Please ignore for the time being (as of 02nd September 2008) - under review!:hmmm:
The whole installation has been a bit cumbersome so I experimented a little. I had an excellent result with the following steps:
Please note: you will require the Britannia campaign to be installed. (Don't unpack, dress, nothing whatsoever)
1. Download and install my
Barebones folder.
2. Rename this folder to 'Kingdomofthescots'.
3. Delete the files in the root (Configuration, Executable, Icon, ReadME, Thumbs)
4. Copy\paste the mods\british_isles\packs folder into the mods\kingdomsofthescots folder.
5. Install KotS 3
6. Enjoy your game!
To install the 3.1 patch on top of this, simply follow the installer's instructions. Nothing fancy needed for that.
Am I brilliant or what? (If you think so, don't hesitate to give me rep
)
On a sour note:
there are these two errors that seem to be indigenous as far as I can see.
Code:
[script.err] [error] Script Error in mods/kingdomofthescots/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1726, column 12
You have chosen an invalid tile(77, 111) for the settlement of Stirling.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
As the log said, it can be ignored as units can freely move in and out.
Code:
[script.err] [error] Script Error in mods/kingdomofthescots/data/descr_sm_factions.txt, at line 177, column 31
file: "descr_sm_factions.txt": horde unit type 'Feudal Knight' not found in unit_db
This one might get dicy. It appears the unit is not available in the
modeldb or EDU. Best to delete the line or put a semi-colon in front of it.