Hey, I was wondering how you would recreate sieges?
No offense, but I think you guys should try and look for other ideas for an ETW mod-a WW2 total war game doesn't seem like it would work very well. If you want WW2 RTS, play Company of Heroes. Why is that so good as a WW2 RTS? because ww2 warfare was small-scale, and the way TW games play simply wouldn't fit the way WW2 battles were fought. If youre going to do it I wish you the best of luck, I just strongly suggest you consider what the final result will look like before you start.
exactly, and that's something that the TW games' AI isn't tailored to do. Technically a WW2 mod would be possible for a TW game, but in my opinion it wouldn't turn out that well-I think all this skill is better used on a mod thats more realistically possible for a TW game.A total war scale RTT game needs to have VERY VERY VERY good AI and pathfinding system.
The small units need to be independent enough in making certain decision.
that might be true, but it's only one of the many problems that a WW2 Total war game faces. WW2 and total war don't go together. period. If you play an acclaimed WW2 RTS like Company of Heroes, then you'll see what I mean.Well, he can just create a better AI. The vanilla AIs arent that good period.
i think he is right. all though i really like the idea of a ww2 mod. but most of the battles in ww2 took place in ruined cities. would you be changing the siege battlefields so that the buildings are ruined and with no walls?that might be true, but it's only one of the many problems that a WW2 Total war game faces. WW2 and total war don't go together. period. If you play an acclaimed WW2 RTS like Company of Heroes, then you'll see what I mean.
and btw, those concept art sketches are AWESOME +rep
however,the americans don't look all that American... The corporals could use some work.
Last edited by lord0thief; August 19, 2008 at 05:53 PM.
Last edited by Mr. Kim; August 19, 2008 at 08:37 PM.
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