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Thread: [Main Thread] Chivalry II : SV 3.3 Release + Download

  1. #1

    Default [Main Thread] Chivalry II : SV 3.3 Release + Download

    Chivalry II:
    The Sicilian Vespers 3.3

    Medieval II Total War - Kingdoms expansion required.

    ***

    All Uploads have been updated. You can also find them here: New Uploads
    Many thanks to shikaka for the upload.

    Please post if you find any dead links. We are in the process of updating them. All GameFront links and SendSpace should work.

    ***

    Download Links Sicilian Vespers 3.0


    Mirrors

    GameFront (Earlier uploaded - still active)

    GameFront (Uploaded November 25, 2012)

    Strategyinformer

    Games.On.Net

    Download Links Sicilian Vespers 3.3 Patch

    Mirrors

    GameFront

    Games.On.Net

    Sendspace.com

    Download Links Sicilian Vespers 3.3 HotFix2

    Mirrors

    GameFront

    Games.on.Net

    Sendspace.com

    Hint: The Chiv II:SV 3.0 exe file has to be (about) 665 MB, otherwise you have dl'ed something else, but not a proper setup.

    Install order version 3.3: Chivalry II:SV 3.0 properly installed + Patch Chivalry II:SV 3.3 + HotFix2


    Prior to the game start, just read through this release post here, and as well important, check out this Thread (Installation/Game Start/FAQ)
    and
    3.x False-Positive Virus Fix, for those getting false-positive virus alerts on the launcher.

    ---






    CHANGELOG

    Changelog SV 3.3:
    - Hotseat mode now fully playable for grand and custom campaigns.
    - Added XAI Campaign and Battle AI.
    - Muslim Factions Reskin.
    - Serbian Reskin.
    - Levy/AOR Reskin.
    - Russian Reskin.
    - Mongols Reskin.
    - Cuman/Kipcak Reskin.
    - Darkage Anglo-Saxon Reskin.
    - Darkage Danish Reskin.
    - Partial implementation of CBUR Byzantine units.
    - Added CITIES&CASTLES STRAT MODELS v.1.0.
    - Added Slave Markets, and Ghulam units to Muslim factions.
    - Tweaked the Combat Balancing System (toned down Cavalry, stiffened spear units).
    - Tweaked Economic System (ports, trade, added settlements within castle)

    Changelog SV 3.2:
    - Fixed bug causing Late Era campaign not to start.
    - Updated Siculo-Norman General/Captain battle model (Armed with Axe).
    - Corrected some misnamed units.

    Changelog SV 3.1:
    - Added Norman Milites.
    - Added Norman Sergents
    - Added Norman Sergent Archers
    - Updated Siculo-Norman General/Captain battle model (Armed with Mace).
    - Added Upgrades for AOR levy units
    - Reskinned AOR Levy Units
    - Added "Monasteries" to maintain base religion in provinces.
    - Increased populations of Palermo, Baghdad, and Cordoba.
    - Adjusted unrest levels in Russian Steppe.
    - Adjusted Cyprus starting position in Late.
    - Adjusted Benevento Darkage starting situation.
    - Add square formation back to Phalanx units (pike).
    - Added Soupdragons Stone Watchtower.

    The following bugs have been corrected:
    - False Positive Virus report in launcher.
    - Mangonel Barrel projectile invisible.
    - Danish Darkage battle general/captain invisible.
    - No victory conditions for Moravia in DA campaign.
    - Faction selection screen says Europe 1080 A.D. across top.
    - Magyar Archers unlocalized in early/high era.
    - Inconsistent governor titles between eras (vernacular vs english).
    - Inconsistent province names between eras (vernacular vs english).
    - Permanent stone fort cost not updated.
    - Incorrect AOR hidden resources in Anatoilia.
    - Trick riding Anglo-Saxon captains/general.
    - Serb Darkage bodyguard Magnates, but should be Druzhina.
    - Fixed AS Trebuchet in campaign script.
    - Citadels not buildable.
    - Fixed inability to build Chuches in some areas.
    - Lowed Pirate spawn level.
    - Fixed new Sicilian Banners not showing up in battle mode.
    - Fixed CTD stopping darkage progression to later ages (DA playable all the way to the renaissance)

