Campaign 1
Campaign 2
[WIP]
Main things to be done:
Minor modelling
Retexturing of the models
New map focussing on The Netherlands
Support us:
Old post:
Spoiler Alert, click show to read:
Campaign 1
Campaign 2
[WIP]
Main things to be done:
Minor modelling
Retexturing of the models
New map focussing on The Netherlands
Support us:
Old post:
Spoiler Alert, click show to read:
Last edited by S-te-Fan; April 29, 2009 at 12:24 PM.
Great idea stefaneke.
I would advise you at first to make it simple - just two factions Dutch rebels and Spanish. Set timeframe from 1568 to 1609 - this period saw the only field battles in 80ty years war and after that the independence was de facto acknowledged. Also you would have to think about how are you going to depict whole warfare since this war was know for almost endless siege warfare. Siege and counter siege was the way of the war, because field battles were too costly by either side and didn't really influence the campaign progress. The key was to control heavily fortified cities and strongholds. And this is the thing which will be most harder to make in ETW - the 16th century siege warfare.
As for units -
both armies consisted mostly of infantry - the infantry was made of mixed pikemen and arquebuser (musketeer too) regiments.
Cavalry could be in 2 or 3 types - lancers, pistollers and mounted arquebusers.
+ various pieces of artilery.
The Map should be only low countries - Netherlands, Belgium, Luxembourg - the other territories are not needed matter for this war.
Just like For King or Country, I can make only 2 playable factions in the first release (+ rebels) . I know that there were almost no field battles. But the player can change that. We can give realistic ammounts of money. But the rest is all up to the players. And I'm planning to do this on the E:TW engine because their were very important sea battles in this war. Think about the geuzen who got very important victory's . And can we have just a fleet for the english? That's the way how they supported the dutch??
EDIT: The 12 year's truce was quite important because the dutch could make there own fleet then. But we don't know how moddebla the ships in E:TW are gonna be.
Last edited by S-te-Fan; October 13, 2008 at 02:35 AM.
I don't think that English fleet is overly important for this mod. The English involvement in this war was to send groups of mercenaries to Dutch and harbouring geuzen in their ports, but there were also English mercs in Spanish army.
You would have to model new ships for both Dutch and Spanish, since the designs were bit different in 16th century to 18th c. ETW ships.
Can't we just edit them? BTW, thanks for your information. And I will try to inlcude Pike and Shot formations.
I don't think so, at least at the start. Given CA modding support track record I doubt we will have the tools to import and export 3d meshes. It will be most likely be M2:TW all over again, which means that we will have to wait for about half year for the mesh format to be cracked and importing/exporting tool to be developed.
Nice idea for a mod!
The Dutch Provinces or The Dutch Republic might be a better name(though that last one maybe not) for the rebels.
Jazeker .
Nice!
Originally Posted by A.J.P. TaylorOriginally Posted by Miel Cools
Cò am Fear am measg ant-sluaigh,
A mhaireas buan gu bràth?
Chan eil sinn uileadh ach air chuart,
Mar dhìthein buaile fàs,Bheir siantannan na bliadhna sìos,'S nach tog a' ghrian an àird.
Originally Posted by Jörg FriedrichOriginally Posted by Louis Napoleon III, Des Idees Napoleoniennes
Originally Posted by Wolfgang Held
Jajem ssoref is m'n korewE goochem mit e wenk, e nar mit e shtompWer niks is, hot kawsones
Wouldn't 4 turns per year be better? Follow the seasons....6 months movement of your armies over such a small area leaves hardly any place for perfect positioning of your armies to meet the enemy.
Brilliant idea, I was going to suggest it myself.
If I have time when Empire comes out I can offer my services.
I am all for it..................like in the movie 'Alatriste'
Ok... now Empire's release is in sight, It's a good idea to develop the idea for this small mod.
Suggestion for the map:
Is there a way to let the French and HRE provinces rebels and make it scriptable that the 2 factions won't take these provinces?
Last edited by S-te-Fan; February 03, 2009 at 11:32 AM.
