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Thread: How to add a religion

  1. #61
    jp1747's Avatar Shashu
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    Default Re: How to add a religion

    No, I didn't know about that. Where can I find map.rwm? Thanks you've been a ton of help!

  2. #62
    irishron's Avatar Moderator
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    Default Re: How to add a religion

    Look in the base folder.

  3. #63
    jp1747's Avatar Shashu
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    Default Re: How to add a religion

    It's all working now, thanks! All I will need to do in the future is change the look of the buildings.

  4. #64
    irishron's Avatar Moderator
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    Default Re: How to add a religion

    You copy and rename the ones for Catholic until you get some made.

  5. #65
    Ikko-Ikki
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    Default Re: How to add a religion

    Im having a bit of trouble with this, im modding kingdoms grand campaign so i can play as wales wtih a diff religion etc ive maneged to get it workign just fine but the problem is i cant do all of this
    ----------------------

    building temple_buddhist
    {
    convert_to temple_buddhist_castle
    religion buddhist
    levels small_buddha_shrine buddha_shrine buddhist_temple monastery great_monastery
    {
    small_buddha_shrine city requires factions { england,}
    {
    convert_to 0
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 1
    religion_level bonus 2
    agent_limit priest 1
    }
    material wooden
    construction 1
    cost 800
    settlement_min town
    upgrades
    {
    buddha_shrine
    }
    }
    buddha_shrine city requires factions { england,}
    {
    convert_to 1
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 1
    religion_level bonus 4
    agent_limit priest 1
    }
    material wooden
    construction 2
    cost 1600
    settlement_min large_town
    upgrades
    {
    buddhist_temple
    }
    }
    buddhist_temple city requires factions { england,}
    {
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 2
    religion_level bonus 6
    agent_limit priest 2
    }
    material wooden
    construction 3
    cost 3200
    settlement_min city
    upgrades
    {
    monastery
    }
    }
    monastery city requires factions { england,}
    {
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 2
    religion_level bonus 8
    agent_limit priest 2
    }
    material wooden
    construction 4
    cost 6400
    settlement_min large_city
    upgrades
    {
    great_monastery
    }
    }
    great_monastery city requires factions { england,}
    {
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 3
    religion_level bonus 10
    agent_limit priest 2
    }
    material wooden
    construction 6
    cost 10000
    settlement_min huge_city
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }
    building temple_buddhist_castle
    {
    convert_to temple_buddhist
    religion buddhist
    levels c_small_buddha_shrine c_buddha_shrine
    {
    c_small_buddha_shrine castle requires factions { england,}
    {
    convert_to 0
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 1
    religion_level bonus 4
    agent_limit priest 1
    }
    material wooden
    construction 1
    cost 800
    settlement_min town
    upgrades
    {
    c_buddha_shrine
    }
    }
    c_buddha_shrine castle requires factions { england,}
    {
    convert_to 1
    capability
    {
    agent priest 0 requires factions { england,}
    happiness_bonus bonus 1
    religion_level bonus 6
    agent_limit priest 1
    }
    material wooden
    construction 2
    cost 1600
    settlement_min large_town
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }


    ---------------------------

    for some reason i can only do the first part of the code and every time i try to do the whole code my game just seems to shut off on the first loading screen. any help would be nice thanks .

  6. #66
    TheEvilEike's Avatar Ikko-Ikki
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    Default Re: How to add a religion

    im having problems finding some of the files mentioned (the pip files for example)
    i do hav all files unhidden (yes i just checked again...) so i realy dont know what the problem is -.-
    Last edited by TheEvilEike; November 11, 2011 at 06:00 PM.

  7. #67
    Ishan's Avatar At your service!
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    Default Re: How to add a religion

    You need to unpack the game first mate to see those files.

