	grain,		440,	335 ;celduin
    resource	grain,		435,	330 ;celduin
    resource	grain,		455,	310 ;rhun
    resource	grain,		438,	283 ;rhun
    resource	grain,		416,	270 ;rhun
    resource	grain,		411,	264 ;rhun
    resource	grain,		472,	299 ;rhun
    resource	grain,		467,	278 ;rhun
    resource	grain,		451,	341 ;rhun
    resource	grain,		483,	328 ;rhun
    resource	grain,		490,	323 ;rhun
    resource	grain,		505,	336 ;rhun
    resource	grain,		320,	147 ;harad
    resource	grain,		334,	154 ;harad
    resource	grain,		307,	117 ;harad
    resource	grain,		331,	121 ;harad
    resource	grain,		346,	117 ;harad
    resource	grain,		367,	143 ;harad
    resource	grain,		373,	146 ;harad
    resource	grain,		421,	148 ;harad
    resource	grain,		359,	122 ;harad
    resource	grain,		384,	118 ;harad
    resource	grain,		404,	123 ;harad
    resource	grain,		434,	129 ;harad
    resource	grain,		460,	164 ;harad
    resource	grain,		465,	132 ;harad
    resource	grain,		255,	83 ;harad
    resource	grain,		211,	55 ;harad
    resource	grain,		183,	18 ;harad
    resource	grain,		254,	75 ;harad
    resource	grain,		153,	6 ;harad
    resource	grain,		299,	280 ;wold
    resource	grain,		411,	195 ;nurn
    resource	grain,		395,	192 ;nurn
    resource	grain,		373,	188 ;nurn
    resource	grain,		383,	195 ;nurn
    resource	grain,		389,	201 ;nurn
    resource	grain,		397,	206 ;nurn
    resource	grain,		401,	198 ;nurn
    