    Changelog SV 3.0:
    - Added Darkage Campaign
    - Added High Era Campaign
    - Reworked Renaissance Era Campaign
    - New factions: Jerusalem, Latin Empire
    - Added Pseudo-Factions: Wallachia, Georgia, Khazars, Great Moravia
    - New units
    - New Faction Symbols, and Coats of Arms
    - Updated "AI only" Garrison script, general scripts
    - Added diverse buildings and tech-tree overhaule
    - Implemented new Feudal AOR system
    - Implemented new Crusades system
    - Overhauled traits and ancs
    - Added Real Horses Mod
    - Added New Strat Castles Mod
    - Permanent stone forts
    - Boiling Oil
    - Control AI Reinforcements
    - Added Lusted's Battle AI


    Changelog SV 2.5:
    - New units, faction/unit recolouring, & reskinning
    - Garrison script, general scripts
    - Map, start situation updates (balancing, historical corrections ... new regions)
    - historically based win conditions
    - Mercenary pool balancing
    - Custom Unit balancing
    - Tech-tree balancing
    - "Dynamic" events like faction promotions (ie. duchy becomes kingdom at historical date)
    - Name and description changes (ie. factions, settlements/regions)
    - Graphical elements overhaul (ie. COA's)
    - New traits and ancillaries (plus adjustments on the incl. BBB content)
    - Economy system (special buildings, map infrastructure, traits&ancies)
    - New building strings (incl. a ZoC)
    - New recruitment system (incl. a ZoR)

    Changelog SV 2.0:
    - Compatible with the M2tW 1.02 Patch
    - Bugfixing
    - Added Three new factions (Armenia, Serbia, Bulgaria)
    - Added BD Heraldry v1.0 (now we have titles for all regions)
    - Removed Darth Diplomacy/Campaign War AI pack version 2.5
    - Removed Darth Formations M2TW Version 4.5 War Pack
    - Added Ultimate AI 1.5


    v1.2 (Patch):
    - Includes everything from th v1.1 patch.
    - Fixes the Island of Chios (Lesbos).
    - Fixed invisible dismounted feudal knights for rebels.
    - Added new banners for Denmark.
    - Fixed CoA for new factions on Middle Eastern UI interface.
    - Some Ilkhanate & Golden Horde Units have 0 upkeep cost.
    - Some Ilkhanate settlements inhibit movement.
    - Angevin Dismounted Feudal Knights using wrong model.
    - More historical units names for the Ottomans.
    - General balancing for more historic outcome.


    v1.1 (Patch):
    - Fixed CTD caused by Mercenary Spearmen
    - Made Aragonese & Dismounted Aragonese Knights recruitable by Aragon.
    - Removed incorrect Archer Militia from Russia in descr_strat

    LIST OF FEATURES

    - SicilianVespers Launcher menu, for era configuration.

    ----------------------------------------------------------------

    - Darkage (Custom) Campaign start date of 888 A.D. (Beta 0.01)

    - Playable Factions:

    {TIMURIDS}Khazar Khaganate
    {VENICE}Serenìxima Repùblica Vèneta
    {SICILY}Principatus Beneventum
    {MILAN}Regnum Italicum
    {PAPAL_STATES}Patrimonium Sancti Petri
    {DENMARK}Danmarkar Ríki
    {EGYPT}Amiraa al-Aghlabiyya
    {SCOTLAND}Regnum Scotiæ
    {MONGOLS}Peçenek Hanligi
    {TURKS}Khalifah al-‘Abbasiyun
    {FRANCE}Regnum Francorum Occidentalis
    {HRE}Regnum Francorum Orientalis
    {ENGLAND}Regnum Saxonum Occidentalis
    {PORTUGAL}Regnum Navarrae
    {POLAND}Województwo Polanie
    {BYZANTIUM}Basileia ton Romaion
    {ARMENIA}Metz Hayk
    {SERBIA}Velika Županija Raška
    {BULGARIA}Bulgar Sarakt
    {MOORS}Khalifah al-Umayyah
    {RUSSIA}Rhos Khaganate
    {SPAIN}Regnum Asturorum
    {HUNGARY}Magyar Törzsek
    {SLAVE}Terrae Nullius
    {SAXONS}Regnum Burgundiae
    {NORMANS}Comitatus Barcelona
    {ANTIOCH}Velká Morava
    {JERUSALEM}Regnum Lotharingiae

