Interesting, so will it only be Pikes, Muskets and mounted gunners?
Interesting, so will it only be Pikes, Muskets and mounted gunners?
HAY AD,
Which faction of the two is your favorite, if you could choose? I suppose I'm asking do you stand with the King, or the Parliament?
Really amazing stuff, I'm glad you're featuring that distinction amongst the various regiments. Given the regularity of the military units at this time (Not as much diversity amongst dress or gear the way there might have been in 1066), it's going to help towards featuring greater variation amongst the ranks.
nice preview
I see very good this. Will cav/art be also trained in a way like the infantery.
Suggestion:
Some provinces in england prefered the royalist or parlement. Will this be represented as some kind of recruiting. Like provinces A likes the royalist so the recruiting poll is big and fills up quick.
For example provinces B doesnt like royalist will those recruiting polls be smaller and fills up slower.
If you implent that it would really make it more historical so as 1 force you rather not lose a terroity that likes you
Artillery and dragoons also. I've found no evidence for any other type of unit on the battlefield so far, let me know if you find anything.Interesting, so will it only be Pikes, Muskets and mounted gunners?
Good question. I think I would choose the Royalists. Afterall ... "If we beat the King 99 times out of a 100 he will still be King. If we lose just once we lose our heads".Which faction of the two is your favorite, if you could choose? I suppose I'm asking do you stand with the King, or the Parliament?
It was quite a lot of work to represent the different regiments, but well worth it, there was no way I could of allowed just one unit per side with faction coloured coats. There's still scope for more variation, if anyone requests a regiment and commander be featured I will seriously look into it.Really amazing stuff, I'm glad you're featuring that distinction amongst the various regiments.
Yes I tiered them all already..Currently it's like this.I see very good this. Will cav/art be also trained in a way like the infantery.
Royalist harquebusiers - Impetuous, 1 point less armoured than the troopers. 1 point charge bonus over the troopers.
Parliamentarian troopers - Well disciplined. 1 point more armour and 1 point more defense skill than harquebusiers.
Royalist lifeguard - Well trained. 1 point more armour and defense skill than the harquebusiers. 1 point better charge than harquebusiers.
Parliamentarian Haslerigg’s cavalry - Well armoured. 3 points more armour than the lifeguard. 1 point less attack with sword and 1 point less defense skill because of their encumberence.
This is partially represented. I renamed religion to 'Support' and changed the religions to 'Parliamentarian' and 'Royalist'. This means that certain areas will be difficult to control. However it's not possible to limit recruitment by 'support', I think it can only be done by using Kingdoms which I won't use.Some provinces in england prefered the royalist or parlement. Will this be represented as some kind of recruiting. Like provinces A likes the royalist so the recruiting poll is big and fills up quick.
Musketeers will make minced meat out of cavalry if you dont keep them moving. Learning to feel the range of musketeers is going to be important in keeping them alive. Short, sharp charges into the flanks and rear should do the job.So, assuming you give the pistols a rather short range. You'd have to close in and fire before the musketeers have focussed on you. That'll be challenging
Cheers
There's still scope for more variation, if anyone requests a regiment and commander be featured I will seriously look into it.
As i'm never one to look a gift horse in the mouth I'm going to get in there before you change your mind AD
For the Royalist cause Prince Maurice's Regiment of Horse would be a nice addition as Maurice, despite the idea that he lived in his brother's shadow, was actually an important commander in his own right.
Also it'd be nice to see Colonel John Lamplugh's whitecoats but that's more a personal thing.
As for Parliament, well Sir William Waller's pretty important; the best of friends with Hopton before the war they found themselves facing each other on the battlefield numerous times.
And if there was a chance then seeing Sir Ralph Weldon's Kentish Regiment of Foote would be great too.
Cheers and keep up the good work!
Last edited by Der Angelsachse; August 24, 2008 at 10:02 PM.
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The offer will remain indefinitely open.As i'm never one to look a gift horse in the mouth I'm going to get in there before you change your mind AD
Maurice is a great idea and infact I contemplated adding him a while back. He was only 21 at the start of the war and he lived a short an interesting life. My only reservation being that he was a cavalry commander at the start of the war and was not given a commission of array until '44. I will add him though and give him command of a decent force of lifeguard cavalry.For the Royalist cause Prince Maurice's Regiment of Horse would be a nice addition as Maurice, despite the idea that he lived in his brother's shadow, was actually an important commander in his own right.
I searched for information about John Lamplugh, but I found nothing about him or his regiment. Could you provide some information?Also it'd be nice to see Colonel John Lamplugh's whitecoats but that's more a personal thing.
Waller's in. He commands a force of cavalry and a small number of militia foot. He starts close to Winchester and will take part in the siege of Portsmouth as in history.As for Parliament, well Sir William Waller's pretty important;
Again I can't find any information about this man or his regiment.And if there was a chance then seeing Sir Ralph Weldon's Kentish Regiment of Foote would be great too.
Yes, the concept is basic, however the work is not.To be true this is one of the most basic ideas ever always been tried but in the end a 1 man mod suits it
Even a 'basic' total conversion mod requires a huge amount of work. Dual/tri/quad-faction mods like 17th century mod, 1066 and For King or country are quite frankly the only types of mod being developed outside of experienced large mod teams that will be released. BC, which is medium in size took an insane numbers of hours to develop, the sort of quantity that makes a modder wonder why he ever started. I regularly see people posting concepts for mods involving huge maps of entire continents and 25-30 factions. Either these people are deluded, masochistic or plain ol' liers.
Cheers
Map preview - If you're using 1024x768 hit F11 now.
The southwest, Hoptons stomping ground.
Dartmoor
Exmoor
The fortified settlements of Bristol and sherborne
Southern England and the new forest
London to Dover
Central England
The river seven and the counties bordering wales
Central Wales
South western Wales and the southern road to England
Northern wales
Peak district
The midlands
Norfolk, the rump of Britain
Hull, loyal to Parliament and an important arsenal Fairfax must protect it
York should be further south, and so should the road, but ahh who cares
Lake district and Yorkshire dales
Hope you enjoyed the map preview.
great preview! you are a exellent modeller (the best for me) and a great mapper! you are fantastic!
awesome
great to see Bristol Castle makes an appearance. spiffing stuff !
Because he is an awesome crazy man. That's why.
Have you thought about the officer slot in a Unit? You only need to tweak a unit so that they wield only 1 weapon (A sword or spear, really). For instance I could just enter the unit type for Ayyubid Askaris Swordsmen into the 'officer' line of a unit of Ajnad spearmen, and they'd have an Askaris Swordsmen as their officer.
If you know how as others have done, you could do a flag-bearing officer, or simply just a sword bearing officer.
Not only have I thought about it, I already made an officer and experimented with a flag bearer.
The flag bearer model is temporary. The experiment was a partial success. Generally it animates ok, the big problem is that there is no control over the LoD'ing, as soon as the main unit switches from models to sprites, so does the flag bearer and you lose the flag. KE has banners in the works so I'll doubt i'll move on further with this experiement.
Excellent map, AD.