    resource	furs,		57,	403 ;lindon
    resource	furs,		84,	445 ;lindon
    resource	furs,		81,	406 ;lindon
    resource	furs,		77,	328 ;lindon
    resource	furs,		107,	364 ;lindon
    resource	furs,		98,	454 ;lindon
    resource	furs,		138,	442 ;eriador
    resource	furs,		152,	417 ;eriador
    resource	furs,		194,	411 ;eriador
    resource	furs,		185,	416 ;eriador
    resource	furs,		199,	375 ;eriador
    resource	furs,		212,	393 ;eriador
    resource	furs,		192,	377 ;eriador
    resource	furs,		207,	360 ;eriador
    resource	furs,		206,	368 ;eriador
    resource	furs,		223,	368 ;rhudaur
    resource	furs,		226,	379 ;rhudaur
    resource	furs,		227,	393 ;rhudaur
    resource	furs,		238,	390 ;rhudaur
    resource	furs,		245,	406 ;rhudaur
    resource	furs,		229,	416 ;angmar
    resource	furs,		165,	448 ;angmar
    resource	furs,		183,	465 ;angmar
    resource	furs,		220,	443 ;angmar
    resource	furs,		255,	442 ;angmar
    resource	furs,		206,	432 ;angmar
    resource	furs,		269,	431 ;anduin vale
    resource	furs,		284,	422 ;anduin vale
    resource	furs,		274,	377 ;anduin vale
    resource	furs,		263,	346 ;anduin vale
    resource	furs,		252,	317 ;anduin vale
    resource	furs,		279,	325 ;anduin vale
    resource	furs,		276,	311 ;anduin vale
    resource	furs,		178,	361 ;cardolan
    resource	furs,		122,	313 ;cardolan
    resource	furs,		132,	293 ;cardolan
    resource	furs,		153,	348 ;cardolan
    resource	furs,		120,	342 ;cardolan
    resource	furs,		197,	321 ;dunland
    resource	furs,		227,	325 ;dunland
    resource	furs,		164,	281 ;enedwaith
    resource	furs,		182,	270 ;enedwaith
    resource	furs,		150,	263 ;enedwaith
    resource	furs,		239,	362 ;eregion
    resource	furs,		252,	261 ;rohan
    resource	furs,		376,	390 ;celduin
    resource	furs,		420,	368 ;celduin
    resource	furs,		468,	398 ;logathavuld
    resource	furs,		504,	392 ;logathavuld
    resource	furs,		415,	335 ;dorwinion
    resource	furs,		488,	341 ;rhun
    resource	furs,		500,	300 ;rhun
    resource	furs,		391,	351 ;rhovanion
    resource	furs,		400,	286 ;rhovanion
    resource	furs,		367,	279 ;rhovanion
    resource	furs,		197,	217 ;gondor
    resource	furs,		230,	224 ;gondor
    resource	furs,		316,	207 ;gondor
    resource	furs,		389,	128 ;harad
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    resource	timber,		58,	418 ;lindon
    resource	timber,		65,	385 ;lindon
    resource	timber,		70,	352 ;lindon
    resource	timber,		81,	325 ;lindon
    resource	timber,		99,	337 ;lindon
    resource	timber,		124,	349 ;lindon
    resource	timber,		110,	404 ;lindon
    resource	timber,		78,	434 ;lindon
    resource	timber,		112,	437 ;eriador
    resource	timber,		149,	446 ;eriador
    resource	timber,		137,	379 ;eriador
    resource	timber,		154,	381 ;eriador
    resource	timber,		170,	381 ;eriador
    resource	timber,		191,	407 ;eriador
    resource	timber,		195,	383 ;eriador
    resource	timber,		210,	397 ;eriador
    resource	timber,		222,	370 ;eriador
    resource	timber,		226,	390 ;eriador
    resource	timber,		221,	408 ;eriador
    resource	timber,		235,	349 ;eriador
    resource	timber,		204,	362 ;eriador
    resource	timber,		223,	322 ;dunland
    resource	timber,		179,	314 ;dunland
    resource	timber,		206,	296 ;dunland
    resource	timber,		167,	305 ;enedwaith
    resource	timber,		152,	297 ;enedwaith
    resource	timber,		160,	276 ;enedwaith
    resource	timber,		143,	265 ;enedwaith
    resource	timber,		182,	259 ;enedwaith
    resource	timber,		170,	267 ;enedwaith
    resource	timber,		180,	280 ;enedwaith
    resource	timber,		162,	290 ;enedwaith
    resource	timber,		171,	296 ;enedwaith
    resource	timber,		206,	267 ;rohan
    resource	timber,		241,	268 ;rohan
    resource	timber,		247,	255 ;rohan
    resource	timber,		260,	241 ;rohan
    resource	timber,		245,	282 ;fangorn
    resource	timber,		259,	284 ;fangorn
    resource	timber,		253,	307 ;fangorn
    resource	timber,		271,	346 ;vale
    resource	timber,		275,	387 ;vale
    resource	timber,		267,	420 ;vale
    resource	timber,		314,	222 ;gondor
    resource	timber,		315,	200 ;gondor
    resource	timber,		323,	194 ;gondor
    resource	timber,		296,	185 ;gondor
    resource	timber,		283,	181 ;gondor
    resource	timber,		281,	202 ;gondor
    resource	timber,		250,	175 ;gondor
    resource	timber,		260,	195 ;gondor
    resource	timber,		249,	214 ;gondor
    resource	timber,		256,	219 ;gondor
    resource	timber,		272,	220 ;gondor
    resource	timber,		234,	219 ;gondor
    resource	timber,		225,	214 ;gondor
    resource	timber,		191,	211 ;gondor
    resource	timber,		157,	230 ;gondor
    resource	timber,		329,	230 ;harad
    resource	timber,		333,	186 ;harad
    resource	timber,		321,	175 ;harad
    resource	timber,		284,	155 ;harad
    resource	timber,		325,	163 ;harad
    resource	timber,		317,	133 ;harad
    resource	timber,		373,	133 ;harad
    resource	timber,		391,	141 ;harad
    resource	timber,		384,	153 ;harad
    resource	timber,		466,	156 ;khand
    resource	timber,		242,	88 ;umbar
    resource	timber,		255,	71 ;umbar
    resource	timber,		189,	32 ;umbar
    resource	timber,		197,	3 ;umbar
    resource	timber,		440,	146 ;harad
    resource	timber,		274,	28 ;harad
    resource	timber,		347,	69 ;harad
    resource	timber,		506,	65 ;harad
    resource	timber,		441,	273 ;rhun
    resource	timber,		485,	347 ;rhun
    resource	timber,		461,	348 ;rhun
    resource	timber,		423,	323 ;dorwinion
    resource	timber,		425,	373 ;celduin
    resource	timber,		346,	398 ;celduin
    resource	timber,		302,	348 ;mirkwood
    resource	timber,		292,	379 ;mirkwood
    resource	timber,		296,	331 ;mirkwood
    resource	timber,		301,	326 ;mirkwood
    resource	timber,		312,	391 ;mirkwood
    resource	timber,		325,	355 ;mirkwood
    resource	timber,		331,	349 ;mirkwood
    resource	timber,		336,	352 ;mirkwood
    resource	timber,		285,	409 ;mirkwood
    resource	timber,		288,	427 ;mirkwood
    resource	timber,		303,	429 ;mirkwood
    resource	timber,		328,	418 ;mirkwood
    resource	timber,		341,	378 ;mirkwood
    resource	timber,		343,	335 ;mirkwood
    resource	timber,		320,	314 ;mirkwood
    resource	timber,		286,	326 ;mirkwood
    resource	timber,		408,	289 ;rhovanion
    resource	timber,		410,	171 ;mordor
    