    - Non-Playable Factions:

    {SLAVE}Terrae Nullius
    {AZTECS}Mexìcâ

    ----------------------------------------------------------------

    - Early Era (Custom) Campaign start date of 1080

    - Playable Factions:

    {VENICE}Serenìxima Repùblica Vèneta
    {SICILY}Ducato di Apulia, Calabria, e Sicilia
    {MILAN}Compagna Communis Genuensis
    {PAPAL_STATES}Patrimonium Sancti Petri
    {DENMARK}Regnum Daniæ
    {EGYPT}Khalifah al-Fatimiyyun
    {SCOTLAND}Regnum Scotiæ
    {MONGOLS}Kipçak Hanligi
    {TURKS}Selçuklular Saltanat
    {FRANCE}Regnum Franciæ
    {HRE}Sacrum Imperium Romanum
    {ENGLAND}Regnum Angliæ
    {PORTUGAL}Condado de Portucale
    {POLAND}Regnum Poloniæ
    {BYZANTIUM}Basileia ton Romaion
    {ARMENIA}Principatus Armeniæ
    {SERBIA}Velika Županija Raška
    {BULGARIA}Balgarsko Tsarstvo
    {MOORS}Imaarah al-Murabitun
    {RUSSIA}Kyivskaya Velikiy Kniazhestvo
    {SPAIN}Regnum Castiliæ
    {HUNGARY}Regnum Hungariæ
    {SLAVE}Terrae Nullius
    {SAXONS}Comté d'Anjou
    {NORMANS}Comtat de Barcelona

    - Non-Playable Factions:

    {TIMURIDS}Timuriyan
    {SLAVE}Terrae Nullius
    {AZTECS}Mexìcâ

    ----------------------------------------------------------------

    - High (Custom) Campaign start date of 1212 A.D.

    - Playable Factions:

    {TIMURIDS}Khwarazm-Ilkhaniyan
    {VENICE}Serenìxima Repùblica Vèneta
    {SICILY}Regnum Siciliæ
    {MILAN}Compagna Communis Genuensis
    {PAPAL_STATES}Patrimonium Sancti Petri
    {DENMARK}Regnum Daniæ
    {EGYPT}Saltanat al-Ayyubiyyun
    {SCOTLAND}Regnum Scotiæ
    {MONGOLS}Altan Ordyn Uls
    {TURKS}Rum Selçuklular Saltanat
    {FRANCE}Regnum Franciæ
    {HRE}Sacrum Imperium Romanum
    {ENGLAND}Regnum Angliæ
    {PORTUGAL}Regnum Portugaliæ
    {POLAND}Regnum Poloniæ
    {BYZANTIUM}Basileia ton Romaion
    {ARMENIA}Regnum Armeniæ
    {SERBIA}Velika Županija Raška
    {BULGARIA}Balgarsko Tsarstvo
    {MOORS}Khalifah al-Muwahhidun
    {RUSSIA}Vladimiro-Suzdalskoye kniazhestvo
    {SPAIN}Regnum Castiliæ
    {HUNGARY}Regnum Hungariæ
    {SLAVE}Terrae Nullius
    {SAXONS}Comté d'Anjou
    {NORMANS}Corona Aragonæ
    {ANTIOCH}Imperium Romaniæ
    {JERUSALEM}Regnum Hierosolymitanum

    - Non-Playable Factions:

    {SLAVE}Terrae Nullius
    {AZTECS}Mexìcâ

    ----------------------------------------------------------------

    - Late Era (Grand) Campaign start date of 1311

    - Playable Factions:

