There are a lot of submods out there for Stainless Steel. New units, AORs are all good but the essential game mechanics is what keeps us playing a campaign.
AI
However all of M2TW's ai virtuosos, Darth, Lusted, xeryx and nickman77 are on hiatus.
Yet there is a big capability gap in the Stainless Steel campaign ai.
For instance I have noticed:
- Mongols do nothing (do not achieve their historical empire or anything even close to that)
- England gets wiped out and Ireland and Scotland run around beating up France and HRE.
- Nobody declares war on me. Hurry up and declare war on me.
- AI doesn't garrison settlements.
COOPERATIVE CAMPAIGN AI PROJECT
I propose we all collectively brainstorm about creating an improved campaign AI. I (or any volunteers? anyone?) will attempt to put these ideas into the game.
Lusted's AI will be used as the base. (is xeryx, others better?)
For instance we could brainstorm by making posts:
- describing how our campaign is going.
- describing what we don't like and do like about ai performance in our campaign.
- describing what we want the campaign ai to be like.
This first post will be updated with experimental campaign AIs developed in response to these ideas.
I am posting this in the main forum so we get max idea posts in this brainstorming thread.