    ;############################
    ;##### Faction: Scripts #####
    ;############################
    
    faction scripts, balanced smith
    ai_label		default
    dead_until_resurrected
    denari			0
    denari_kings_purse	0
    
    ;###########################
    ;##### Faction: Gondor #####
    ;###########################
    
    faction	sicily, fortified smith
    ai_label		gondor
    denari			17000
    denari_kings_purse	2800
    
    settlement
    {
    	level huge_city
    	region Anorien_Province
    
    	year_founded 0
    	population 4252
    	plan_set default_set
    	faction_creator norway
    
    	building
    	{
    		type hinterland_info_building info_anorien
    	}
    	building
    	{
    		type core_building huge_stone_wall
    	}
    	building
    	{
    		type hinterland_unique1 ecthelion
    	}
    	building
    	{
    		type hinterland_unique1 great_gates
    	}
    	building
    	{
    		type hinterland_unique1 great_walls
    	}
    	building
    	{
    		type hinterland_palantir anor_palantir
    	}
    	building
    	{
    		type city_hall town_hall
    	}
    	building
    	{
    		type tower ballista_towers
    	}
    	building
    	{
    		type barracks city_watch
    	}
    	building
    	{
    		type c_missiles c_practice_range
    	}
    	building
    	{
    		type c_equestrian c_stables
    	}
    	building
    	{
    		type port shipwright
    	}
    	building
    	{
    		type taverns inn
    	}
    	building
    	{
    		type gondor_academic gondor_alchemists_lab
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type smith blacksmith
    	}
    	building
    	{
    		type hinterland_roads paved_roads
    	}
    }
    
    settlement
    {
    	level town
    	region Andrast_Province
    
    	year_founded 0
    	population 823
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building8 info_Andrast
    	}
    	building
    	{
    		type core_building wooden_pallisade
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level large_town
    	region Anfalas_Province
    
    	year_founded 0
    	population 1053
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_anfalas
    	}
    	building
    	{
    		type core_building wooden_wall
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type c_missiles c_practice_range
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement castle
    {
    	level village
    	region Anorien_Fields_Province
    
    	year_founded 0
    	population 258
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_anorien
    	}
    	building
    	{
    		type core_castle_building motte_and_bailey
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    }
    
    settlement castle
    {
    	level village
    	region Brethil_Province
    
    	year_founded 0
    	population 391
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_lebennin
    	}
    	building
    	{
    		type core_castle_building motte_and_bailey
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    }
    
    settlement castle
    {
    	level city
    	region Cair-Andros_Province
    
    	year_founded 0
    	population 525
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building8 info_Cair-Andros
    	}
    	building
    	{
    		type core_castle_building fortress
    	}
    	building
    	{
    		type castle_tower c_ballista_towers
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type missiles practice_range
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_castle_roads c_roads
    	}
    }
    
    settlement
    {
    	level large_city
    	region East-Osgiliath_Province
    
    	year_founded 0
    	population 129
    	plan_set default_set
    	faction_creator united
    
    	building
    	{
    		type hinterland_info_building8 info_East-Osgiliath
    	}
    	building
    	{
    		type core_building large_stone_wall
    	}
    	building
    	{
    		type city_hall town_hall
    	}
    	building
    	{
    		type tower ballista_towers
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level village
    	region Erech_Province
    