    {TIMURIDS}Ilkhaniyan
    {VENICE}Serenìxima Repùblica Vèneta
    {SICILY}Regnum Siciliæ
    {MILAN}Repùblica di Genua
    {PAPAL_STATES}Patrimonium Sancti Petri
    {DENMARK}Regnum Daniæ
    {EGYPT}al-Mamlukiyya
    {SCOTLAND}Regnum Scotiæ
    {MONGOLS}Altan Ordyn Uls
    {TURKS}Osmânli Beyliki
    {FRANCE}Regnum Franciæ
    {HRE}Sacrum Imperium Romanum
    {ENGLAND}Regnum Angliæ
    {PORTUGAL}Regnum Portugaliæ
    {POLAND}Regnum Poloniæ
    {BYZANTIUM}Basileia ton Romaion
    {ARMENIA}Regnum Armeniæ
    {SERBIA}Srbsko Carstvo
    {BULGARIA}Balgarsko Tsarstvo
    {MOORS}al-Marîniyûn
    {RUSSIA}Vladimiro-Suzdalskoye kniazhestvo
    {SPAIN}Regnum Castiliæ
    {HUNGARY}Regnum Ungariæ
    {SAXONS}Regnum Neapolis
    {NORMANS}Corona Aragonæ

    - Non-Playable Factions:

    {SLAVE}Terrae Nullius
    {AZTECS}Mexìcâ


    ----------------------------------------------------------------


    - Renaissance Era (Custom) Campaign start date of 1395 (Beta 0.01)

    - Playable Factions:

    {TIMURIDS}Timuriyan Gurkani
    {VENICE}Serenìxima Repùblica Vèneta
    {SICILY}Regnu di Sicilia
    {MILAN}Repùblica di Genua
    {PAPAL_STATES}Patrimonium Sancti Petri
    {DENMARK}Kalmarunionen
    {EGYPT}Saltanat al-Mamalik
    {SCOTLAND}Rìoghachd na Alba
    {MONGOLS}Altan Ordyn Uls
    {TURKS}Osmânli Imparatorlugu
    {FRANCE}Royaume de France
    {HRE}Sacrum Imperium Romanum
    {ENGLAND}Kingdom of England
    {PORTUGAL}Reino de Portucale
    {POLAND}Królestwo Polski i Litewskiego
    {BYZANTIUM}Basileia ton Romaion
    {ARMENIA}Sakartvelos Samepho
    {SERBIA}Srbsko Carstvo
    {BULGARIA}Tara Româneasca
    {MOORS}Saltanat al-Watasiyun
    {RUSSIA}Moskovskoe Velikiy Kniazhestvo
    {SPAIN}Reino de Castilla y León
    {HUNGARY}Magyar Királyság
    {SLAVE}Terrae Nullius
    {SAXONS}Regno di Napoli
    {NORMANS}Corona d'Aragó
    {ANTIOCH}Principato di Achaia
    {JERUSALEM}Royaume de Chypre

    - Non-Playable Factions:

    {SLAVE}Terrae Nullius
    {AZTECS}Mexìcâ

    ----------------------------------------------------------------

    - Regions & Provinces map v2.1 Custom (used as Base)

    - some new provinces include:

    Malta
    Majorca
    Corfu
    Negroponte
    Morea
    Chios
    Syracuse
    al-Mahdiya
    Malatia
    Varad
    Arborea

    - 6 new factions:

    The Catalans
    The Angevins
    The Armenians
    The Bulgarians
    The Serbians
    The Cumans
    The Crusaders
    The Latins

    - 4 new pseudo-factions (shared faction slots, with faction dependent colors, banners, and CoA's)

    The Wallachians
    The Moravians
    The Khazars
    The Georgians

    - Ultimate AI 1.5 (used as Base)

    - Blood, Broads, & Bastards v2.0+ (used as Base)

    - DB Heraldry for Regions & Provinces (used as Base)
    Includes:
    Heraldry for all regions
    New ancillary images
    Royal titles for faction, King of ... (non-transferable)
    Other transferable royal titles, for example:
    - King of Bohemia
    - Duke of Burgundy
    - King of Jerusalem
    - and more...
    Caliph titles:
    - Caliph of Cairo
    - Caliph of Bagdad
    - Caliph of Cordoba

    - Byzantium Armor Progression V 0.7

    - Burrek's Knights & Knaves 0.9 5

    - Eternal Turk Reskin 1.1

    - Horsearchers Effects & Skymods

    - Kings Banner Mod 2.0

    - Orders Mod 1.2

    - Real Horse Mod

    - New Strat Castles Mod

    - Riczu's strat siege models

    - Character Names Project (Partially Implemented)

    - Ornamentum Mod (Partially Implemented)

    - Lusted's Battle AI

    INSTALLATION

    - Install MTW II
    - Install Kingdoms
    · IMPORTANT: Make sure there is no old SicilianVespers folder in your Medieval II Total War folder before attempting to install (Uninstall or Delete them)
    · Not save compatible with SV 2.5 or earlier versions
    · Your original M2TW files will not be changed, SV 3.0 creates a seperate installation path which includes nearly all changed files: except a necessary new small folder SicilianVespers in the standard data path, and the vanilla .SD files in data\ui.
    · Execute file SicilianVespers_3.0_Install.exe and enter the correct path for the installation
    Example: C:\Program Files\SEGA\Medieval II Total War
    · The automatic setup creates a desktop icon and an uninstall option
    - To start the game doubleclick
    on the The Chivalry II desktop icon
    or the Launch_SicilianVespers.bat in the path C:\Program Files\SEGA\Medieval II Total War (default path...you may have changed this to your custom path during installation)


    THE SICILIAN VESPERS LAUNCHER

    - The "Era Selection" menu is used to prepare the game files for whichever era you are playing in.
    - You should use these option until a "Dynamic" event occurs.

    - *** SELECT MENU OPTION 1 ON THE IN-GAME EVENT SELECTION MENU WHEN STARTING MIITW. ***

    - The "In-Game Event Selection" menu should be used when an in-game event instructs you to do so.
    - These "Dynamic" events allow us to change faction names based historic events.




    CREDITS

    The Team

    Mod Creator and sole developer of 'The Sicilian Vespers' (SV) 1.x/2.0: SicilianVespers

    Since the development of higher versions than SV 2.0:

    Core Team Members

    # SicilianVespers - Mod Leader, Main Developer.
    Coding, scripting, mapping, skinning, implementing of sub/mini-mods, moderating, producing setups

    # DaVinci - Semi-Retired, Main Developer.
    Coding, balancing, managing beta testing, moderating


    Extended Team, betatesting/consulting, and partially modding

    # Argent Usher - Implementation of XAI, 2D Art.
    # Lorre - currently inactive, focus faction consultant: Genoa
    # Drtad - currently inactive, focus faction consultant: Armenia
    # Ermeni - currently inactive, focus faction consultant: Armenia
    # Drak - currently inactive, eventually a skinner/modeller in future
    # the Celt - currently inactive, eventually a skinner in future
    # Palatinae - currently inactive, in future available for testing plus eventually additional modding
    # Armenios - currently inactive, faction consultant: Armenia
    # Karo - currently inactive, testing
    # Basileos - currently inactive, focus faction consultant: Byzantines


    Sincerest thanks to all the folks who have contributed to "Chivalry II: The Sicilian Vespers":