  8. #68
    TheEvilEike's Avatar Ikko-Ikki
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    Default Re: How to add a religion

    i know i have to unpack it, did that and still didnt find them....
    had the same problem with some files i needed to make a new COA/skin for my faction general (i know that doesnt realy belong here)

  9. #69
    Ishan's Avatar At your service!
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    Default Re: How to add a religion

    Check in VS folder:

    Quote Originally Posted by Ishan View Post
    Atleast it unpacked so we are getting there.
    If the folder is not created there then i think windows is playing with you check the Virtual store folder found in C:\Users\Your user account name\AppData\Local\VirtualStore

    or else do a search for .dds files in your computer.

  10. #70
    J-Plague's Avatar Sukauto
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    Default Re: How to add a religion

    What ended up being jp1747's exact issue? I'm getting the exact same issue, where the game will crash when loading, but works fine if I delete the export_descr_buildings entry.

    Well, fine as in the game loads and plays.

  11. #71
    Sogdog's Avatar Shisai
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    Default Re: How to add a religion

    How do I change the images for my new religious buildings. They are are default and I want them to have the same images already in the game as the other similar religions. Is it a case of copy and paste? If so where do look?

  12. #72
    Gigantus's Avatar I used to be jolly, too
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    Default Re: How to add a religion

    That will be in the C:\...\Medieval II Total War\mods\[your mod]\data\ui\[culture]\buildings folder

  13. #73
    Ikko-Ikki
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    Default Re: How to add a religion

    I'm still have trouble with this i just cant figure out what im doing wrong I've got everything to work exept for the building upgrade i do this but the game just crashes on startup:


    building temple_celtic
    {
    convert_to celtic_small_church_castle
    religion celtic
    levels celtic_small_church celtic_large_church
    {
    celtic_small_church city requires factions { wales, }
    {
    convert_to 0
    capability
    {
    agent priest 1 requires factions { wales, }
    religion_level bonus 1
    happiness_bonus bonus 1
    agent_limit priest 1
    }
    material wooden
    construction 2
    cost 800
    settlement_min town
    upgrades
    {
    celtic_large_church
    }
    }
    celtic_large_church city requires factions { wales, }
    {
    convert_to 1
    capability
    {
    agent priest 1 requires factions { wales, }
    religion_level bonus 1
    happiness_bonus bonus 1
    agent_limit priest 1
    }
    material wooden
    construction 4
    cost 1600
    settlement_min large_town
    upgrades
    {
    }
    }
    }
    plugins
    {
    }
    }

    be great if anyone could help me out

  14. #74
    Gigantus's Avatar I used to be jolly, too
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    Default Re: How to add a religion

    Looks like you want to convert to a building name and not to a building tree:

    convert_to celtic_small_church_castle

    It probably would have to be something like this:

    convert_to temple_celtic_castle

  15. #75
    Ikko-Ikki
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    Default

    I'l give it a go thanks

    Just tested it, works perfectly now thanks

    One more questions :

    If I leave the priest as default (using catholic priest) will it still convert population to my religion ?
    Last edited by Gigantus; April 30, 2012 at 10:25 AM. Reason: merging multiple posts

  16. #76
    Gigantus's Avatar I used to be jolly, too
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    Default Re: How to add a religion

    The recruitment line is connected to your definition of the priest model in the descr_characters file, which means that kind of priest model will be used.
    Priests will always convert using their faction's religion, this is independent from the building that they get recruited in. You could make a priest recruitable in a brothel and he would still convert according to the faction's religion.

  17. #77
    Ikko-Ikki
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    Default Re: How to add a religion

    A priest from a brothel lol, least I know now

  18. #78
    Sukauto
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    Default Re: How to add a religion

    I'm modding Custom_campaign2, and trying to make Poland Protestant, I have done everything but there is no \data\export_descr_buildings_enums.txt in this current mod. I would try to use the vanilla version, but I'm afraid I'll screw everything up. Can I just create one with my buildings in it?

  19. #79
    irishron's Avatar Moderator
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    Default Re: How to add a religion

    You don't need it for Kingdoms mods.

  20. #80
    Sukauto
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    Default Re: How to add a religion

    Thanks Irishron. Now I have no excuse not to finish this project.

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