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Thread: -- Preview of Dwarves --

  1. #41

    Default Re: --Unit Preview--Dwarves--

    really great job King Kong!!
    I suppose I have to play the dwarves first

  2. #42
    The Wicked's Avatar Semisalis
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    Default Re: --Unit Preview--Dwarves--

    Fantastic !!!!!!! Well done !!!!!!

    MAKEDONIA WAS,IS AND WILL BE HELLENIC
    http://macedonia-evidence.org/faq-history.html




  3. #43

    Default Re: --Unit Preview--Dwarves--

    NICE awsome work

    Crazy Danish Liberal In China

  4. #44

    Default Re: --Unit Preview--Dwarves--

    A work of art!
    +rep
    Go Minerwars Go! A 6DOF game of space mining and shooting. SAKA Co-FC, Koinon Hellenon FC, Epeiros FC. RS Hellenistic Historian K.I.S.S.




  5. #45

    Default Re: --Unit Preview--Dwarves--

    Great stuff KK - keep it up.

  6. #46
    Citizen
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    Default Re: --Unit Preview--Dwarves--

    AWESOME!!!!


    Best preview in my opinion.

  7. #47
    ccllnply's Avatar Tribunus
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    Default Re: --Unit Preview--Dwarves--

    ing sexual! Great work as usual KK


  8. #48

    Default Re: --Unit Preview--Dwarves--

    Sorry to be a broken record here, but it's worth it! This faction looks absolutely fantastic. It was worth the wait!

    **attempting to +rep you, though I did that not too long ago, and am not sure if I actually can.


    EDIT - nope, I need to spread it around. So consider this an IOU

    By the way, I can't see the halberdier pic for some reason.
    Last edited by marceror; October 01, 2008 at 02:38 PM.

  9. #49
    Atterdag's Avatar Tro og Håb
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    Default Re: --Unit Preview--Dwarves--

    Pure and unspoiled gold!
    Granted Lettre de Marque by King Henry V - Spurs given by imb39
    Сканија је Данска

    عیسی پسر مریم گفت :' جهان است پل ، عبور بیش از آن است ، اما هیچ ساخت خانه بر آن او امیدوار است که برای یک روز ، ممکن است برای ابدیت امیدواریم ، اما ماندگار جهان اما ساعت آن را صرف در دعا و نماز برای استراحت است نهان

    All of the Balkans is not worth the bones of a single Pomeranian grenadier.
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  10. #50
    bingster088's Avatar Tiro
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    Default Re: --Unit Preview--Dwarves--

    Wow! Very cool
    Assistant to the regional manager.

  11. #51
    renegade765's Avatar Civis
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    Default Re: --Unit Preview--Dwarves--

    Amazingly awesomely orgasmic! Great job!
    Last edited by renegade765; October 01, 2008 at 03:21 PM.

  12. #52

    Default Re: --Unit Preview--Dwarves--

    as always exceptional work KK

  13. #53
    maxi90's Avatar Campidoctor
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    Default Re: --Unit Preview--Dwarves--

    WOW...I MEAN... WOW!!

    CONGRATULATIONS FOR ANOTHER GREAT JOB KK

  14. #54

    Default Re: --Unit Preview--Dwarves--

    Amazing.....

  15. #55
    Campidoctor
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    Default Re: --Unit Preview--Dwarves--

    Very Nice Dwarves!

  16. #56
    kepper's Avatar Artifex
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    Default Re: --Unit Preview--Dwarves--

    Fantastic work
    <iframe width="480" height="360" src="https://www.kickstarter.com/projects...get/video.html" frameborder="0" scrolling="no"> </iframe>

  17. #57
    The Big Red 1's Avatar Primicerius
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    Default Re: --Unit Preview--Dwarves--

    Dwartastic!
    HONEY I AM HOME


  18. #58
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Unit Preview--Dwarves--

    Another amazing job!
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    everyone but me is wrong.
    Ego's are fun

  19. #59
    Nikos's Avatar VENGEANCE BURNS
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    Default Re: --Unit Preview--Dwarves--

    WOW! awesome as usual guys!
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  20. #60
    Semisalis
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    Default Re: --Unit Preview--Dwarves--

    Truly great work guys, I had no idea how you were going to pull off the stubby little dwarves.

    Given that this is a preview though, I thought I’d share some feedback

    With the Dwarven Axemen units, a lot of them have their axe poles going under their beards and coming out the side/back of their necks. I also like the green clothes to help put some differences in there, but it blends into the grass too well, maybe a slightly darker green/dirtier would suit better.

    Same with the arms on the Dwarven Halberdmen, the green makes me think there’s a graphics glitch and that Im looking at grass.

    For the Vault Wardens with the upgrade armour, the square/high shoulder pads could do with some smoothing/refinement. One big thing I just noticed is that when they hold the spear to their chest, that it dissappears into their body and comes out at the shoulders!

    The Dwarven Nobles appear to have triangle feet.

    Axemen of Erebor, they all have the axe poles going through their beards

    Theres a little bit of glitch problem with the Dragonslayers of Ered Luin, when they rest their axes on their shoulders and it goes under their armour.

    In general I think if you could possibly get time, to add an additional different style of helmet for most of the standard units, which would pay off wonders and help prevent that clone’ish feel. For the units with shields is it possible to add a wrist band or something around their arm holding the shield, as at the moment some of them look like their magically holding on.

    I think that you may have one or two, too many similar units. I know that 2 are from area zone of recruitment, but with

    Dwarven Warriors
    Dwarven Axemen
    Dwarven Nobles
    Iron Guard
    Axemen of Erebor
    Dragonslayers of Ered Luin
    General with Bodyguards

    It just seems that most of them are too similar, perhaps it could be worth giving one special unit Hammers, instead of swords or axes, and give them an attack bonus versus, beasts/large creatures/armour etc.

    Anyway your work looks great and sorry if it seems like nothing but criticism, but if I wrote what I liked, it would go for several pages and Im just trying to help it be perfect.
    Last edited by FarKenal; October 01, 2008 at 08:54 PM.

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