    	year_founded 0
    	population 156
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_erech
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level town
    	region Ethring_Province
    
    	year_founded 0
    	population 896
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building2 info_ethring
    	}
    	building
    	{
    		type core_building wooden_pallisade
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level town
    	region Fanuilond_Province
    
    	year_founded 0
    	population 653
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_lebennin
    	}
    	building
    	{
    		type core_building wooden_pallisade
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level town
    	region Lamedon_Province
    
    	year_founded 0
    	population 1206
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_lamedon
    	}
    	building
    	{
    		type core_building wooden_pallisade
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level city
    	region Lebennin_Province
    
    	year_founded 0
    	population 2661
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_lebennin
    	}
    	building
    	{
    		type core_building stone_wall
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type c_missiles c_practice_range
    	}
    	building
    	{
    		type gondor_academic gondor_alchemists_lab
    	}
    	building
    	{
    		type port shipwright
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level town
    	region Lossarnach_Province
    
    	year_founded 0
    	population 968
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_lossarnach
    	}
    	building
    	{
    		type core_building wooden_pallisade
    	}
    	building
    	{
    		type barracks town_guard
    	}
    	building
    	{
    		type gondor_academic gondor_alchemists_lab
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    settlement
    {
    	level village
    	region Pinnath-Gelin_Province
    
    	year_founded 0
    	population 559
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building2 info_pinnath-gelin
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    }
    
    settlement castle
    {
    	level large_city
    	region North-Ithilien_Province
    
    	year_founded 0
    	population 144
    	plan_set default_set
    	faction_creator scotland
    
    	building
    	{
    		type hinterland_info_building8 info_Ithilien
    	}
    	building
    	{
    		type core_castle_building citadel
    	}
    	building
    	{
    		type castle_tower c_ballista_towers
    	}
    	building
    	{
    		type missiles practice_range
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    }
    
    settlement castle
    {
    	level town
    	region Tarnost_Province
    
    	year_founded 0
    	population 1922
    	plan_set default_set
    	faction_creator denmark
    
    	building
    	{
    		type hinterland_info_building info_tarnost
    	}
    	building
    	{
    		type core_castle_building wooden_castle
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_castle_roads c_roads
    	}
    }
    
    settlement castle
    {
    	level city
    	region West-Osgiliath_Province
    
    	year_founded 0
    	population 164
    	plan_set default_set
    	faction_creator united
    
    	building
    	{
    		type hinterland_info_building8 info_West-Osgiliath
    	}
    	building
    	{
    		type core_castle_building fortress
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_castle_roads c_roads
    	}
    }
    
    character	Denethor, named character, male, leader, age 50, x 324, y 217, portrait Denethor, hero_ability IRON_FIST, label denethor_1
    traits		Denethor 1, DunedainRace 1, FactionLeader 1, hero_ability1 1, ChivalryLegacy 1, GoodCommander 2, NaturalMilitarySkill 1, PoliticsSkill 2, ReligionStarter 1, Unjust 1
    ancillaries	drillmaster, steward_gondor, troops_gondor
    army
    unit		Gondor Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    unit		Gondor Militia Archers				exp 0 armour 0 weapon_lvl 0
    
    character	Boromir, named character, male, heir, age 23, x 330, y 219, portrait Boromir, battle_model boromir, hero_ability SHIELD
    traits		Boromir 1, DunedainRace 1, FactionHeir 1, hero_ability3 1, Energetic 1, GoodCommander 3, Loyal 2, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	gondor_horn, high_warden, writings_isildur
    army
    unit		Gondor Citadel Guard 				exp 4 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Archers				exp 5 armour 0 weapon_lvl 0
    unit		Gondor Militia Archers				exp 5 armour 0 weapon_lvl 0
    
    character	Faramir, named character, male, age 18, x 333, y 232, portrait Faramir, battle_model faramir, hero_ability CAPTAIN
    traits		Faramir 1, DunedainRace 1, hero_ability2 1, Aesthetic 1, GoodAmbusher 3, GoodCommander 2, Intelligent 1, Just 1, Loyal 2, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	gondor_horn, warden
    army
    unit		Gondor Ithilien Rangers				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Ithilien Rangers				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Ithilien Rangers				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 2 armour 1 weapon_lvl 1
    
