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Thread: Geomod Tool for Mapping

  1. #2281
    Gigantus's Avatar I woke up, lifted my arms, moved my knees, turned my neck. Everything made the same noise: Crrrrraaaacccckkk. I came to a conclusion: I am not old, I am crispy!
    Artifex

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    Default Re: Geomod Tool for Mapping

    Look above the trigger section for an entry with [error] in the line - this should give you an idea where the error might be.
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  2. #2282
    Libertus
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    Default Re: Geomod Tool for Mapping

    Quote Originally Posted by Gigantus View Post
    There are about two dozen creating a world tutorials : which one did you follow?
    haha I am actually using your Basic Mapping from scratch. I am beginning to get the hang of it and get the basic understanding of how the whole thing fits together. Is there a point I can check my work? Or is it one of the things that I need to finish and hope I did everthing right along the way?

  3. #2283
    Libertus
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    Default Re: Geomod Tool for Mapping

    I believe I have finished the tutorial only that when I hit execute it says windows cannot find kingdoms_exe. I have it downloaded through steam. How do I fix this?

  4. #2284
    Gigantus's Avatar I woke up, lifted my arms, moved my knees, turned my neck. Everything made the same noise: Crrrrraaaacccckkk. I came to a conclusion: I am not old, I am crispy!
    Artifex

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    Default Re: Geomod Tool for Mapping

    Open the BAT file in the mods folder by right clicking it and choosing 'edit'. Then replace kingdoms.exe with medieval2.exe, save, start again.

    I have to update the tutorial to take care of the recent Steam merge of the executables, thanks for pointing this out. In fact the 'Bare Kingdoms' installation isn't supported anymore, it's now the Bare Geomod installation (more comprehensive and geared up for the Geomod tool) instead which already has that fix.

    If you have difficulties with any of the tutorials, post about it in their threads, I'll respond as soon as possible.
    Last edited by Gigantus; Yesterday at 08:52 PM.
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