TEAM MEMBERS
- Luciano B (Project director, Units models & textures, map-making, 2D graphics, coding)
- SigniferOne (units animations and settlement editing)
- Mylae (2D graphics)
- Hister (coding & units stats)
- Garve (music & soaunds)
- Kali (2D Grahpics)
- Publio Fabio Atinio (2D graphics)
EXTERNAL CONTRIBUTORS
- Zenith Darksea (ancient Greek names translation)
- Topus Magnus (parts of units models and textures)
- mcantu (units stats balancing)
- Uranos (map finishing, battle-map textures)
- cocobongoclub-DJ (2D graphics)
- The "Roma Surrectum" team (knowledge on the mdding matters and part's of Tune's models and textures)
- AspisA (Adaption of Sinuhet's AI formations)
- HouseOfHam (scritping)
- florin80 (general knowledge about the whole modding thing)
- Benz282 (custom sky, EDU file development)
- Goth (DMB file bug-fixing)
FORMER TEAM MEMBERS at the early stages of the mod-development
- Pertinax
- Teucer
- Rorarii
- Sempronio Sabino
- Il Persiano
- Lusted
BETA TESTERS
- Gaius Baltar
- Kamos32
- CrownOfSwords
- Lugotorix
- Mackios
- Valerius Tiberius
- Monkeyman
- mcantu
- Leonidas480bc
- Player1
- Mr.Cursed
- hellas1
- Nullfied
- MathiasOfAthens
USED MATERIAL FROM THE MODDING COMMUNITY
- Sinuhet'S AI battle formations
- Myrddraal "four turns a year" script
- Webbird skin packs (parts of Celtic units textures)
- Prometheus' "Res Gaestae" mod (Gaulsh "Gaesatae" model & texture)