    character	Angbor, named character, male, age 46, x 264, y 216, portrait Angbor
    traits		DunedainRace 1, Drink 1, GoodCommander 2, Just 2, Loyal 1, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	lord_lamedon
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Bordir, named character, male, age 26, x 291, y 230, portrait Bordir
    traits		DunedainRace 1, Brave 2, Drink 1, GoodCommander 1, GoodDefender 1, LoyaltyStarter 1, ReligionStarter 1
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 1 armour 0 weapon_lvl 0
    
    character	Calemir, named character, male, age 29, x 327, y 229, portrait Calemir
    traits		DunedainRace 1, BattleChivalry 1, GoodCommander 2, GoodDefender 2, LoyaltyStarter 1, ReligionStarter 1
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 1 armour 0 weapon_lvl 0
    
    character	Dervorin, named character, male, age 24, x 271, y 213, portrait Dervorin
    traits		DunedainRace 1, GoodCommander 1, GoodTaxman 1, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	lord_ringlo
    army
    unit		Gondor Bodyguard				exp 1 armour 1 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Dinenion, named character, male, age 30, x 176, y 200, portrait Dinenion
    traits		DunedainRace 1, Drink 2, GoodCommander 1, LoyaltyStarter 1, RansomChivalry 1, ReligionStarter 1, TacticalSkill 2
    army
    unit		Gondor Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Duinhir, named character, male, age 46, x 250, y 236, portrait Duinhir
    traits		DunedainRace 1, Brave 2, GoodAmbusher 1, GoodCommander 1, Loyal 1, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	lord_morthond
    army
    unit		Gondor Blackroot Archers			exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 1 armour 0 weapon_lvl 0
    
    character	Forlong, named character, male, age 36, x 320, y 205, portrait Forlong
    traits		DunedainRace 1, BattleChivalry 3, GoodCommander 2, HaleAndHearty 1, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	lord_lossarnach
    army
    unit		Gondor Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Lossarnach Axemen			exp 2 armour 0 weapon_lvl 1
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Golasgil, named character, male, age 35, x 216, y 202, portrait Golasgil
    traits		DunedainRace 1, BattleChivalry 2, Drink 1, GoodCommander 2, Intelligent 1, LoyaltyStarter 1, ReligionStarter 1
    ancillaries	lord_anfalas, gondor_border
    army
    unit		Gondor Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Hanion, named character, male, age 36, x 283, y 179, portrait Hanion
    traits		DunedainRace 1, GoodAttacker 2, GoodCommander 1, Just 1, LoyaltyStarter 1, ReligionStarter 1
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Hirluin, named character, male, age 22, x 216, y 216, portrait Hirluin	 ;pinnath gelin
    traits		DunedainRace 1, Brave 2, Drink 1, GoodCommander 2, LoyaltyStarter 1, KindRuler 2, ReligionStarter 1
    ancillaries	lord_pinnath_gelin
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Hurin, named character, male, age 46, x 328, y 219, portrait Hurin
    traits		DunedainRace 1, GoodCommander 2, GoodDefender 2, Just 1, Loyal 1, LoyaltyStarter 1, ReligionStarter 1, TacticalSkill 2
    army
    unit		Gondor Bodyguard				exp 3 armour 1 weapon_lvl 1
    unit		Gondor Militia Swordsmen			exp 2 armour 1 weapon_lvl 0
    unit		Gondor Militia Archers				exp 2 armour 0 weapon_lvl 1
    
    character	Iorthon, named character, male, age 38, x 277, y 206, portrait Heir
    traits		DunedainRace 1, BattleChivalry 1, Brave 2, Drink 1, GoodAttacker 2, GoodCommander 2, GoodSiegeDefender 1, LoyaltyStarter 1, ReligionStarter 1
    army
    unit		Gondor Bodyguard				exp 3 armour 1 weapon_lvl 1
    unit		Gondor Militia Swordsmen			exp 2 armour 0 weapon_lvl 0
    
    character	Orodreth, named character, male, age 41, x 314, y 184, portrait Orodreth
    traits		DunedainRace 1, GoodCommander 2, GoodDefender 2, GoodTrader 2, LoyaltyStarter 1, ReligionStarter 1, StrategyChivalry 1
    army
    unit		Gondor Bodyguard				exp 1 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 1 armour 0 weapon_lvl 0
    unit		Gondor Pelargir Spearmen			exp 1 armour 0 weapon_lvl 0
    unit		Gondor Pelargir Javelinmen			exp 1 armour 0 weapon_lvl 1
    
