Page 4 of 35 FirstFirst 123456789101112131429 ... LastLast
Results 61 to 80 of 682

Thread: Golden Ages : Total War.1st Preview is released!!!

  1. #61

    Default Re: The medieval Roman Empire's golden era...

    I would pesonaly take care of the vikings faction, but later on when ever i have time ( no idea when) but mean while how about calling it barbarian´s mod or rise of empires , i know that name is not the most original ever made but this is just a start!, and in this mod it would be cool if we create more historical battles if this is possible to do!!
    Contribuitor IBIICB-WOTN-Modeler-Scripter


  2. #62
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    How about "Shattered Empires: Total War", as the Frankish Empire, Khazar Khanate, and Abbasid Caliphate are falling apart during the mod's timeframe? Plus with Britain divided into tribes, and the Bulgarian Empire soon to be conquered by the Romans, this title seems quite appropriate...

  3. #63
    gogo t's Avatar BULGARIAN
    Join Date
    Jun 2006
    Location
    BULGARIA
    Posts
    856

    Default Re: The medieval Roman Empire's golden era...

    Just think about all TW moding teams to join the projekt- it will be impressive mod
    The Russ TW team can be invitated as well
    MORAL

  4. #64
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    19,047

    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by gogo t View Post
    Just think about all TW moding teams to join the projekt- it will be impressive mod
    The Russ TW team can be invitated as well
    Yes good sugestion!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  5. #65

    Default Re: The medieval Roman Empire's golden era...

    so we from VLL may joint as well as for the brittons factions. and it would be a groups mod rather that a single team.
    Contribuitor IBIICB-WOTN-Modeler-Scripter


  6. #66
    Father Jack's Avatar expletive intended
    Join Date
    Apr 2007
    Location
    Ratae Corieltauvorum
    Posts
    5,208

    Default Re: The medieval Roman Empire's golden era...

    I would gladly help with the british isle factions. Me and icedie work on the same team with VLL so we will have pretty much the British and Viking factions sorted in terms of info and units etc.
    Last edited by Father Jack; August 01, 2008 at 01:56 PM.
    Pedicabo ego vos et irrumabo.

  7. #67
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    19,047

    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by Mackios View Post
    I would gladly help with the british isle factions. Me and icedie work on the same team with VLL so we will have pretty much the British and Viking factions sorted in terms of info and units etc.
    Nice...another team join's!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  8. #68
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    Great, how many do we have now? And what does everyone think of the name "Shattered Empires TW?"

  9. #69
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    I have emailed Magyar Mod asking them for their help, who else should I consult? I couldn't find Rus Total War...

  10. #70
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    And finally a map of the rough area this mod will cover in 900AD.

    My proposed factions (feel free to suggest others/tell me why some are not a good idea!)

    WEST EUROPEAN/SCANDINAVIAN
    West Franks
    East Franks
    Kingdom of Italy
    Wessex
    Northumbria
    Asturias and Galicia
    Burgundy
    Vikings

    EAST EUROPEANS
    Romans
    Bulgarians
    Serbians
    Kiev
    Poland
    Abkhazia (Georgia)

    NOMADS
    Magyars
    Khazars
    Pechenegs

    MUSLIMS
    Ummayads
    Aghlabids (Tunisia and Sicily)
    Tulunids
    Abbasids

    POSSIBLE FACTIONS
    Cretan Emirates
    Lombards
    Kingdom of York
    Brittany
    Croatia
    Armenia
    Berbers
    Lithuania

  11. #71
    KoRnflakes's Avatar Senator
    Join Date
    Jun 2008
    Location
    Germany - Bavaria - Munich
    Posts
    1,130

    Default Re: The medieval Roman Empire's golden era...

    The faction list is good

    what do you think about :
    Medieval Renaissance: Total War
    (Byzantine Renaissance)
    or
    Times of Change: Total war
    (Byzantine Empire: Defence to Offensive
    Beginn of the HRR
    Beginn of the Fatimid Empire
    Collapse of Great Moravia
    Battle of Lechfeld
    ...)
    Last edited by KoRnflakes; August 01, 2008 at 06:22 PM.
    Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann

  12. #72
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    19,047

    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by Giorgios View Post
    And finally a map of the rough area this mod will cover in 900AD.

