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Thread: New Units in version 1.0

  1. #1
    AqD's Avatar 。◕‿◕。
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    Default New Units in version 1.0

    New UI cards:


    Bosporan Kingdom: (New + Edited)


    Greek/Hellenistic: (Edited & Hidden RTR units)


    Eastern/Numidian: (Edited & Hidden RTR units)


    Elite African troops for Carthage: (from Halie's Shed)


    Imperial Roman Legionaries: (from ferres' and GODzilla's modding legions)


    There are many other edited units which are not shown above because I don't have time to re-make new cards for them (99 new/edited models and 31 skins)
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    Sexfactor
    Last edited by AqD; September 20, 2011 at 08:31 AM.

  2. #2

    Default Re: New Units in version 1.0

    This looks very promising

    Just one question: what kind of unit is the last in the third line (from above) and are they an AOR unit or will they be faction-unique?
    "He will die, but you will be destroyed" - Marion. From the AAR "Sword of Albion" by Theodotos I.


  3. #3

    Default Re: New Units in version 1.0

    great job

  4. #4
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    Default Re: New Units in version 1.0

    Quote Originally Posted by HunGeneral View Post
    This looks very promising

    Just one question: what kind of unit is the last in the third line (from above) and are they an AOR unit or will they be faction-unique?
    The third line: AOR hillman | Numidian general | Pontic HA | AOR persian heavy cavalry | Seleucid Syrian Archer


    They're old - mostly hidden RTR units. I'll replace some of them in next version.
    ________
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    Last edited by AqD; September 20, 2011 at 08:32 AM.

  5. #5

    Default Re: New Units in version 1.0

    Just one minor issue: the modding legions pack must be credited to Ferres (main artist), Godzilla and Pinarius. Other than that, good job.

  6. #6
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    Default Re: New Units in version 1.0

    Quote Originally Posted by Salvor Hardin View Post
    Just one minor issue: the modding legions pack must be credited to Ferres (main artist), Godzilla and Pinarius. Other than that, good job.
    Yes they're in the credits thread
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    Kishakiss
    Last edited by AqD; September 20, 2011 at 08:32 AM.

  7. #7

    Default Re: New Units in version 1.0

    Can't wait for those to be out.

  8. #8
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    Default Re: New Units in version 1.0

    These units above are already in the released version Not many though. In next version you could expect more - currently there are 22 new for thracians, bosporans, parthians and gauls, and the final version should have triple of that.
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    Last edited by AqD; September 20, 2011 at 08:41 AM.

  9. #9

    Default Re: New Units in version 1.0

    Will you work on all factions? Could you improve Ferres pack even more? Carthaginians are really needed too. Well done for the rest.

  10. #10
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    Default Re: New Units in version 1.0

    Nope. I'll probably just make version 3.0 to include FOE units. I don't want to re-make what RTR VII team is doing

  11. #11

    Default Re: New Units in version 1.0

    Could you explain? What is RTR VII doing? And what is this FOE? Sorry if I haven't been able to understand something.

  12. #12
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    Default Re: New Units in version 1.0

    it's RTR VII: Fate of Empires, a mini-mod before real RTR VII. It should include Roman, Greek, Epirote, Carthage, Iberian and probably Gauls too. I think I could make the 3rd version of my mod to depend on it (and RTRPE) to use these new units

  13. #13

    Default Re: New Units in version 1.0

    Ah yes clear now. FOE = Fates Of Empires.
    Well yes they are doing a good work matching RS 2.0
    Well for sure your good units will find a place and the quality is pretty high.

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