    character	Turlin, named character, male, age 25, x 299, y 199, portrait Turlin
    traits		DunedainRace 1, FathersLegacy 1, GoodAmbusher 2, GoodCommander 2, Loyal 1, LoyaltyStarter 1, ReligionStarter 1
    army
    unit		Gondor Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 0 armour 0 weapon_lvl 0
    
    character	Borthor, spy, male, age 20, x 324, y 219
    traits		DunedainRace 1, GoodSpy 1, NaturalSpySkill 1
    
    ; Denethor's Line
    character_record	Ecthelion, male, age 80, dead 0, past_leader
    character_record	Mithiel, female, age 82, dead 0, never_a_leader
    character_record	Finduilas, female, age 45, dead 38, never_a_leader
    character_record	Esgaldis, female, age 44, alive, never_a_leader
    character_record	Barahel, female, age 29, alive, never_a_leader
    
    ; Angbor's Line
    character_record	Ivorwen, female, age 15, alive, never_a_leader
    character_record	Nemir, male, age 1, alive, never_a_leader
    
    ; Dervorin's Line
    character_record	Istdor, male, age 51, dead 5, never_a_leader
    character_record	Toriel, female, age 45, alive, never_a_leader
    
    ; Duinhir's Line
    character_record	Esgaliel, female, age 45, alive, never_a_leader
    character_record	Duilin, male, age 12, alive, never_a_leader
    character_record	Derufin, male, age 7, alive, never_a_leader
    
    ; Forlong's Line
    character_record	Barawen, female, age 34, alive, never_a_leader
    character_record	Ohtar, male, age 6, alive, never_a_leader
    
    ; Golasgil's Line
    character_record	Malfinsel, female, age 40, alive, never_a_leader
    character_record	Hanon, male, age 8, alive, never_a_leader
    
    ; Hirluin's Line
    character_record	Mithel, female, age 30, alive, never_a_leader
    character_record	Brandir, male, age 2, alive, never_a_leader
    
    ; Hurin's Line
    character_record	Torves, female, age 5, alive, never_a_leader
    character_record	Guhiel, female, age 2, alive, never_a_leader
    
    ; Denethor's Line
    relative		Ecthelion, Mithiel, Denethor, Esgaldis, Barahel, end
    relative 		Denethor, Finduilas, Boromir, Faramir, end
    relative 		Hurin, Esgaldis, Torves, Guhiel, end
    relative 		Angbor, Barahel, Ivorwen, Nemir, end
    
    ; Dervorin's Line
    relative		Istdor, Toriel, Dervorin, end
    
    ; Duinhir's Line
    relative		Duinhir, Esgaliel, Duilin, Derufin, end
    
    ; Forlong's Line
    relative		Forlong, Barawen, Ohtar, end
    
    ; Golasgil's Line
    relative		Golasgil, Malfinsel, Hanon, end
    
    ; Hirluin's Line
    relative		Hirluin, Mithel, Brandir, end
    
    ;###############################
    ;##### Faction: Dol Amroth #####
    ;###############################
    
    faction	denmark, sailor smith
    ai_label		good
    denari			18000
    denari_kings_purse	2000
    
    settlement castle
    {
    	level city
    	region Belfalas_Province
    
    	year_founded 0
    	population 4935
    	plan_set default_set
    	faction_creator denmark
    	building
    	{
    		type hinterland_info_building info_belfalas
    	}
    	building
    	{
    		type core_castle_building fortress
    	}
    	building
    	{
    		type hinterland_aear tirith_aear
    	}
    	building
    	{
    		type castle_hall c_town_hall
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type equestrian stables
    	}
    	building
    	{
    		type missiles practice_range
    	}
    	building
    	{
    		type castle_port c_dockyard
    	}
    	building
    	{
    		type gondor_castle_academic gondor_academy
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type hinterland_castle_roads c_paved_roads
    	}
    }
    
    settlement castle
    {
    	level town
    	region Methrast_Province
    
    	year_founded 0
    	population 2284
    	plan_set default_set
    	faction_creator sicily
    
