yup, it has allways been one of my favorite factions since 1.0. but that is just be cause i love the arab-like factions ever since M2:TW
yup, it has allways been one of my favorite factions since 1.0. but that is just be cause i love the arab-like factions ever since M2:TW
nice elephants!
I'm sorry but I just HATE Harad it has no castles near its borders so it's impossible to pump out units like you can do with Mordor
But they have castles near the sea.
that's cause Harad sux...except for the Mumakil
Just conquer a gondorian coastal settlement and pump out corsairs since they have no culture requirement! (at least in vanilla 1.3 they hadn't)
Yup, corsairs are only recruitable in settlements with ''coast'' hidden resource. So as soon as you build a town guard you can for instance recruit them in the coastal settlement such as Umbar, but that's no surprise I guess.
Under the patronage of MasterBigAb
That's why I wrote coastal settlement...
I really love the Arab look, and would like to make a suggestion on that part. Most swords are straight or curved as to have a hollow back, maybe we should give the Haradrim units that carry swords as primary weapon a Turkic Yataghan that is curved forwards. Just a wild idea to give the swords some more variation between factions.
Odenat
Will there be more units of far Harad in a next patch? I'd love to see some more variation in the units ranging from across the desert, with more African types of weapons. Harad is my favourite evil faction this far, but it could be made more exotic to represent more something like the Persian empire, that could field units from all over it's empire, not just from the desert or steppe like most units for Harad.
Just a request, I don't mean to push anything.
Odenat
Muhad skirmishers FTW!