Class Name
- Basic Mesh Texturing
Professor
Number of Parts & Names
- Basic Mesh Texturing 101 - Basic Vanilla Mesh Re-texturing.
- Basic Mesh Texturing 102 - New Mesh Texturing and Input
Class Objectives
- Give students the basic knowledge to be able to re-texture an existing vanilla mesh.
- Give students the basic knowledge to texture a new mesh and input into the game engine.
- Give students basic knowledge of related .txt files for unit entry into the game engine.
Requirements
- Medieval II : Total War installed and patched to at least version 1.2. Kingdoms expansion is ok, but not necessary.
- Must have a basic working knowledge of the mod switch procedure.
- Some experience editing text files.
- Adobe Photoshop or Gimp and a working knowledge of your program of choice. Screens will be shown in Adobe Photoshop.
- nVIDIA DDS plugins for required programs. Can be found here.
- .texture/.dds converter which can be found here.
- Willingness to learn and be creative.
Basic Information
- I will be hosting a two part class on "Basic Mesh Texturing" starting September 29nd.
- The first part will be Basic Mesh Texturing 101 - Basic Vanilla Mesh Re-Texturing. This part is sort of a get your feet wet intro to the basic fundamentals of mesh textures. I will provide the base blank vanilla texture for the unit set of my choice.
- Then we will move onto Basic Mesh Texturing 102 - New Mesh Texturing & Input. This part I will focus on texturing a brand new mesh which I will provide and completely inputting it into the game. This will include the edu, edb, modelsdb, export_units, unit card, and info card entries. The new mesh will come already uv-mapped as uv mapping is a more advanced technique and will require a class all its own. I just want students to understand texturing and its input into the game engine for this class.
- Registration will be open from September 10, 2008 until September 24, 2008 at 9:00PM GMT -5 (East Coast, United States). Once Registration is closed, I will pm all those interested with their class confirmation and further information.
- I will be available via private message here and msn messenger during the duration of this course. That information to be given at the time of confirmation. As always, I look forward to your interest and happy modding.
Regards,
B. Ward, TWC University Professor
Class Roster