    - DaVinci: Creator of the "Chivalry" Style Combat & Campaign Balancing system.
    - Chivalry I: Total War Project (diverse picture material).
    - Argent Usher: Real Horse & Camels, 2D Art, XAI Implementation.
    - Xeryx: XAI Implementation.
    - DisgruntledGoat: Byzantine & Anglo-Saxon Skins textures (partial implementation).
    - Rusichi Team: Russian, Mongols and Kipcak models/textures (partial implementation).
    - CBUR Team: Byzantine models/textures (partial implementation).
    - Almogaver: Catalan/Aragonese research.
    - m.minkov: Bulgaria: Total War for the Bulgarian names.
    - Sb2ean: Regions & Provinces mod 2.1 (used as Base).
    - Ramtha: Renaissance Total War.
    - Zephrelial: For his excellent mods.
    - Dearmad & Pnutmaster: Blood, Broads, & Bastards v1.9 (used as Base).
    - WhiteWolf: Byzantium Armor Progression V 0.7.
    - Burrek: Knights and Knaves v0.95.
    - Himmelsfeuer: Retextured French Shields.
    - Zhukov: France Coat of Arms and banner Fix (modified).
    - Boicote: Portvcale v0.2.
    - Salty: Italian Shields Mod.
    - Ziher: Spain shields retexture.
    - Eternal Cocoon: Eternal Turk Reskin 1.1.
    - alpaca: .sd converter, provincial campaign pack.
    - Repman: For his help with 1.02 patch.
    - Baldfridu: K.K's Battle Banners for M2TW.
    - Billydilly: DB Heraldry for Regions & Provinces (used as Base).
    - ARMENIOS: Armenian Advisor.
    - Drtad: Armenian Advisor.
    - Ermeni: Armenian Advisor.
    - GrandViZ: Ultimate AI 1.5.
    - Joedreck: Kings Banner Mod.
    - Ralendil: Orders Mod 1.2.
    - Argent Usher: Real Horse Mod.
    - Agart: New Strat Castles Mod.
    - Riczu: New strat siege models.
    - Mather: Matherian Huscarls (used as Hirdmenn).
    - Ornamentum Team.
    - B.A.L.T.S. Team.
    - Soupdragon: Stone Watchtower.
    - Tzar: Wallachian Banners.
    - Lord Condormanius - New Strat Captain Models (Base for complete reskin)
    - Ferrum Aeternum Team: Units packs (Partial implementation, Zanj Mercenaries, Abid al-SHira shields, etc..)

    FOR COMMENTS AND FEEDBACK PLEASE VISIT:

    http://www.twcenter.net/forums/forumdisplay.php?f=354

    PERMISSION

    - Private Use is free. If you would like to include parts of "Chivalry II:The Sicilian Vespers" in a public mod, please ask for permission. Credits should be given.
    Last edited by Consulo; November 26, 2012 at 11:08 AM. Reason: Updated the help-link (FAQ)


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  2. #2

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Congratulations! This is great mod!

  3. #3

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Congrats on your new release! I am downloading this immediately. Nice job.

  4. #4

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Thanks, I hope you enjoy it.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  5. #5
    loet66's Avatar Senator
    Join Date
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Quote Originally Posted by SicilianVespers View Post
    Thanks, I hope you enjoy it.
    Hi,

    I'm sure of it !!

    Thanks for this Release !!

  6. #6

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Congratulations for the release!

  7. #7
    Turkeys!'s Avatar Praepositus
    Join Date
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Woot! I can't wait to try this out!

  8. #8

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released

    Congratulations! This is great mod!
    good work
    gracias

  9. #9
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Released


    Finally, SV got this monster-mod out ... it will be the definitive M2:Kingdoms mod, i promise it to you!

    Thread sticked, as i guess SV has been too exhausted after the upload and release anouncement.


    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  10. #10
    Obi Wan Asterix's Avatar IN MEDIO STAT VIRTUS
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    *********lift dropping jaw and wipes drool....

    I will buy kingdoms today!

    I am reinstalling MTWII as we speak

    Is there more provinces in this mod?
    All are welcome to relax at Asterix's Campagnian Villa with its Vineyard and Scotchbarrel
    Prefer to stay at home? Try Asterix's Megamamoth FM2010 Update
    Progeny of the retired Great Acutulus (If you know who he is you have been at TWC too long) and wooer of fine wombs to spawn 21 curial whining snotslingers and be an absentee daddy to them

    Longest Serving Staff Member of TWC under 3 Imperators** 1st Speaker of the House ** Original RTR Team Member (until 3.2) ** Knight of Saint John ** RNJ, Successors, & Punic Total War Team Member

    TROM 3 Team - Founder of Ken no Jikan **** Back with a modding vengeance! Yes I will again promise to take on the work of 5 mods and dissapear!

  11. #11
    Orko's Avatar Praeses
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    This is splendoud! I was waiting for that for long! BTW is there might the a chance that there will be a download link NOT from filefront, cause I can't download from it?
    Quote Originally Posted by Marcus Aurelius
    Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones.

