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Thread: pike animation

  1. #1
    jmack's Avatar Civis
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    Default pike animation

    hey i know this might be picky but when i see pikemen marching and fighting , i notice that the pikes that are being held up in the air arent wavering you know. there just standing straight up not even moving really. if i was holdin one of em it would be shifting side to side easily. are you guys gona change zat? mabye you could make it so that higher experience units dont move as much or something . thx

  2. #2
    Hengest's Avatar It's a joke
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    Default Re: pike animation

    you are right.
    you are being picky

  3. #3
    jmack's Avatar Civis
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    Default Re: pike animation

    lol
    it dosent look right though
    Last edited by jmack; September 27, 2008 at 04:08 PM.

  4. #4

    Default Re: pike animation

    If anything should be fixed it is the speed they lower their pikes at, so that they can actually ATTACK units marching forward.

  5. #5

    Default Re: pike animation

    Also, pikes should be much stronger than in vanilla... seriously they didn't form a wall of anything. as soon as mêlée got engaged they broke formation even with guard mode engaged... I miss my successor phalanx days... Its just not the same.
    "Midway upon the journey of our life
    I found myself within a forest dark,
    For the straightforward pathway had been lost." Dante Alighieri

  6. #6

    Default Re: pike animation

    Quote Originally Posted by Giuliano Taverna View Post
    Also, pikes should be much stronger than in vanilla... seriously they didn't form a wall of anything. as soon as mêlée got engaged they broke formation even with guard mode engaged... I miss my successor phalanx days... Its just not the same.
    Thank you...
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