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Thread: Toning Down The Cavalry

  1. #1

    Default Toning Down The Cavalry

    Hey all, just want to say this mod is great provides a much better challenge than any others mod's i've tried out.
    But.

    Cavalry is starting to bug me, I can understand a group of Chivalric knights slaughtering hundreds of militia style units. But when my dismounted knights are killed by a couple of missile cavalry in melee, isn't there something a bit wrong? :hmmm:
    Is it just a case of editing some values in the descr_unit file? Or is it a bit more complicated than that?

    Cheers.
    www.myspace.com/fadedcause

    Best band in the world

  2. #2
    PeteSKTemplar's Avatar Ordinarius
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    Default Re: Toning Down The Cavalry

    Interesting. I had even worse units than dismounted feudal knights (byzantine infantry) and (well I had 12 battalions of them) they killed even bodyguards quite well. Light cavalry though took a while to bring them down but didnt kill many of my footmen. Just now I my memory tells me that byzantine infantry can have shieldwall (hopefully I remember it well) and I guess it isnt the case of feudal knight but aint sure for hundred per cent.
    Last edited by PeteSKTemplar; September 18, 2008 at 12:16 PM.
    NON NOBIS, DOMINE, NON NOBIS, SED NOMINI TUO DA GLORIAM!
    Those words were on lips of Templars when charging,
    M2TW DarthMod Team member - tester (Imperial Snowtrooper)

  3. #3

    Default Re: Toning Down The Cavalry

    Ah, well i'll have a play with some files. see if I can change it to suit my tastes
    Thanks for your input
    www.myspace.com/fadedcause

    Best band in the world

  4. #4
    PeteSKTemplar's Avatar Ordinarius
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    Default Re: Toning Down The Cavalry

    You can isert new atributes to them as I mentioned: shieldwall.
    NON NOBIS, DOMINE, NON NOBIS, SED NOMINI TUO DA GLORIAM!
    Those words were on lips of Templars when charging,
    M2TW DarthMod Team member - tester (Imperial Snowtrooper)

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