    	building
    	{
    		type hinterland_info_building info_belfalas
    	}
    	building
    	{
    		type core_castle_building wooden_castle
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type castle_barracks garrison_quarters
    	}
    	building
    	{
    		type castle_smith c_blacksmith
    	}
    	building
    	{
    		type castle_port c_port
    	}
    	building
    	{
    		type hinterland_castle_roads c_paved_roads
    	}
    }
    
    settlement
    {
    	level town
    	region West_Lebennin_Province
    
    	year_founded 0
    	population 2818
    	plan_set default_set
    	faction_creator denmark
    
    	building
    	{
    		type hinterland_info_building info_belfalas
    	}
    	building
    	{
    		type core_building wooden_pallisade
    	}
    	building
    	{
    		type hinterland_farms farms
    	}
    	building
    	{
    		type market corn_exchange
    	}
    	building
    	{
    		type taverns brothel
    	}
    	building
    	{
    		type hinterland_roads roads
    	}
    }
    
    character	Adrahil, named character, male, leader, age 63, x 243, y 189, portrait Adrahil, hero_ability IRON_FIST
    traits		DunedainRace 1, FactionLeader 1, BattleChivalry 1, Drink 1, GoodCommander 2, GoodDefender 1, Just 1, KindRuler 1, LoyaltyStarter 1, ReligionStarter 1, StrategyChivalry 3
    ancillaries	prince_dol_amroth
    army
    unit		Amroth Swan Knights				exp 4 armour 0 weapon_lvl 0
    unit		Amroth Infantry Pikemen				exp 1 armour 0 weapon_lvl 0
    unit		Amroth Infantry Pikemen				exp 1 armour 0 weapon_lvl 0
    
    character	Imrahil, named character, male, heir, age 25, x 254, y 169, portrait Imrahil, hero_ability CHARGE
    traits		DunedainRace 1, FactionHeir 1, BattleChivalry 2, GoodCommander 3, GoodDefender 1, HaleAndHearty 2, Just 2, Loyal 2, LoyaltyStarter 1, ReligionStarter 1, StrategyChivalry 2, TacticalSkill 1
    army
    unit		Amroth Swan Knights				exp 3 armour 0 weapon_lvl 0
    unit		Gondor Militia Archers				exp 1 armour 0 weapon_lvl 1
    
    character	Amandir, named character, male, age 28, x 283, y 188, portrait Amandir
    traits		DunedainRace 1, GoodCommander 1, GoodTrader 1, KindRuler 2, LoyaltyStarter 1, ReligionStarter 1, StrategyChivalry 1
    ancillaries	dol_amroth_officer
    army
    unit		Amroth Bodyguard				exp 2 armour 1 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 1 armour 1 weapon_lvl 0
    
    character	Istion, named character, male, age 38, x 282, y 196, portrait Istdor
    traits		DunedainRace 1, BattleChivalry 1, Brave 2, Drink 1, GoodAttacker 2, GoodCommander 2, GoodSiegeDefender 1, LoyaltyStarter 1, ReligionStarter 1
    army
    unit		Amroth Bodyguard				exp 2 armour 0 weapon_lvl 0
    unit		Gondor Militia Swordsmen			exp 2 armour 0 weapon_lvl 0
    
    character	Pelendur, admiral, male, age 32, x 243, y 192
    traits		Sailor 2
    army
    unit		Alcarondas					exp 4 armour 0 weapon_lvl 0
    unit		Alcarondas					exp 1 armour 0 weapon_lvl 0
    unit		Alcarondas					exp 1 armour 0 weapon_lvl 0
    
    character	Beregond, diplomat, male, age 24, x 284, y 189
    traits		DunedainRace 1, GoodDiplomat 2, NaturalDiplomatSkill 1
    
    character_record	Angelimir, male, age 114, dead 3, past_leader
    character_record	Malrisel, female, age 113, dead 4, never_a_leader
    character_record	Laeriel, female, age 63, alive, never_a_leader
    character_record	Ivriniel, female, age 33, alive, never_a_leader
    character_record	Taesel, female, age 23, alive, never_a_leader
    character_record	Elphir, male, age 0, alive, never_a_leader
    
    relative		Angelimir, Malrisel, Adrahil, end
    relative		Adrahil, Laeriel, Ivriniel, Imrahil, end
    relative		Imrahil, Taesel, Elphir, end
    
    [...]
    