    My proposed factions (feel free to suggest others/tell me why some are not a good idea!)

    WEST EUROPEAN/SCANDINAVIAN
    West Franks
    East Franks
    Kingdom of Italy
    Wessex
    Northumbria
    Asturias and Galicia
    Burgundy
    Vikings

    EAST EUROPEANS
    Romans
    Bulgarians
    Serbians
    Kiev
    Poland
    Abkhazia (Georgia)

    NOMADS
    Magyars
    Khazars
    Pechenegs

    MUSLIMS
    Ummayads
    Aghlabids (Tunisia and Sicily)
    Tulunids
    Abbasids

    POSSIBLE FACTIONS
    Cretan Emirates
    Lombards
    Kingdom of York
    Brittany
    Croatia
    Armenia
    Berbers
    Lithuania
    Kingdom of Italy IS Lombards those times!
    Cretan Islamic Principality!
    Remove Croatia...And Lithuania...(they were a state those days)!
    So you will have 26 Factions(very good for a start)!
    Last edited by AnthoniusII; August 01, 2008 at 06:32 PM.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  13. #73
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    26 factions sounds good... then people can propose new ones! If anyone wants to join the team I am attempting to gather for this mod, please PM me!

  14. #74

    Default Re: The medieval Roman Empire's golden era...

    well you can´t add two saxons and no britonics to the british isle!! strathklyde or the dal riada , although dal rida wasn´t that strong at the time set, but perhaps the pics aswell.
    Contribuitor IBIICB-WOTN-Modeler-Scripter


  15. #75
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by icedie View Post
    well you can´t add two saxons and no britonics to the british isle!! strathklyde or the dal riada , although dal rida wasn´t that strong at the time set, but perhaps the pics aswell.
    You're the expert on Dark Age Britain, which Briton faction do you suggest?

  16. #76

    Default Re: The medieval Roman Empire's golden era...

    well i am not the expert mackios is the expert in the britons, but for what i know two saxons and at least one britonic faction would be better !!, and its hard to guess because there where many, ui neil ,it was the predominan in ireland, the fortrui and the strachclyide where the strongest in the northern areas, but this is very controversial, so i ´ll leave it to mackios !!
    Contribuitor IBIICB-WOTN-Modeler-Scripter


  17. #77
    gogo t's Avatar BULGARIAN
    Join Date
    Jun 2006
    Location
    BULGARIA
    Posts
    856

    Default Re: The medieval Roman Empire's golden era...

    Giorgios, writ to VIR \Russ TW\ here is his profile
    http://www.twcenter.net/forums/member.php?u=24574

    Ask as well our friends from Tzardoms TW
    MORAL

  18. #78
    Giorgios's Avatar Campidoctor
    Join Date
    Apr 2008
    Location
    England
    Posts
    1,722

    Default Re: The medieval Roman Empire's golden era...

    OK, I have done that... also I've asked King Kong from Stainless Steel if it would be possible to use his campaign map (with appropriate region and settlement changes of course...)

  19. #79
    gogo t's Avatar BULGARIAN
    Join Date
    Jun 2006
    Location
    BULGARIA
    Posts
    856

    Default Re: The medieval Roman Empire's golden era...

    What about
    Golden Age\s\: Total war
    893-927 is the golden age of first bulgarian empire
    This period (of the mod) is the golden age of the Byzantine empire as well
    MORAL

  20. #80
    AnthoniusII's Avatar Μέγαc Δομέστικοc
    Join Date
    Feb 2007
    Location
    Thessalonike Greece
    Posts
    19,047

    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by gogo t View Post
    What about
    Golden Age\s\: Total war
    893-927 is the golden age of first bulgarian empire
    This period (of the mod) is the golden age of the Byzantine empire as well
    I agree!!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •