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Thread: King Theoden

  1. #1
    EVYATAR's Avatar EvyatarNevoDesign
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    Default King Theoden

    i find un the furome picture of thoden king


    http://www.twc.robg3d.com/units/publius_theoden.zip

  2. #2

    Default Re: King Theoden

    Not a bad looking model...

  3. #3
    ccllnply's Avatar Tribunus
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    Default Re: King Theoden

    So whats the point of this thread? This model is for Rome Total War so it can't be used in this mod. There is already a thread for this unit of TWC so why post it here?


  4. #4

    Default Re: King Theoden

    Ease up, hands ccllnply a small pill, marked "chill".

  5. #5
    ccllnply's Avatar Tribunus
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    Default Re: King Theoden

    Quote Originally Posted by Roger the Shrubber View Post
    Ease up, hands ccllnply a small pill, marked "chill".
    Says the lad with 64 posts per day! I think you should keep the chill pill for yourself. You're getting too excited


  6. #6

    Default Re: King Theoden

    That is true, I am a bit post-happy, But there's nothing wrong with that, and that joke is out of Austin Power's just so you know, no offense meant.

  7. #7
    EVYATAR's Avatar EvyatarNevoDesign
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    Default Re: King Theoden

    SRRY

  8. #8
    Opifex
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    Default Re: King Theoden

    Why exactly are RTW models unusable?


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  9. #9
    B. Ward's Avatar ★★★★ RockNRolla ★★★★
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    Default Re: King Theoden

    They aren't.

  10. #10
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: King Theoden

    yeah all you really need to do is fix up the textures and the models are fine
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  11. #11
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: King Theoden

    MTW models has twise more poligons ). And a bit another skeleton

    Master of Guild of Modemakers on site SiCh
    3d artist and 3d modeller
    Translator, PR-specialist of site SiCh

  12. #12
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: King Theoden

    yeah but I mostly meant it works as a base
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  13. #13
    Opifex
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    Default Re: King Theoden

    Quote Originally Posted by B. Ward View Post
    They aren't.
    You confuse me with your double negatives.


    "If ye love wealth greater than liberty,
    the tranquility of servitude greater than
    the animating contest for freedom, go
    home from us in peace. We seek not
    your counsel, nor your arms. Crouch
    down and lick the hand that feeds you,
    and may posterity forget that ye were
    our countrymen."
    -Samuel Adams

  14. #14
    B. Ward's Avatar ★★★★ RockNRolla ★★★★
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    Default Re: King Theoden

    Quote Originally Posted by SigniferOne View Post
    You confuse me with your double negatives.
    ???, didn't mean to be confusing

    But the models aren't unusable. All you have to do is rig the model to the M2TW skeleton and create a normal texture file for the existing texture.

  15. #15

    Default Re: King Theoden

    Wouldn't it just be easier to create a new model?

  16. #16
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: King Theoden

    not really because creating a new model and texturing it to make equal the quality in the unit previews ends up taking a few days per unit
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  17. #17

    Default Re: King Theoden

    So you will probably use this unit then. Seeing as you are having Theoden.

  18. #18
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: King Theoden

    1 day per unit if youb use complite or mostly complite model and 2-3 days if you're going to create unique

    Master of Guild of Modemakers on site SiCh
    3d artist and 3d modeller
    Translator, PR-specialist of site SiCh

  19. #19

    Default Re: King Theoden

    You must have created alot of units in the many days you have been working on this then.

  20. #20
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: King Theoden

    About 3 days takes mistake correction and remaking textures for most perfect lokk and about two days to decide: how would it like and for some operations needed to include it in game

    Master of Guild of Modemakers on site SiCh
    3d artist and 3d modeller
    Translator, PR-specialist of site SiCh

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