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Thread: TTW 4.50 modfolder edition (Most up-to-date version)

  1. #181

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    My RTW-BI is already at 1.6, I installed the TTW folder to the root folder as said in the instructions, How ever when i start Troy up it just takes me to the BI game with no TTW content at all. Could i of installed the folder in the wrong spot, or is the fact Im using steam that messes things up. Great instructions btw helped alot didnt want to overwrite my games files =D

  2. #182

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Thanks for this great mod!

  3. #183

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Where can I get the historic battles add on?

  4. #184
    Jayman's Avatar Libertus
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    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    I have been converting RTW unit graphics into Civ5. Could I use a few of your models and textures if I give due credit? They would be found in the civfanatics web site. My name there is JTitan. Thanks for reading.

  5. #185

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Quote Originally Posted by Jayman View Post
    I have been converting RTW unit graphics into Civ5. Could I use a few of your models and textures if I give due credit? They would be found in the civfanatics web site. My name there is JTitan. Thanks for reading.
    As per aristeia, go ahead.

  6. #186

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Am I the only person who thinks that the hero units are a bit too overpowered

  7. #187

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    I agree, but there again, they are heroes, what else can we expect !

    They are generally the elite unit from the faction with better defence and mental stats

    For example Mycenae has this

    type myc generals bodyguard
    dictionary myc_generals_bodyguard
    category infantry
    class heavy
    voice_type Medium_1
    soldier myc_elite_spear, 15, 0, 1.1
    mount_effect horse +2, chariot +4, camel +2, elephant +2
    attributes sea_faring, can_swim, general_unit
    formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall
    stat_health 1, 1
    stat_pri 17, 4, no, 0, 0, melee, blade, piercing, spear, 0 ,0.1
    stat_pri_attr spear, spear_bonus_8, ap
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 20, 15, 9, metal
    stat_sec_armour 0, 1, leather
    stat_heat 5
    stat_ground 1, -2, 3, 2
    stat_mental 18, disciplined, highly_trained
    stat_charge_dist 100
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 4, 650, 310, 70, 100, 700
    ownership empire_west

    So you could change a couple of things

    ie stat_mental 15, normal, trained

    would mean that they don't resist so long

    or stat_pri_armour 14, 10, 9, metal

    reduces their defence....

    see export_descr_unit.txt in the Data folder

  8. #188

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    What do I Need a Clean Rome: Barbarian Invasion (1.6) Clean ?

  9. #189

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Hello:

    I just Downloaded the file and when I put it in the folder it needs to go too, a pop up says, "RTW-BI1.6 could not be found in this folder." I made sure I had the 1.6 patch what am I doing wrong? please let me know.

  10. #190

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    see if you have the bi.exe file, or the bi data file. that should help..

  11. #191

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    I tryed still the same thing when I try to install it

  12. #192
    King-Of-Xanadu's Avatar Libertus
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    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Alright so I have played this game before. It is very fun and I thoroughly enjoyed it. I have attempted to install it once before on this computer however I have already installed RTR VII, which just so happens to use the BI folder, although I am not sure why. So when I installed TTW I got a message saying that it could not locate the sound nor could it locate the Oliphants, which as we are aware of is a cheat to get you giant elephants. So my only question is, does this mean that I cannot play TTW on the same computer that I have installed RTR VII? Please help me out.

  13. #193

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    posting so I can download the mod

  14. #194

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Can't wait to play!!!

  15. #195

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    I have this problem I downloaded troy total war correctly and everything ram it as administrator and even reinstalled when it asked me too just to make sure it didn't download correctly but when I click on the shortcut it ALWAYS SAYS Failed cannot find steam ive deleted it and downloaded it again like 5 times and it still says that HOW DO I FIX THIS? (I have windows 7)

  16. #196
    veljus's Avatar Miles
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    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    A great mod thx so much

    Though the unit pictures look kind of ugly, but I dont mind..

  17. #197
    veljus's Avatar Miles
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    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Also some negative things I have noticed... There is something wrong with the battle difficulties. I usually play on medium and get enough challenge from it. Though in this mod it is incredibly easy, aswell on the Hard difficulty. On medium, your units dont lose much men while fighting, and the enemies lose man after man and flees quickly. And the battle summary usually is clear victory with 1100 enemy kills and 52 losses. What? And they had a clear superiority with manpower and more advanced units. When battling on hard, its the same exact thing except that your losses are usually around 100's.

    Al though when I chose Very Hard, it got ridiculously hard. For example, I was defending my city against Theban forces, apperently only two units of weak archeries. First I autoresulted, but it made my units suffer very big losses, though it was a victory. So I loaded back to old save and try to fight it myself. I had about a six unit army againts them, including advanced spearmen, two archer units, swordmen plus two generals. Very clear superiority. I positioned my units outside the city to face them, sent out my two archers soften them. My archers suffered big losses so I decided to just kill them with melee. The theban archers kept running for like two minutes, I marched my units so that they wouldnt get tired so quickly. Al though when the enemies finally stopped with exhaustion and attacked my units. I though that it finally over, but then my units suffer heavy losses and start to flee. Those weak, pathetic archers who fought with butter knives? All my spearmen and swordmen units fled, and I sent my generals to kill them. Though with some losses, they succeeded. The archers fled, I won the battle. Funny thing is that the auto result was finally correct.

    Anyone else? Very good mod otherwise.

  18. #198
    Dracula's Avatar Praefectus
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    Default Re: TTW 4.50 modfolder edition

    Increased fighting time, defense and morale so that they won't rout so easily. Rename the file to export_descr_unit and paste in TTW/data. http://uploading.com/b37c6a69/export...it_TTW-4-0-txt (Works for 4.0 and 4.50).
    Last edited by Dracula; December 05, 2013 at 05:07 PM.

  19. #199
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Added alternate Google Drive link to OP










  20. #200

    Default Re: TTW 4.50 modfolder edition (Most up-to-date version)

    Hey quick question Gigantus. How do I modify the diplomacy? Starting out as the Mycenae you are at war with everyone. I wanted a more sandbox experience so I wanted to make everyone neutral.

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