  12. #12

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Thanks DV, the kids were begging me to take them outside LOL

    @Obi Wan Asterix

    Yes, the map has the maximum number of provinces allowed by the engine

    @orko

    I will work on that.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  13. #13
    Obi Wan Asterix's Avatar IN MEDIO STAT VIRTUS
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Quote Originally Posted by SicilianVespers View Post
    Thanks DV, the kids were begging me to take them outside LOL

    @Obi Wan Asterix

    Yes, the map has the maximum number of provinces allowed by the engine

    @orko

    I will work on that.

    Wooohooooo --- finally free meditarranean virtual vacations on 1 of 5 exotic Islands to choose from! Take your entire army!
    All are welcome to relax at Asterix's Campagnian Villa with its Vineyard and Scotchbarrel
    Prefer to stay at home? Try Asterix's Megamamoth FM2010 Update
    Progeny of the retired Great Acutulus (If you know who he is you have been at TWC too long) and wooer of fine wombs to spawn 21 curial whining snotslingers and be an absentee daddy to them

    Longest Serving Staff Member of TWC under 3 Imperators** 1st Speaker of the House ** Original RTR Team Member (until 3.2) ** Knight of Saint John ** RNJ, Successors, & Punic Total War Team Member

    TROM 3 Team - Founder of Ken no Jikan **** Back with a modding vengeance! Yes I will again promise to take on the work of 5 mods and dissapear!

  14. #14
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Obi Wan ... it's an honour to have your interest in this mod
    You won't be disgusted, i hope at least.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  15. #15

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Blast!
    I've seen that the developement is ready now. So instead of preparing for my wedding,
    I've to play it over before again ,and again and again argh::

    20 % is downloaded!
    Last edited by Anonymus; August 25, 2008 at 03:06 PM.

  16. #16

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    awesome i will try it

  17. #17
    Obilic's Avatar Libertus
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Congrats lads...well done...and I am not home for another week to check it out!!!!

  18. #18
    Obi Wan Asterix's Avatar IN MEDIO STAT VIRTUS
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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Quote Originally Posted by DaVinci View Post
    Obi Wan ... it's an honour to have your interest in this mod
    You won't be disgusted, i hope at least.
    Hehe.... I am certain it won't be as over-ratted as me

    I have been keeping dibs on this one and together with the fact I hope to find some time to help with Paeninsula Italica I am buying kingdoms asap and have already downloaded this long-awaited beauty

    Congratulations on your hard work and its culmination lads! Reviews coming soon
    All are welcome to relax at Asterix's Campagnian Villa with its Vineyard and Scotchbarrel
    Prefer to stay at home? Try Asterix's Megamamoth FM2010 Update
    Progeny of the retired Great Acutulus (If you know who he is you have been at TWC too long) and wooer of fine wombs to spawn 21 curial whining snotslingers and be an absentee daddy to them

    Longest Serving Staff Member of TWC under 3 Imperators** 1st Speaker of the House ** Original RTR Team Member (until 3.2) ** Knight of Saint John ** RNJ, Successors, & Punic Total War Team Member

    TROM 3 Team - Founder of Ken no Jikan **** Back with a modding vengeance! Yes I will again promise to take on the work of 5 mods and dissapear!

  19. #19
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

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    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Of course, it should be extra-mentioned that SV himself did all the work since the internal version 2.7 alone, i did then only a bit reflection/advice as for my re-engagement in Chivalry I TW.

    Also, as i left my very active part until 2.7, the betatesting team abandoned us ... and due to this the testing has also be done by SV alone.

    The mod with its 5 campaigns though is now the definitve Kingdoms multi-era mod.

    The basic structure is set, and a lot work might be due in future to make some of the edges round.

    The gaming-experience will especially live by its special and filled up historical medieval flavor.
    You'll have special new traits, new buildings, new scripts and of course a lot of awesome new units and nonetheless all the new factions with its historical set region ownerships and characters, and a lot more.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  20. #20

    Default Re: Chivalry II : The Sicilian Vespers 3.0 Download

    Downloading right now. Quick question: is the levy system still in place?

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