I love this mod and I'm going to start a new campaign as France.
When I looked through their unit roster I noticed that Noble Knights and Chivalric Knights got the exact same stats and cost - why is this? Except for having the bonus of two different recruitment pools of kickass knights, why would I want to buy one over the other?
Another thing that's been bothering me is that some knights are mentioned in their description to have maces instead of swords - does this affect their combat effectiveness anything?
Thank you for a great mod Dave - one request though.
Could you add a campaign where all factions start with about the same amount of regions as in vanilla? I really like the early rebellion fights and the race to grab those precious regions.