    ;###################
    ;##### Scripts #####
    ;###################
    
    script
    campaign_script.txt


    Code:
    error] Script Error in mods/Third_Age_3_FATW/data/descr_sm_factions.txt, at line 247, column 31
    file: "descr_sm_factions.txt": horde unit type 'Mountains of Moria { 0 }' not found in unit_db
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scripts (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg town vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg town vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg town vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction khand (bdg town vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction ents (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction united (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction scripts has gap in building prior to stone_wall
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction scripts has gap in building prior to large_stone_wall
    22:02:31.097 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction sicily has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction sicily has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction sicily has gap in building prior to huge_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction denmark has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction denmark has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction denmark has gap in building prior to huge_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction milan has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction milan has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction normans has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction normans has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction turks has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction turks has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction scotland has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction scotland has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction byzantium has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction byzantium has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction moors has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction moors has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction hungary has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction hungary has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction norway has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction norway has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction saxons has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction saxons has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction egypt has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction egypt has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction ireland has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction ireland has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction mongols has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction mongols has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction venice has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction venice has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction england has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction england has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction poland has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction poland has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction france has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction france has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction hre has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction hre has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction portugal has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction portugal has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction spain has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction spain has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction russia has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction russia has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction ents has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction ents has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction papal_states has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction papal_states has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction united has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction united has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction slave has gap in building prior to stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction slave has gap in building prior to large_stone_wall
    22:02:31.107 [script.err] [error] Script Error in mods/Third_Age_3_FATW/data/export_descr_buildings.txt, at line 12218, column 3
    Building DB error - faction khand has gap in building prior to fortress
    Adding a region seems to have thoroughly wrecked the submod. I can no longer play and it gives me these errors that were not present before. I have no modified the EDB.
    Last edited by SuperTechmarine; April 19, 2015 at 03:32 PM.
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  19. #2319
    Gigantus's Avatar You know that tingly little feeling you get when you really like someone? That's common sense leaving your body.
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    Default Re: Geomod Tool for Mapping

    This seems to have thrown Geomod:
    [error] Script Error in mods/Third_Age_3_FATW/data/descr_sm_factions.txt, at line 247, column 31
    file: "descr_sm_factions.txt": horde unit type 'Mountains of Moria { 0 }' not found in unit_db

    The other errors are due to some fancy footwork done on the EDB I believe.

    What I actually meant was that you compress the files and then upload them, but for starters simply remove the error line from descr_sm_factions.


    Edit: that unit is not listed in the descr_sm_factions you copied here - seems there is a mix up with your logs. Open the CFG file of your mod and check where the log is, a section similar to this should show you:

    [log]
    to = logs/M2TW.system.log.txt
    level = * trace
    #level = * error

    While you are at it change your level entry also to trace - that will give you a huge log which this time you really have to compress. 7Zip is freeware
    .

    Member of the H.E.L.P. Project

  20. #2320

    Default Re: Geomod Tool for Mapping

    Quote Originally Posted by Gigantus View Post
    This seems to have thrown Geomod:
    [error] Script Error in mods/Third_Age_3_FATW/data/descr_sm_factions.txt, at line 247, column 31
    file: "descr_sm_factions.txt": horde unit type 'Mountains of Moria { 0 }' not found in unit_db
    I don't think this error is causing any issues with Geomod, I still have the Horde units for the Mongols and Timurids in my descr_sm_factions.txt with none of those units existing in the EDU, and Geomod runs fine. The reason I say 'think' is because neither faction exists at the start of the game (dead_until_resurrected) so if the related faction is 'alive' in the beginning in might make a difference.
    Either way, it would be a good idea to fix the error.

    It seems to me the EDB is the most likely culprit, it could be those errors are already there intentionally to accomplish a TATW purpose through scripts. For example, although not directly related, all factions in my mod can 'Horde' but have no 'horde' units, this shows as an error in the log, but is completely intentional to allow re-emerging factions without them automatically create a horde, the only way a horde can be created is through the script.
    Here is my suggestion for a starting point:
    Try running the un-edited mod and see what errors exist in the log.
    Load the mod in Geomod and save without making any changes.
    run the mod again to see if any new errors come up.

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