Both sides had obvious advantages and disadvantages. The Spanish had elite, albeit archaic, guard units that were sent to the Netherlands over the years to quell the rebbellion and those armies were large and led by competent generals. They had a lot of success and advanced far but they came in short supply (only about three elite armies in the entire war, I think), for most of the times the local garrison and loyalists had to hold off the Dutch.
The Dutch provinces were wealthy. This means that they could mobilize large armies but most of their troops were of militia quality and often couldn't hold their own against elite Spanish troops. But the Dutch were the first to mass arm their troops with firearms and use specific tactics that are based on them.
Originally Posted by A.J.P. TaylorOriginally Posted by Miel Cools
Cò am Fear am measg ant-sluaigh,
A mhaireas buan gu bràth?
Chan eil sinn uileadh ach air chuart,
Mar dhìthein buaile fàs,Bheir siantannan na bliadhna sìos,'S nach tog a' ghrian an àird.
Originally Posted by Jörg FriedrichOriginally Posted by Louis Napoleon III, Des Idees Napoleoniennes
Originally Posted by Wolfgang Held
Jajem ssoref is m'n korewE goochem mit e wenk, e nar mit e shtompWer niks is, hot kawsones
very good idea, but maybe the map should be a little bit larger, so you've got more factions. 2 factions could become boring soon...
Great idea man I wan't to take breda from the Spanish by using the peat chip (turfschip) http://en.wikipedia.org/wiki/Siege_of_Breda_(1590)
Yay I can besiege the city I live
And I wan't to flood pieces of land to stop the Spanish. However I think this won't be possible.
Good luk
Zet 'm op
TWC Son of the One and Only Abbews
YEAH! Brabant RULES!
Suggestion for a roster? And 2 factions will be a start. FKOC also started with 2 factions...
France, England and HRE are all possebilities. I'm gonna make sure that the map covers an important harbor in England (What harbor is the best?).
If I may make a suggestion....
Why not make a 17th century mod? I haven't really seem anyone suggest anything or start one so far. I know a bit of the 80 years war takes place outside of the century but how about doing a main campaign focused on the century as a whole but starting with lots of mini-campaigns; for example the 80 years war? You could you even use the Road to Independence campaign as a base.
For all of the dutch and spanish historic freakies: Requesting unit roster .
Last edited by S-te-Fan; April 03, 2009 at 02:45 PM.
IMO, I think the English should be in as well. They fought against the Spaniards as well. Ideally, the map should be split in three theatres: the British Isles, The Netherlands (up untill Calais or the Somme) and Iberia, with transition zones and maybe trade theatres.
The Dutch army, in the earlier parts of the revolt, consisted largely out of mercenaries, volunteers and such. There were also the ''Benden van Ordonantie'', which were essentially assemblies of Curassiers and their aids. Cavalry was quite well-organised from the beginning. Many ''vaans'' of cavalry were created quite quickly by the Dutch and foreign barons.
You had two versions of Cuirassiers: one were ''Ghemeijn Ruyteren'', which were quite lightly armoured and were armed with pistols and carbines and a short sword. And the other were ''Gheappoicteerde Curassiers'', more heavily armoured. They also used pistols, 3 in fact. And would often fire all three in a row before charging wit their swords. They rode on heavy, powerful Dutch horses. The Curassiers were often wealthy men.
You also had Bereden Harquebusiers, which were essentially mounted arquebusiers. The difference between them and Ruyteren was that Ruyteren were heavily armoured and multipurpose. Their pistols were often secondary weapons or just used as a one-shot, pre-charge weapon. The Harquebusiers had little to no armour and weren't suited for melee. They werew often used as flankers or as reconaissance.
Some pics:
Spoiler Alert, click show to read:
I'll post more later.
Originally Posted by A.J.P. TaylorOriginally Posted by Miel Cools
Cò am Fear am measg ant-sluaigh,
A mhaireas buan gu bràth?
Chan eil sinn uileadh ach air chuart,
Mar dhìthein buaile fàs,Bheir siantannan na bliadhna sìos,'S nach tog a' ghrian an àird.
Originally Posted by Jörg FriedrichOriginally Posted by Louis Napoleon III, Des Idees Napoleoniennes
Originally Posted by Wolfgang Held
Jajem ssoref is m'n korewE goochem mit e wenk, e nar mit e shtompWer niks is, hot kawsones